| /xsrc/external/mit/mesa-demos/dist/src/glsl/ |
| H A D | identity.c | 17 static GLuint fragShader; variable in typeref:typename:GLuint 52 glDeleteShader(fragShader); 85 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 89 program = LinkShaders(vertShader, fragShader); 100 assert(glIsShader(fragShader));
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| H A D | brick.c | 21 static GLuint fragShader; variable in typeref:typename:GLuint 83 DeleteShader(fragShader); 146 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); 147 program = LinkShaders(vertShader, fragShader); 162 assert(glIsShader(fragShader));
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| H A D | fragcoord.c | 23 static GLuint fragShader; variable in typeref:typename:GLuint 86 glDeleteShader(fragShader); 131 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 132 program = LinkShaders(vertShader, fragShader); 143 assert(glIsShader(fragShader));
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| H A D | noise.c | 45 static GLuint fragShader; variable in typeref:typename:GLuint 104 glDeleteShader(fragShader); 178 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText); 179 program = LinkShaders(vertShader, fragShader); 193 assert(glIsShader(fragShader));
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| H A D | noise2.c | 17 static GLhandleARB fragShader; variable in typeref:typename:GLhandleARB 121 fragShader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB); 122 glShaderSourceARB(fragShader, 1, &fragShaderText, NULL); 123 glCompileShaderARB(fragShader); 130 glAttachObjectARB(program, fragShader);
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| H A D | bezier.c | 18 static GLuint fragShader; variable in typeref:typename:GLuint 171 fragShader = glCreateShader(GL_FRAGMENT_SHADER); 172 load_and_compile_shader(fragShader, fragShaderText); 187 glAttachShader(program, fragShader); 253 glDeleteShader(fragShader);
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| H A D | deriv.c | 23 static GLuint fragShader; variable in typeref:typename:GLuint 77 glDeleteShader(fragShader); 188 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 189 program = LinkShaders(vertShader, fragShader); 207 assert(glIsShader(fragShader));
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| H A D | mandelbrot.c | 21 static GLuint fragShader; variable in typeref:typename:GLuint 95 glDeleteShader(fragShader); 157 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); 158 program = LinkShaders(vertShader, fragShader); 176 assert(glIsShader(fragShader));
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| H A D | multinoise.c | 52 static GLuint fragShader[ 4 ]; variable in typeref:typename:GLuint[4] 110 glDeleteShader(fragShader[ i ]); 237 fragShader[ i ] = glCreateShader(GL_FRAGMENT_SHADER); 238 LoadAndCompileShader(fragShader[ i ], FragShaderText[ i ]); 240 glAttachShader(program[ i ], fragShader[ i ]);
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| H A D | pointcoord.c | 21 static GLuint fragShader; variable in typeref:typename:GLuint 71 glDeleteShader(fragShader); 156 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 157 program = LinkShaders(vertShader, fragShader); 173 assert(glIsShader(fragShader));
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| H A D | simplex-noise.c | 42 static GLuint fragShader; variable in typeref:typename:GLuint 102 glDeleteShader(fragShader); 193 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, noiseText); 194 program = LinkShaders(vertShader, fragShader); 211 assert(glIsShader(fragShader));
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| H A D | twoside.c | 26 static GLuint fragShader; variable in typeref:typename:GLuint 129 glDeleteShader(fragShader); 234 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 235 program = LinkShaders(vertShader, fragShader); 249 assert(glIsShader(fragShader));
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| H A D | array.c | 40 static GLuint fragShader; variable in typeref:typename:GLuint 145 glDeleteShader(fragShader); 221 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText); 222 program = LinkShaders(vertShader, fragShader);
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| H A D | toyball.c | 21 static GLuint fragShader; variable in typeref:typename:GLuint 100 glDeleteShader(fragShader); 171 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); 172 program = LinkShaders(vertShader, fragShader);
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| H A D | shadow_sampler.c | 26 static GLuint fragShader; variable in typeref:typename:GLuint 123 glDeleteShader(fragShader); 277 fragShader = glCreateShader(GL_FRAGMENT_SHADER); 279 ReadShader(fragShader, FragProgFile); 281 LoadAndCompileShader(fragShader, fragShaderText); 290 glAttachShader(program, fragShader);
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| H A D | bump.c | 24 static GLuint fragShader; variable in typeref:typename:GLuint 187 glDeleteShader(fragShader); 259 fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); 260 program = LinkShaders(vertShader, fragShader); 265 assert(glIsShader(fragShader));
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| H A D | trirast.c | 26 static GLuint fragShader; variable in typeref:typename:GLuint 133 glDeleteShader(fragShader); 198 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 199 program = LinkShaders(vertShader, fragShader); 215 assert(glIsShader(fragShader));
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| /xsrc/external/mit/mesa-demos/dist/src/perf/ |
| H A D | glmain.h | 47 PerfShaderProgram(const char *vertShader, const char *fragShader);
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| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| H A D | fs-tri.c | 12 static GLuint fragShader; variable in typeref:typename:GLuint 57 glDeleteShader(fragShader); 164 fragShader = glCreateShader(GL_FRAGMENT_SHADER); 165 LoadAndCompileShader(fragShader, fragShaderText); 173 glAttachShader(program, fragShader);
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| /xsrc/external/mit/mesa-demos/dist/src/util/ |
| H A D | shaderutil.h | 41 LinkShaders(GLuint vertShader, GLuint fragShader); 44 LinkShaders3(GLuint vertShader, GLuint geomShader, GLuint fragShader); 47 LinkShaders3WithGeometryInfo(GLuint vertShader, GLuint geomShader, GLuint fragShader,
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| H A D | shaderutil.c | 180 LinkShaders(GLuint vertShader, GLuint fragShader) argument 182 return LinkShaders3(vertShader, 0, fragShader); 187 LinkShaders3(GLuint vertShader, GLuint geomShader, GLuint fragShader) argument 192 assert(vertShader || fragShader); 198 if (fragShader) 199 AttachShader(program, fragShader); 225 LinkShaders3WithGeometryInfo(GLuint vertShader, GLuint geomShader, GLuint fragShader, argument 231 assert(vertShader || fragShader); 241 if (fragShader) 242 AttachShader(program, fragShader); [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | shadow-sample.c | 184 GLuint fragShader = 0, vertShader = 0, program = 0; local in function:testProgram 189 fragShader = 191 if (!checkCompileStatus(GL_FRAGMENT_SHADER, fragShader, p)) { 196 if (!fragShader && !vertShader) { 203 if (fragShader) 204 glAttachShader(program, fragShader); 261 if (fragShader) 262 glDeleteShader(fragShader);
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | fslight.c | 36 static GLuint fragShader; variable in typeref:typename:GLuint 140 glDeleteShader(fragShader); 229 assert(glIsShader(fragShader)); 240 assert(shaders[i] == fragShader || 250 glGetShaderInfoLog(fragShader, 1000, &len, log); 471 fragShader = glCreateShader(GL_FRAGMENT_SHADER); 473 ReadShader(fragShader, FragProgFile); 475 LoadAndCompileShader(fragShader, fragShaderText); 485 glAttachShader(program, fragShader); 546 glGetShaderSource(fragShader, [all...] |
| H A D | arbfslight.c | 25 static GLhandleARB fragShader; variable in typeref:typename:GLhandleARB 219 fragShader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB); 220 glShaderSourceARB(fragShader, 1, &fragShaderText, NULL); 221 glCompileShaderARB(fragShader); 228 glAttachObjectARB(program, fragShader);
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| /xsrc/external/mit/mesa-demos/dist/src/gs/ |
| H A D | gs-tri.c | 17 static GLuint fragShader; variable in typeref:typename:GLuint 111 fragShader = glCreateShader(GL_FRAGMENT_SHADER); 112 load_and_compile_shader(fragShader, fragShaderText); 127 glAttachShader(program, fragShader); 269 glDeleteShader(fragShader);
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