| /xsrc/external/mit/libepoxy/dist/src/ |
| dispatch_common.h | 97 #define GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \ 103 name passthrough; \ 106 #define GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \ 112 return name passthrough; \ 116 #define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \ 123 dispatch_table->name passthrough; \ 126 #define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \ 133 return dispatch_table->name passthrough; \ 136 #define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) \ 140 get_dispatch_table()->name passthrough; \ [all...] |
| /xsrc/external/mit/MesaLib/dist/src/amd/common/ |
| ac_nir.h | 102 bool passthrough,
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| ac_nir_lower_ngg.c | 51 bool passthrough; member in struct:__anon395 330 if (st->passthrough) { 1271 bool passthrough, 1280 assert(!(can_cull && passthrough)); 1288 .passthrough = passthrough,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| svga_state_ts.c | 100 if (svga->tcs.passthrough) 101 key->tcs.passthrough = 1; 295 /* delete older passthrough shader*/ 364 svga->tcs.passthrough = TRUE; 367 svga->tcs.passthrough = FALSE;
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| svga_state_vs.c | 173 key->vs.passthrough = 1; 298 * fragment shader's inputs. So we only need to passthrough 342 variant->key.vs.passthrough = 1; 393 if (key.vs.passthrough) {
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| svga_shader.h | 49 unsigned passthrough:1; member in struct:svga_compile_key::__anon2004 103 unsigned passthrough:1; member in struct:svga_compile_key::__anon2007
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| svga_context.h | 665 boolean passthrough; member in struct:svga_context::__anon1994
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| svga_state_vs.c | 173 key->vs.passthrough = 1; 287 * fragment shader's inputs. So we only need to passthrough 331 variant->key.vs.passthrough = 1; 382 if (key.vs.passthrough) {
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| svga_shader.h | 49 unsigned passthrough:1; member in struct:svga_compile_key::__anon4429
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| d3d12_compiler.h | 154 unsigned passthrough:1; member in struct:d3d12_gs_variant_key
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| d3d12_gs_variant.cpp | 66 "passthrough"); 459 if (key->passthrough)
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| d3d12_compiler.cpp | 540 key.passthrough = true;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/ |
| nine_ff.c | 71 uint32_t passthrough; member in struct:nine_ff_vs_key::__anon2151::__anon2152 340 boolean need_aNrm = key->lighting || key->passthrough & (1 << NINE_DECLUSAGE_NORMAL); 410 if (key->vertexblend_indexed || key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) 412 if (key->vertexblend || key->passthrough & (1 << NINE_DECLUSAGE_BLENDWEIGHT)) 424 if (key->fog || key->passthrough & (1 << NINE_DECLUSAGE_FOG)) { 997 } else if (key->fog && !(key->passthrough & (1 << NINE_DECLUSAGE_FOG))) { 1001 if (key->passthrough & (1 << NINE_DECLUSAGE_BLENDWEIGHT)) { 1008 if (key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) { 1015 if (key->passthrough & (1 << NINE_DECLUSAGE_NORMAL)) { 1022 if (key->passthrough & (1 << NINE_DECLUSAGE_TANGENT)) [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/ |
| nine_ff.c | 71 uint32_t passthrough; member in struct:nine_ff_vs_key::__anon4533::__anon4534 340 boolean need_aNrm = key->lighting || key->passthrough & (1 << NINE_DECLUSAGE_NORMAL); 408 if (key->vertexblend_indexed || key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) 410 if (key->vertexblend || key->passthrough & (1 << NINE_DECLUSAGE_BLENDWEIGHT)) 422 if (key->fog || key->passthrough & (1 << NINE_DECLUSAGE_FOG)) { 995 } else if (key->fog && !(key->passthrough & (1 << NINE_DECLUSAGE_FOG))) { 999 if (key->passthrough & (1 << NINE_DECLUSAGE_BLENDWEIGHT)) { 1006 if (key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) { 1013 if (key->passthrough & (1 << NINE_DECLUSAGE_NORMAL)) { 1020 if (key->passthrough & (1 << NINE_DECLUSAGE_TANGENT)) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/virtio/vulkan/ |
| vn_physical_device.c | 971 struct vk_device_extension_table passthrough; local 973 vn_physical_device_get_passthrough_extensions(physical_dev, &passthrough); 986 } else if (passthrough.extensions[i] &&
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| /xsrc/external/mit/MesaLib/dist/src/amd/llvm/ |
| ac_llvm_build.h | 587 LLVMValueRef passthrough; member in struct:ac_ngg_prim
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| ac_llvm_build.c | 4584 prim.passthrough = ctx->i32_0; 4646 if (prim->passthrough) { 4647 args.out[0] = prim->passthrough;
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| ac_nir_to_llvm.c | 4268 prim.passthrough = get_src(ctx, instr->src[0]);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/ |
| gfx10_shader_ngg.c | 126 /* Newer chips can use PRIMGEN_PASSTHRU_NO_MSG to skip gs_alloc_req for NGG passthrough. */ 146 prim.passthrough = prim_passthrough; 148 prim.passthrough = ac_get_arg(&ctx->ac, ctx->args.gs_vtx_offset[0]); 151 * passthrough prim export encoding. 169 prim.passthrough = LLVMBuildAnd(builder, prim.passthrough, edgeflags, ""); 1154 /* Update vertex indices in VGPR0 (same format as NGG passthrough).
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| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| radv_nir_to_llvm.c | 1645 prim.passthrough = ac_get_arg(&ctx->ac, ctx->args->ac.gs_vtx_offset[0]);
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