Searched refs:num_shaders (Results 1 - 25 of 28) sorted by relevance

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/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlinker.h36 gl_shader **shader_list, unsigned num_shaders);
74 unsigned num_shaders);
99 unsigned num_shaders,
H A Dlink_functions.cpp42 gl_shader **shader_list, unsigned num_shaders)
46 this->num_shaders = num_shaders;
93 for (unsigned i = 0; i < num_shaders; i++) {
291 unsigned num_shaders; member in class:__anone4eb089e0110::call_link_visitor
333 gl_shader **shader_list, unsigned num_shaders)
335 call_link_visitor v(prog, main, shader_list, num_shaders);
41 call_link_visitor(gl_shader_program * prog,gl_linked_shader * linked,gl_shader ** shader_list,unsigned num_shaders) argument
332 link_function_calls(gl_shader_program * prog,gl_linked_shader * main,gl_shader ** shader_list,unsigned num_shaders) argument
H A Dlinker.cpp1784 unsigned num_shaders)
1790 for (unsigned i = 0; i < num_shaders; i++) {
1821 unsigned num_shaders)
1829 for (unsigned i = 0; i < num_shaders; i++) {
1864 unsigned num_shaders)
1869 for (i = 0; i < num_shaders; i++) {
1880 for (; i < num_shaders; i++) {
1899 unsigned num_shaders)
1916 for (unsigned i = 0; i < num_shaders; i++) {
1956 unsigned num_shaders)
1781 link_xfb_stride_layout_qualifiers(struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1819 link_bindless_layout_qualifiers(struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1861 link_layer_viewport_relative_qualifier(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1896 link_tcs_out_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1953 link_tes_in_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
2061 link_fs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument
2142 link_gs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
2255 link_cs_input_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
2370 link_output_variables(struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument
2409 link_intrastage_shaders(void * mem_ctx,struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders,bool allow_missing_main) argument
4628 unsigned num_shaders[MESA_SHADER_STAGES]; local in function:link_shaders
[all...]
H A Dlink_interface_blocks.cpp310 unsigned num_shaders)
317 for (unsigned int i = 0; i < num_shaders; i++) {
308 validate_intrastage_interface_blocks(struct gl_shader_program * prog,const gl_shader ** shader_list,unsigned num_shaders) argument
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dlinker.h36 gl_shader **shader_list, unsigned num_shaders);
73 unsigned num_shaders);
98 unsigned num_shaders,
H A Dlink_functions.cpp42 gl_shader **shader_list, unsigned num_shaders)
46 this->num_shaders = num_shaders;
93 for (unsigned i = 0; i < num_shaders; i++) {
291 unsigned num_shaders; member in class:__anond20d0a4b0110::call_link_visitor
333 gl_shader **shader_list, unsigned num_shaders)
335 call_link_visitor v(prog, main, shader_list, num_shaders);
41 call_link_visitor(gl_shader_program * prog,gl_linked_shader * linked,gl_shader ** shader_list,unsigned num_shaders) argument
332 link_function_calls(gl_shader_program * prog,gl_linked_shader * main,gl_shader ** shader_list,unsigned num_shaders) argument
H A Dlinker.cpp1741 unsigned num_shaders)
1747 for (unsigned i = 0; i < num_shaders; i++) {
1778 unsigned num_shaders)
1786 for (unsigned i = 0; i < num_shaders; i++) {
1822 unsigned num_shaders)
1839 for (unsigned i = 0; i < num_shaders; i++) {
1879 unsigned num_shaders)
1904 for (unsigned i = 0; i < num_shaders; i++) {
1987 unsigned num_shaders)
1999 for (unsigned i = 0; i < num_shaders;
1738 link_xfb_stride_layout_qualifiers(struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1776 link_bindless_layout_qualifiers(struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1819 link_tcs_out_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1876 link_tes_in_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
1984 link_fs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument
2065 link_gs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
2178 link_cs_input_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument
2293 link_output_variables(struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument
2332 link_intrastage_shaders(void * mem_ctx,struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders,bool allow_missing_main) argument
4935 unsigned num_shaders[MESA_SHADER_STAGES]; local in function:link_shaders
[all...]
H A Dlink_interface_blocks.cpp291 unsigned num_shaders)
298 for (unsigned int i = 0; i < num_shaders; i++) {
289 validate_intrastage_interface_blocks(struct gl_shader_program * prog,const gl_shader ** shader_list,unsigned num_shaders) argument
/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/driver_rbug/
H A Drbug_context.h78 unsigned num_shaders; member in struct:rbug_context
H A Drbug_core.c533 shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/driver_rbug/
H A Drbug_context.h78 unsigned num_shaders; member in struct:rbug_context
H A Drbug_core.c530 shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
/xsrc/external/mit/mesa-demos/dist/src/perf/
H A Dglsl-compile-time.c33 static int num_shaders = 1; variable in typeref:typename:int
152 for (i = 0; i < num_shaders; i++) {
252 printf("Num shaders: %d\n", num_shaders);
257 for (i = 0; i < num_shaders; i++) {
306 num_shaders = atoi(argv[i]);
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_glsl_to_nir.cpp731 unsigned num_shaders = 0; local in function:st_link_nir
735 linked_shader[num_shaders++] = shader_program->_LinkedShaders[i];
738 for (unsigned i = 0; i < num_shaders; i++) {
785 for (int i = num_shaders - 2; i >= 0; i--) {
793 if (num_shaders == 1)
807 for (unsigned i = 0; i < num_shaders; i++) {
816 for (unsigned i = 0; i < num_shaders; i++) {
879 for (unsigned i = 0; i < num_shaders; i++) {
902 for (unsigned i = 0; i < num_shaders; i++) {
/xsrc/external/mit/MesaLib/dist/src/amd/common/
H A Dac_rgp_elf_object_pack.c89 uint32_t num_shaders; local in function:ac_rgp_write_msgpack
93 num_shaders = util_bitcount(record->shader_stages_mask);
121 ac_msgpack_add_fixmap_op(&msgpack, num_shaders);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/
H A Dsvga_shader.c540 svga->hud.num_shaders++;
587 svga->hud.num_shaders--;
H A Dsvga_context.h556 uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */ member in struct:svga_context::__anon129ac23c0a08
H A Dsvga_pipe_query.c1181 vresult->u64 = svga->hud.num_shaders;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
H A Dsvga_shader.c614 svga->hud.num_shaders++;
649 svga->hud.num_shaders--;
H A Dsvga_context.h598 uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */ member in struct:svga_context::__anon9fcd83af0a08
H A Dsvga_pipe_query.c1191 vresult->u64 = svga->hud.num_shaders;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/
H A Dzink_descriptors_lazy.c159 unsigned num_shaders = pg->is_compute ? 1 : ZINK_SHADER_COUNT; local in function:zink_descriptor_program_init_lazy
161 for (int i = 0; i < num_shaders; i++) {
H A Dzink_descriptors.c998 unsigned num_shaders = pg->is_compute ? 1 : ZINK_SHADER_COUNT; local in function:create_descriptor_ref_template
1000 for (int i = 0; i < num_shaders; i++) {
1018 for (int i = 0; i < num_shaders; i++) {
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/
H A Dr600_pipe.h349 unsigned num_shaders; member in struct:r600_pipe_shader_selector
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/
H A Dr600_pipe.h353 unsigned num_shaders; member in struct:r600_pipe_shader_selector

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