| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| H A D | st_sampler_view.c | 60 bool glsl130_or_later, bool srgb_skip_decode) 150 sv->glsl130_or_later = glsl130_or_later; 327 bool glsl130_or_later) 373 if (glsl130_or_later) 395 bool glsl130_or_later) 417 glsl130_or_later); 434 bool glsl130_or_later) 436 unsigned swizzle = get_texture_format_swizzle(st, stObj, glsl130_or_later); 509 bool glsl130_or_later) 57 st_texture_set_sampler_view(struct st_context * st,struct st_texture_object * stObj,struct pipe_sampler_view * view,bool glsl130_or_later,bool srgb_skip_decode) argument 326 compute_texture_format_swizzle(GLenum baseFormat,GLenum depthMode,bool glsl130_or_later) argument 393 get_texture_format_swizzle(const struct st_context * st,const struct st_texture_object * stObj,bool glsl130_or_later) argument 431 check_sampler_swizzle(const struct st_context * st,const struct st_texture_object * stObj,const struct pipe_sampler_view * sv,bool glsl130_or_later) argument 506 st_create_texture_sampler_view_from_stobj(struct st_context * st,struct st_texture_object * stObj,enum pipe_format format,bool glsl130_or_later) argument 543 st_get_texture_sampler_view_from_stobj(struct st_context * st,struct st_texture_object * stObj,const struct gl_sampler_object * samp,bool glsl130_or_later,bool ignore_srgb_decode) argument [all...] |
| H A D | st_sampler_view.h | 80 bool glsl130_or_later,
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| H A D | st_texture.h | 64 bool glsl130_or_later; member in struct:st_sampler_view 353 GLuint texUnit, bool glsl130_or_later,
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| H A D | st_atom_texture.c | 61 GLuint texUnit, bool glsl130_or_later, 94 glsl130_or_later, 59 st_update_single_texture(struct st_context * st,struct pipe_sampler_view ** sampler_view,GLuint texUnit,bool glsl130_or_later,bool ignore_srgb_decode) argument
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| /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/ |
| H A D | st_sampler_view.c | 90 bool glsl130_or_later, bool srgb_skip_decode, 182 sv->glsl130_or_later = glsl130_or_later; 365 bool glsl130_or_later) 411 if (glsl130_or_later) 433 bool glsl130_or_later) 455 glsl130_or_later); 472 bool glsl130_or_later) 474 unsigned swizzle = get_texture_format_swizzle(st, stObj, glsl130_or_later); 590 bool glsl130_or_later) 87 st_texture_set_sampler_view(struct st_context * st,struct st_texture_object * stObj,struct pipe_sampler_view * view,bool glsl130_or_later,bool srgb_skip_decode,bool get_reference) argument 364 compute_texture_format_swizzle(GLenum baseFormat,GLenum depthMode,bool glsl130_or_later) argument 431 get_texture_format_swizzle(const struct st_context * st,const struct st_texture_object * stObj,bool glsl130_or_later) argument 469 check_sampler_swizzle(const struct st_context * st,const struct st_texture_object * stObj,const struct pipe_sampler_view * sv,bool glsl130_or_later) argument 587 st_create_texture_sampler_view_from_stobj(struct st_context * st,struct st_texture_object * stObj,enum pipe_format format,bool glsl130_or_later) argument 624 st_get_texture_sampler_view_from_stobj(struct st_context * st,struct st_texture_object * stObj,const struct gl_sampler_object * samp,bool glsl130_or_later,bool ignore_srgb_decode,bool get_reference) argument [all...] |
| H A D | st_sampler_view.h | 80 bool glsl130_or_later,
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| H A D | st_texture.h | 64 bool glsl130_or_later; member in struct:st_sampler_view 380 GLuint texUnit, bool glsl130_or_later,
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| H A D | st_atom_texture.c | 60 GLuint texUnit, bool glsl130_or_later, 85 glsl130_or_later, 59 st_update_single_texture(struct st_context * st,GLuint texUnit,bool glsl130_or_later,bool ignore_srgb_decode,bool get_reference) argument
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