Searched refs:fragShader (Results 1 - 25 of 44) sorted by relevance

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/xsrc/external/mit/mesa-demos/dist/src/glsl/
H A Didentity.c17 static GLuint fragShader; variable in typeref:typename:GLuint
52 glDeleteShader(fragShader);
85 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
89 program = LinkShaders(vertShader, fragShader);
100 assert(glIsShader(fragShader));
H A Dbrick.c21 static GLuint fragShader; variable in typeref:typename:GLuint
83 DeleteShader(fragShader);
146 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
147 program = LinkShaders(vertShader, fragShader);
162 assert(glIsShader(fragShader));
H A Dfragcoord.c23 static GLuint fragShader; variable in typeref:typename:GLuint
86 glDeleteShader(fragShader);
131 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
132 program = LinkShaders(vertShader, fragShader);
143 assert(glIsShader(fragShader));
H A Dnoise.c45 static GLuint fragShader; variable in typeref:typename:GLuint
104 glDeleteShader(fragShader);
178 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
179 program = LinkShaders(vertShader, fragShader);
193 assert(glIsShader(fragShader));
H A Dnoise2.c17 static GLhandleARB fragShader; variable in typeref:typename:GLhandleARB
121 fragShader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
122 glShaderSourceARB(fragShader, 1, &fragShaderText, NULL);
123 glCompileShaderARB(fragShader);
130 glAttachObjectARB(program, fragShader);
H A Dbezier.c18 static GLuint fragShader; variable in typeref:typename:GLuint
171 fragShader = glCreateShader(GL_FRAGMENT_SHADER);
172 load_and_compile_shader(fragShader, fragShaderText);
187 glAttachShader(program, fragShader);
253 glDeleteShader(fragShader);
H A Dderiv.c23 static GLuint fragShader; variable in typeref:typename:GLuint
77 glDeleteShader(fragShader);
188 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
189 program = LinkShaders(vertShader, fragShader);
207 assert(glIsShader(fragShader));
H A Dmandelbrot.c21 static GLuint fragShader; variable in typeref:typename:GLuint
95 glDeleteShader(fragShader);
157 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
158 program = LinkShaders(vertShader, fragShader);
176 assert(glIsShader(fragShader));
H A Dmultinoise.c52 static GLuint fragShader[ 4 ]; variable in typeref:typename:GLuint[4]
110 glDeleteShader(fragShader[ i ]);
237 fragShader[ i ] = glCreateShader(GL_FRAGMENT_SHADER);
238 LoadAndCompileShader(fragShader[ i ], FragShaderText[ i ]);
240 glAttachShader(program[ i ], fragShader[ i ]);
H A Dpointcoord.c21 static GLuint fragShader; variable in typeref:typename:GLuint
71 glDeleteShader(fragShader);
156 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
157 program = LinkShaders(vertShader, fragShader);
173 assert(glIsShader(fragShader));
H A Dsimplex-noise.c42 static GLuint fragShader; variable in typeref:typename:GLuint
102 glDeleteShader(fragShader);
193 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, noiseText);
194 program = LinkShaders(vertShader, fragShader);
211 assert(glIsShader(fragShader));
H A Dtwoside.c26 static GLuint fragShader; variable in typeref:typename:GLuint
129 glDeleteShader(fragShader);
234 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
235 program = LinkShaders(vertShader, fragShader);
249 assert(glIsShader(fragShader));
H A Darray.c40 static GLuint fragShader; variable in typeref:typename:GLuint
145 glDeleteShader(fragShader);
221 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
222 program = LinkShaders(vertShader, fragShader);
H A Dtoyball.c21 static GLuint fragShader; variable in typeref:typename:GLuint
100 glDeleteShader(fragShader);
171 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
172 program = LinkShaders(vertShader, fragShader);
H A Dshadow_sampler.c26 static GLuint fragShader; variable in typeref:typename:GLuint
123 glDeleteShader(fragShader);
277 fragShader = glCreateShader(GL_FRAGMENT_SHADER);
279 ReadShader(fragShader, FragProgFile);
281 LoadAndCompileShader(fragShader, fragShaderText);
290 glAttachShader(program, fragShader);
H A Dbump.c24 static GLuint fragShader; variable in typeref:typename:GLuint
187 glDeleteShader(fragShader);
259 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
260 program = LinkShaders(vertShader, fragShader);
265 assert(glIsShader(fragShader));
H A Dtrirast.c26 static GLuint fragShader; variable in typeref:typename:GLuint
133 glDeleteShader(fragShader);
198 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
199 program = LinkShaders(vertShader, fragShader);
215 assert(glIsShader(fragShader));
/xsrc/external/mit/mesa-demos/dist/src/perf/
H A Dglmain.h47 PerfShaderProgram(const char *vertShader, const char *fragShader);
/xsrc/external/mit/mesa-demos/dist/src/trivial/
H A Dfs-tri.c12 static GLuint fragShader; variable in typeref:typename:GLuint
57 glDeleteShader(fragShader);
164 fragShader = glCreateShader(GL_FRAGMENT_SHADER);
165 LoadAndCompileShader(fragShader, fragShaderText);
173 glAttachShader(program, fragShader);
/xsrc/external/mit/mesa-demos/dist/src/util/
H A Dshaderutil.h41 LinkShaders(GLuint vertShader, GLuint fragShader);
44 LinkShaders3(GLuint vertShader, GLuint geomShader, GLuint fragShader);
47 LinkShaders3WithGeometryInfo(GLuint vertShader, GLuint geomShader, GLuint fragShader,
H A Dshaderutil.c180 LinkShaders(GLuint vertShader, GLuint fragShader) argument
182 return LinkShaders3(vertShader, 0, fragShader);
187 LinkShaders3(GLuint vertShader, GLuint geomShader, GLuint fragShader) argument
192 assert(vertShader || fragShader);
198 if (fragShader)
199 AttachShader(program, fragShader);
225 LinkShaders3WithGeometryInfo(GLuint vertShader, GLuint geomShader, GLuint fragShader, argument
231 assert(vertShader || fragShader);
241 if (fragShader)
242 AttachShader(program, fragShader);
[all...]
/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dshadow-sample.c184 GLuint fragShader = 0, vertShader = 0, program = 0; local in function:testProgram
189 fragShader =
191 if (!checkCompileStatus(GL_FRAGMENT_SHADER, fragShader, p)) {
196 if (!fragShader && !vertShader) {
203 if (fragShader)
204 glAttachShader(program, fragShader);
261 if (fragShader)
262 glDeleteShader(fragShader);
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dfslight.c36 static GLuint fragShader; variable in typeref:typename:GLuint
140 glDeleteShader(fragShader);
229 assert(glIsShader(fragShader));
240 assert(shaders[i] == fragShader ||
250 glGetShaderInfoLog(fragShader, 1000, &len, log);
471 fragShader = glCreateShader(GL_FRAGMENT_SHADER);
473 ReadShader(fragShader, FragProgFile);
475 LoadAndCompileShader(fragShader, fragShaderText);
485 glAttachShader(program, fragShader);
546 glGetShaderSource(fragShader,
[all...]
H A Darbfslight.c25 static GLhandleARB fragShader; variable in typeref:typename:GLhandleARB
219 fragShader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
220 glShaderSourceARB(fragShader, 1, &fragShaderText, NULL);
221 glCompileShaderARB(fragShader);
228 glAttachObjectARB(program, fragShader);
/xsrc/external/mit/mesa-demos/dist/src/gs/
H A Dgs-tri.c17 static GLuint fragShader; variable in typeref:typename:GLuint
111 fragShader = glCreateShader(GL_FRAGMENT_SHADER);
112 load_and_compile_shader(fragShader, fragShaderText);
127 glAttachShader(program, fragShader);
269 glDeleteShader(fragShader);

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