Searched refs:shader_mask (Results 1 - 7 of 7) sorted by relevance

/xsrc/external/mit/xorg-server/dist/glamor/
H A Dglamor_priv.h103 enum shader_mask { enum
119 enum shader_mask mask;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/radeonsi/
H A Dsi_blit.c784 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) argument
799 mask = sctx->shader_needs_decompress_mask & shader_mask;
814 if (shader_mask & u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)) {
829 } else if (shader_mask & (1 << PIPE_SHADER_COMPUTE)) {
H A Dsi_pipe.h1143 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/
H A Dsi_blit.c765 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) argument
781 mask = sctx->shader_needs_decompress_mask & shader_mask;
806 if (shader_mask & u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)) {
819 } else if (shader_mask & (1 << PIPE_SHADER_COMPUTE)) {
H A Dsi_pipe.h1277 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
/xsrc/external/mit/MesaLib/dist/src/intel/vulkan/
H A DgenX_cmd_buffer.c3280 uint32_t shader_mask,
3286 c.ShaderUpdateEnable = shader_mask;
3304 gl_shader_stage stage = vk_to_mesa_shader_stage(shader_mask);
3317 .ShaderUpdateEnable = shader_mask,
3279 cmd_buffer_emit_push_constant_all(struct anv_cmd_buffer * cmd_buffer,uint32_t shader_mask,struct anv_address * buffers,uint32_t buffer_count) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/
H A Diris_state.c5535 uint32_t shader_mask,
5542 pc.ShaderUpdateEnable = shader_mask;
5557 all.ShaderUpdateEnable = shader_mask;
5533 emit_push_constant_packet_all(struct iris_context * ice,struct iris_batch * batch,uint32_t shader_mask,const struct push_bos * push_bos) argument

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