Searched refs:spot (Results 1 - 20 of 20) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/
H A Dt_vb_lighttmp.h152 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); local in function:TAG
153 attenuation *= spot;
331 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); local in function:TAG
332 attenuation *= spot;
/xsrc/external/mit/MesaLib/dist/src/mesa/tnl/
H A Dt_vb_lighttmp.h153 GLfloat spot = powf(PV_dot_dir, lu->SpotExponent); local in function:TAG
154 attenuation *= spot;
333 GLfloat spot = powf(PV_dot_dir, lu->SpotExponent); local in function:TAG
334 attenuation *= spot;
/xsrc/external/mit/libXcursor/dist/include/X11/Xcursor/
H A DXcursor.h.in172 * CARD32 xhot hot spot x
173 * CARD32 yhot hot spot y
188 XcursorDim xhot; /* hot spot x (must be inside image) */
189 XcursorDim yhot; /* hot spot y (must be inside image) */
/xsrc/external/mit/MesaLib/dist/docs/
H A Dperf.rst35 spot lights are used (all GL_SPOT_CUTOFFs are 180.0) No local lights
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dffvertex_prog.c937 /* Calculate spot attenuation:
942 struct ureg spot = get_temp(p); local in function:calculate_light_attenuation
947 emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm);
948 emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot);
949 emit_op1(p, OPCODE_ABS, spot, 0, spot);
950 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W));
951 emit_op2(p, OPCODE_MUL, att, 0, slt, spot);
953 release_temp(p, spot);
[all...]
H A Drastpos.c193 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); local in function:shade_rastpos
194 attenuation *= spot;
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dffvertex_prog.c946 /* Calculate spot attenuation:
950 struct ureg spot = get_temp(p); local in function:calculate_light_attenuation
955 emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm);
956 emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot);
957 emit_op1(p, OPCODE_ABS, spot, 0, spot);
958 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W));
959 emit_op2(p, OPCODE_MUL, att, 0, slt, spot);
961 release_temp(p, spot);
[all...]
H A Drastpos.c197 GLfloat spot = powf(PV_dot_dir, lu->SpotExponent); local in function:shade_rastpos
198 attenuation *= spot;
/xsrc/external/mit/MesaLib.old/dist/src/mesa/program/
H A Dprogram_lexer.l287 {dot}spot { return SPOT; }
/xsrc/external/mit/MesaLib/dist/src/mesa/program/
H A Dprogram_lexer.l287 {dot}spot { return SPOT; }
/xsrc/external/mit/libX11/dist/modules/im/ximcp/
H A DimRm.c1345 XPoint *spot; local in function:_XimDecodeSpot
1348 if(!(spot = Xmalloc(sizeof(XPoint)))) {
1351 *spot = *in;
1352 *((XPoint **)val) = spot;
/xsrc/external/mit/xorg-server.old/dist/hw/xfree86/
H A Dxorgconf.cpp85 # Uncomment this to cause a core dump at the spot where a signal is
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D10.5.0.rst197 [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light
H A D10.6.0.rst146 [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light
H A D12.0.2.rst127 - mesa: Fix fixed function spot lighting on newer hardware (again)
H A D21.0.0.rst67 - Ambient Occlusion in Two Point Hospital shows black spot artifacts
H A D21.3.0.rst1318 - i915g: Make the 1D workaround keep TXP's .w channel in the right spot.
H A D21.1.0.rst170 - Ambient Occlusion in Two Point Hospital shows black spot artifacts
H A D21.2.0.rst2069 - nir/lower_int_to_float: Make sure the cursor is in the right spot.
/xsrc/external/mit/xterm/dist/
H A Dcharproc.c6701 XPoint spot; local in function:PreeditPosition
6706 spot.x = (short) LineCursorX(screen, ld, screen->cur_col);
6707 spot.y = (short) (CursorY(screen, screen->cur_row) + xw->work.xim_fs_ascent);
6709 XNSpotLocation, &spot,
12894 XPoint spot = local in function:xim_create_xic
12899 XNSpotLocation, &spot,

Completed in 157 milliseconds