| /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/imgui/ |
| H A D | imgui_impl_opengl3.h | 19 IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
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| H A D | imgui_impl_opengl3.cpp | 16 // 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. 100 void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data) argument 104 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); 105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); 108 draw_data->ScaleClipRects(io.DisplayFramebufferScale); 142 // Our visible imgui space lies from draw_data->DisplayPps (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for single viewport apps. 144 float L = draw_data->DisplayPos.x; 145 float R = draw_data [all...] |
| /xsrc/external/mit/MesaLib/dist/src/intel/tools/imgui/ |
| H A D | imgui_impl_opengl3.h | 19 IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
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| H A D | imgui_impl_opengl3.cpp | 16 // 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. 100 void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data) argument 104 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x); 105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y); 108 draw_data->ScaleClipRects(io.DisplayFramebufferScale); 142 // Our visible imgui space lies from draw_data->DisplayPps (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for single viewport apps. 144 float L = draw_data->DisplayPos.x; 145 float R = draw_data [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/softpipe/ |
| H A D | sp_state_shader.c | 220 state->draw_data = draw_create_vertex_shader(softpipe->draw, templ); 221 if (state->draw_data == NULL) 224 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; 231 FREE( state->draw_data ); 246 (softpipe->vs ? softpipe->vs->draw_data : NULL)); 259 draw_delete_vertex_shader(softpipe->draw, state->draw_data); 289 state->draw_data = draw_create_geometry_shader(softpipe->draw, templ); 290 if (state->draw_data == NULL) 293 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; 301 FREE( state->draw_data ); [all...] |
| H A D | sp_state.h | 114 struct draw_vertex_shader *draw_data; member in struct:sp_vertex_shader 121 struct draw_geometry_shader *draw_data; member in struct:sp_geometry_shader
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| H A D | sp_draw_arrays.c | 137 draw_vs_attach_so(sp->vs->draw_data, &sp->gs->shader.stream_output);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/softpipe/ |
| H A D | sp_state_shader.c | 263 state->draw_data = draw_create_vertex_shader(softpipe->draw, &state->shader); 264 if (state->draw_data == NULL) 267 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; 274 FREE( state->draw_data ); 289 (softpipe->vs ? softpipe->vs->draw_data : NULL)); 302 draw_delete_vertex_shader(softpipe->draw, state->draw_data); 323 state->draw_data = draw_create_geometry_shader(softpipe->draw, 325 if (state->draw_data == NULL) 328 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; 336 FREE( state->draw_data ); [all...] |
| H A D | sp_state.h | 114 struct draw_vertex_shader *draw_data; member in struct:sp_vertex_shader 121 struct draw_geometry_shader *draw_data; member in struct:sp_geometry_shader
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| H A D | sp_draw_arrays.c | 137 draw_vs_attach_so(sp->vs->draw_data, &sp->gs->shader.stream_output);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_state_fs.h | 132 struct draw_fragment_shader *draw_data; member in struct:lp_fragment_shader
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| H A D | lp_state_fs.c | 2932 shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ); 2933 if (shader->draw_data == NULL) { 3016 (llvmpipe->fs ? llvmpipe->fs->draw_data : NULL)); 3079 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_state_fs.h | 223 struct draw_fragment_shader *draw_data; member in struct:lp_fragment_shader
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| H A D | lp_state_fs.c | 3825 shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ); 3826 if (shader->draw_data == NULL) { 3912 (lp_fs ? lp_fs->draw_data : NULL)); 3966 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data);
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| /xsrc/external/mit/MesaLib.old/dist/src/vulkan/overlay-layer/ |
| H A D | overlay.cpp | 929 ImDrawData* draw_data = ImGui::GetDrawData(); local in function:render_swapchain_display 930 if (draw_data->TotalVtxCount == 0) 982 size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert); 983 size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx); 1006 for (int n = 0; n < draw_data->CmdListsCount; n++) 1008 const ImDrawList* cmd_list = draw_data->CmdLists[n]; 1041 viewport.width = draw_data->DisplaySize.x; 1042 viewport.height = draw_data->DisplaySize.y; 1050 * Our visible imgui space lies from draw_data->DisplayPos (top left) to 1051 * draw_data [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/i915/ |
| H A D | i915_context.h | 105 struct draw_fragment_shader *draw_data; member in struct:i915_fragment_shader
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| H A D | i915_state.c | 598 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ); 619 draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL));
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/i915/ |
| H A D | i915_context.h | 100 struct draw_fragment_shader *draw_data; member in struct:i915_fragment_shader
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| H A D | i915_state.c | 546 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ); 581 (i915->fs ? i915->fs->draw_data : NULL));
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| /xsrc/external/mit/MesaLib/dist/src/vulkan/overlay-layer/ |
| H A D | overlay.cpp | 1168 ImDrawData* draw_data = ImGui::GetDrawData(); local in function:render_swapchain_display 1169 if (draw_data->TotalVtxCount == 0) 1221 size_t vertex_size = ALIGN(draw_data->TotalVtxCount * sizeof(ImDrawVert), device_data->properties.limits.nonCoherentAtomSize); 1222 size_t index_size = ALIGN(draw_data->TotalIdxCount * sizeof(ImDrawIdx), device_data->properties.limits.nonCoherentAtomSize); 1245 for (int n = 0; n < draw_data->CmdListsCount; n++) 1247 const ImDrawList* cmd_list = draw_data->CmdLists[n]; 1280 viewport.width = draw_data->DisplaySize.x; 1281 viewport.height = draw_data->DisplaySize.y; 1289 * Our visible imgui space lies from draw_data->DisplayPos (top left) to 1290 * draw_data [all...] |
| /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/ |
| H A D | pan_indirect_draw.c | 52 struct draw_data { struct 102 struct draw_data draw;
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| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.cpp | 261 ImDrawData* draw_data = ImGui::GetDrawData(); 262 MyImGuiRenderFunction(draw_data); 271 void void MyImGuiRenderFunction(ImDrawData* draw_data) 274 // TODO: Setup viewport covering draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize 275 // TODO: Setup orthographic projection matrix cover draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize 277 for (int n = 0; n < draw_data 3727 SetupDrawData(ImVector<ImDrawList * > * draw_lists,ImDrawData * draw_data) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.cpp | 261 ImDrawData* draw_data = ImGui::GetDrawData(); 262 MyImGuiRenderFunction(draw_data); 271 void void MyImGuiRenderFunction(ImDrawData* draw_data) 274 // TODO: Setup viewport covering draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize 275 // TODO: Setup orthographic projection matrix cover draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize 277 for (int n = 0; n < draw_data 3727 SetupDrawData(ImVector<ImDrawList * > * draw_lists,ImDrawData * draw_data) argument [all...] |