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    Searched refs:draw_data (Results 1 - 23 of 23) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/intel/tools/imgui/
imgui_impl_opengl3.h 19 IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
imgui_impl_opengl3.cpp 16 // 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
100 void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
104 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x);
105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y);
108 draw_data->ScaleClipRects(io.DisplayFramebufferScale);
142 // Our visible imgui space lies from draw_data->DisplayPps (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for single viewport apps.
144 float L = draw_data->DisplayPos.x;
145 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x
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  /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/imgui/
imgui_impl_opengl3.h 19 IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
imgui_impl_opengl3.cpp 16 // 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
100 void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
104 int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x);
105 int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y);
108 draw_data->ScaleClipRects(io.DisplayFramebufferScale);
142 // Our visible imgui space lies from draw_data->DisplayPps (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin is typically (0,0) for single viewport apps.
144 float L = draw_data->DisplayPos.x;
145 float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/softpipe/
sp_state_shader.c 220 state->draw_data = draw_create_vertex_shader(softpipe->draw, templ);
221 if (state->draw_data == NULL)
224 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER];
231 FREE( state->draw_data );
246 (softpipe->vs ? softpipe->vs->draw_data : NULL));
259 draw_delete_vertex_shader(softpipe->draw, state->draw_data);
289 state->draw_data = draw_create_geometry_shader(softpipe->draw, templ);
290 if (state->draw_data == NULL)
293 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER];
301 FREE( state->draw_data );
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sp_state.h 114 struct draw_vertex_shader *draw_data; member in struct:sp_vertex_shader
121 struct draw_geometry_shader *draw_data; member in struct:sp_geometry_shader
sp_draw_arrays.c 137 draw_vs_attach_so(sp->vs->draw_data, &sp->gs->shader.stream_output);
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/softpipe/
sp_state_shader.c 263 state->draw_data = draw_create_vertex_shader(softpipe->draw, &state->shader);
264 if (state->draw_data == NULL)
267 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER];
274 FREE( state->draw_data );
289 (softpipe->vs ? softpipe->vs->draw_data : NULL));
302 draw_delete_vertex_shader(softpipe->draw, state->draw_data);
323 state->draw_data = draw_create_geometry_shader(softpipe->draw,
325 if (state->draw_data == NULL)
328 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER];
336 FREE( state->draw_data );
    [all...]
sp_state.h 114 struct draw_vertex_shader *draw_data; member in struct:sp_vertex_shader
121 struct draw_geometry_shader *draw_data; member in struct:sp_geometry_shader
sp_draw_arrays.c 137 draw_vs_attach_so(sp->vs->draw_data, &sp->gs->shader.stream_output);
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/
lp_state_fs.h 132 struct draw_fragment_shader *draw_data; member in struct:lp_fragment_shader
lp_state_fs.c 2932 shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ);
2933 if (shader->draw_data == NULL) {
3016 (llvmpipe->fs ? llvmpipe->fs->draw_data : NULL));
3079 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data);
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/
lp_state_fs.h 223 struct draw_fragment_shader *draw_data; member in struct:lp_fragment_shader
lp_state_fs.c 3825 shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ);
3826 if (shader->draw_data == NULL) {
3912 (lp_fs ? lp_fs->draw_data : NULL));
3966 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data);
  /xsrc/external/mit/MesaLib.old/dist/src/vulkan/overlay-layer/
overlay.cpp 929 ImDrawData* draw_data = ImGui::GetDrawData(); local
930 if (draw_data->TotalVtxCount == 0)
982 size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
983 size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
1006 for (int n = 0; n < draw_data->CmdListsCount; n++)
1008 const ImDrawList* cmd_list = draw_data->CmdLists[n];
1041 viewport.width = draw_data->DisplaySize.x;
1042 viewport.height = draw_data->DisplaySize.y;
1050 * Our visible imgui space lies from draw_data->DisplayPos (top left) to
1051 * draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMi
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  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/i915/
i915_context.h 100 struct draw_fragment_shader *draw_data; member in struct:i915_fragment_shader
i915_state.c 546 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
581 (i915->fs ? i915->fs->draw_data : NULL));
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/i915/
i915_context.h 105 struct draw_fragment_shader *draw_data; member in struct:i915_fragment_shader
i915_state.c 598 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
619 draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL));
  /xsrc/external/mit/MesaLib/dist/src/vulkan/overlay-layer/
overlay.cpp 1168 ImDrawData* draw_data = ImGui::GetDrawData(); local
1169 if (draw_data->TotalVtxCount == 0)
1221 size_t vertex_size = ALIGN(draw_data->TotalVtxCount * sizeof(ImDrawVert), device_data->properties.limits.nonCoherentAtomSize);
1222 size_t index_size = ALIGN(draw_data->TotalIdxCount * sizeof(ImDrawIdx), device_data->properties.limits.nonCoherentAtomSize);
1245 for (int n = 0; n < draw_data->CmdListsCount; n++)
1247 const ImDrawList* cmd_list = draw_data->CmdLists[n];
1280 viewport.width = draw_data->DisplaySize.x;
1281 viewport.height = draw_data->DisplaySize.y;
1289 * Our visible imgui space lies from draw_data->DisplayPos (top left) to
1290 * draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMi
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  /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/
pan_indirect_draw.c 52 struct draw_data { struct
102 struct draw_data draw;
  /xsrc/external/mit/MesaLib/dist/src/imgui/
imgui.cpp 261 ImDrawData* draw_data = ImGui::GetDrawData();
262 MyImGuiRenderFunction(draw_data);
271 void void MyImGuiRenderFunction(ImDrawData* draw_data)
274 // TODO: Setup viewport covering draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize
275 // TODO: Setup orthographic projection matrix cover draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize
277 for (int n = 0; n < draw_data->CmdListsCount; n++
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/imgui/
imgui.cpp 261 ImDrawData* draw_data = ImGui::GetDrawData();
262 MyImGuiRenderFunction(draw_data);
271 void void MyImGuiRenderFunction(ImDrawData* draw_data)
274 // TODO: Setup viewport covering draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize
275 // TODO: Setup orthographic projection matrix cover draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize
277 for (int n = 0; n < draw_data->CmdListsCount; n++
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