| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | linker.h | 36 gl_shader **shader_list, unsigned num_shaders); 74 unsigned num_shaders); 99 unsigned num_shaders,
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| H A D | link_functions.cpp | 42 gl_shader **shader_list, unsigned num_shaders) 46 this->num_shaders = num_shaders; 93 for (unsigned i = 0; i < num_shaders; i++) { 291 unsigned num_shaders; member in class:__anone4eb089e0110::call_link_visitor 333 gl_shader **shader_list, unsigned num_shaders) 335 call_link_visitor v(prog, main, shader_list, num_shaders); 41 call_link_visitor(gl_shader_program * prog,gl_linked_shader * linked,gl_shader ** shader_list,unsigned num_shaders) argument 332 link_function_calls(gl_shader_program * prog,gl_linked_shader * main,gl_shader ** shader_list,unsigned num_shaders) argument
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| H A D | linker.cpp | 1784 unsigned num_shaders) 1790 for (unsigned i = 0; i < num_shaders; i++) { 1821 unsigned num_shaders) 1829 for (unsigned i = 0; i < num_shaders; i++) { 1864 unsigned num_shaders) 1869 for (i = 0; i < num_shaders; i++) { 1880 for (; i < num_shaders; i++) { 1899 unsigned num_shaders) 1916 for (unsigned i = 0; i < num_shaders; i++) { 1956 unsigned num_shaders) 1781 link_xfb_stride_layout_qualifiers(struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1819 link_bindless_layout_qualifiers(struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1861 link_layer_viewport_relative_qualifier(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1896 link_tcs_out_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1953 link_tes_in_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 2061 link_fs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument 2142 link_gs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 2255 link_cs_input_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 2370 link_output_variables(struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument 2409 link_intrastage_shaders(void * mem_ctx,struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders,bool allow_missing_main) argument 4628 unsigned num_shaders[MESA_SHADER_STAGES]; local in function:link_shaders [all...] |
| H A D | link_interface_blocks.cpp | 310 unsigned num_shaders) 317 for (unsigned int i = 0; i < num_shaders; i++) { 308 validate_intrastage_interface_blocks(struct gl_shader_program * prog,const gl_shader ** shader_list,unsigned num_shaders) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | linker.h | 36 gl_shader **shader_list, unsigned num_shaders); 73 unsigned num_shaders); 98 unsigned num_shaders,
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| H A D | link_functions.cpp | 42 gl_shader **shader_list, unsigned num_shaders) 46 this->num_shaders = num_shaders; 93 for (unsigned i = 0; i < num_shaders; i++) { 291 unsigned num_shaders; member in class:__anond20d0a4b0110::call_link_visitor 333 gl_shader **shader_list, unsigned num_shaders) 335 call_link_visitor v(prog, main, shader_list, num_shaders); 41 call_link_visitor(gl_shader_program * prog,gl_linked_shader * linked,gl_shader ** shader_list,unsigned num_shaders) argument 332 link_function_calls(gl_shader_program * prog,gl_linked_shader * main,gl_shader ** shader_list,unsigned num_shaders) argument
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| H A D | linker.cpp | 1741 unsigned num_shaders) 1747 for (unsigned i = 0; i < num_shaders; i++) { 1778 unsigned num_shaders) 1786 for (unsigned i = 0; i < num_shaders; i++) { 1822 unsigned num_shaders) 1839 for (unsigned i = 0; i < num_shaders; i++) { 1879 unsigned num_shaders) 1904 for (unsigned i = 0; i < num_shaders; i++) { 1987 unsigned num_shaders) 1999 for (unsigned i = 0; i < num_shaders; 1738 link_xfb_stride_layout_qualifiers(struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1776 link_bindless_layout_qualifiers(struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1819 link_tcs_out_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1876 link_tes_in_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 1984 link_fs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument 2065 link_gs_inout_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 2178 link_cs_input_layout_qualifiers(struct gl_shader_program * prog,struct gl_program * gl_prog,struct gl_shader ** shader_list,unsigned num_shaders) argument 2293 link_output_variables(struct gl_linked_shader * linked_shader,struct gl_shader ** shader_list,unsigned num_shaders) argument 2332 link_intrastage_shaders(void * mem_ctx,struct gl_context * ctx,struct gl_shader_program * prog,struct gl_shader ** shader_list,unsigned num_shaders,bool allow_missing_main) argument 4935 unsigned num_shaders[MESA_SHADER_STAGES]; local in function:link_shaders [all...] |
| H A D | link_interface_blocks.cpp | 291 unsigned num_shaders) 298 for (unsigned int i = 0; i < num_shaders; i++) { 289 validate_intrastage_interface_blocks(struct gl_shader_program * prog,const gl_shader ** shader_list,unsigned num_shaders) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/driver_rbug/ |
| H A D | rbug_context.h | 78 unsigned num_shaders; member in struct:rbug_context
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| H A D | rbug_core.c | 533 shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/driver_rbug/ |
| H A D | rbug_context.h | 78 unsigned num_shaders; member in struct:rbug_context
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| H A D | rbug_core.c | 530 shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
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| /xsrc/external/mit/mesa-demos/dist/src/perf/ |
| H A D | glsl-compile-time.c | 33 static int num_shaders = 1; variable in typeref:typename:int 152 for (i = 0; i < num_shaders; i++) { 252 printf("Num shaders: %d\n", num_shaders); 257 for (i = 0; i < num_shaders; i++) { 306 num_shaders = atoi(argv[i]);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/ |
| H A D | st_glsl_to_nir.cpp | 731 unsigned num_shaders = 0; local in function:st_link_nir 735 linked_shader[num_shaders++] = shader_program->_LinkedShaders[i]; 738 for (unsigned i = 0; i < num_shaders; i++) { 785 for (int i = num_shaders - 2; i >= 0; i--) { 793 if (num_shaders == 1) 807 for (unsigned i = 0; i < num_shaders; i++) { 816 for (unsigned i = 0; i < num_shaders; i++) { 879 for (unsigned i = 0; i < num_shaders; i++) { 902 for (unsigned i = 0; i < num_shaders; i++) {
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| /xsrc/external/mit/MesaLib/dist/src/amd/common/ |
| H A D | ac_rgp_elf_object_pack.c | 89 uint32_t num_shaders; local in function:ac_rgp_write_msgpack 93 num_shaders = util_bitcount(record->shader_stages_mask); 121 ac_msgpack_add_fixmap_op(&msgpack, num_shaders);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_shader.c | 540 svga->hud.num_shaders++; 587 svga->hud.num_shaders--;
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| H A D | svga_context.h | 556 uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */ member in struct:svga_context::__anon129ac23c0a08
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| H A D | svga_pipe_query.c | 1181 vresult->u64 = svga->hud.num_shaders;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_shader.c | 614 svga->hud.num_shaders++; 649 svga->hud.num_shaders--;
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| H A D | svga_context.h | 598 uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */ member in struct:svga_context::__anon9fcd83af0a08
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| H A D | svga_pipe_query.c | 1191 vresult->u64 = svga->hud.num_shaders;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/ |
| H A D | zink_descriptors_lazy.c | 159 unsigned num_shaders = pg->is_compute ? 1 : ZINK_SHADER_COUNT; local in function:zink_descriptor_program_init_lazy 161 for (int i = 0; i < num_shaders; i++) {
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| H A D | zink_descriptors.c | 998 unsigned num_shaders = pg->is_compute ? 1 : ZINK_SHADER_COUNT; local in function:create_descriptor_ref_template 1000 for (int i = 0; i < num_shaders; i++) { 1018 for (int i = 0; i < num_shaders; i++) {
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/ |
| H A D | r600_pipe.h | 349 unsigned num_shaders; member in struct:r600_pipe_shader_selector
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/ |
| H A D | r600_pipe.h | 353 unsigned num_shaders; member in struct:r600_pipe_shader_selector
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