| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/vl/ |
| H A D | vl_idct.h | 55 struct pipe_sampler_view *transpose; member in struct:vl_idct 73 struct pipe_sampler_view *intermediate, *transpose; member in struct:vl_idct_buffer::__anonb77179b6010a::__anonb77179b60208 96 struct pipe_sampler_view *transpose);
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| H A D | vl_idct.c | 724 // transpose and scale 749 struct pipe_sampler_view *transpose) 752 assert(matrix && transpose); 760 pipe_sampler_view_reference(&idct->transpose, transpose); 780 pipe_sampler_view_reference(&idct->transpose, NULL); 795 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose); 816 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL); 745 vl_idct_init(struct vl_idct * idct,struct pipe_context * pipe,unsigned buffer_width,unsigned buffer_height,unsigned nr_of_render_targets,struct pipe_sampler_view * matrix,struct pipe_sampler_view * transpose) argument
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/vl/ |
| H A D | vl_idct.h | 55 struct pipe_sampler_view *transpose; member in struct:vl_idct 73 struct pipe_sampler_view *intermediate, *transpose; member in struct:vl_idct_buffer::__anon5405c749010a::__anon5405c7490208 96 struct pipe_sampler_view *transpose);
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| H A D | vl_idct.c | 732 // transpose and scale 757 struct pipe_sampler_view *transpose) 760 assert(matrix && transpose); 768 pipe_sampler_view_reference(&idct->transpose, transpose); 788 pipe_sampler_view_reference(&idct->transpose, NULL); 803 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose); 824 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL); 753 vl_idct_init(struct vl_idct * idct,struct pipe_context * pipe,unsigned buffer_width,unsigned buffer_height,unsigned nr_of_render_targets,struct pipe_sampler_view * matrix,struct pipe_sampler_view * transpose) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | uniforms.c | 624 _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, argument 628 _mesa_uniform_matrix(location, count, transpose, value, 633 _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, argument 637 _mesa_uniform_matrix(location, count, transpose, value, 642 _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, argument 646 _mesa_uniform_matrix(location, count, transpose, value, 753 GLboolean transpose, const GLfloat * value) 759 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 2, GLSL_TYPE_FLOAT); 764 GLboolean transpose, const GLfloat * value) 770 _mesa_uniform_matrix(location, count, transpose, valu 752 _mesa_ProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 763 _mesa_ProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 774 _mesa_ProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 789 _mesa_UniformMatrix2x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 798 _mesa_UniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 807 _mesa_UniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 816 _mesa_UniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 825 _mesa_UniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 834 _mesa_UniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 845 _mesa_ProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 856 _mesa_ProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 867 _mesa_ProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 878 _mesa_ProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 889 _mesa_ProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 900 _mesa_ProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1492 _mesa_UniformMatrix2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1501 _mesa_UniformMatrix3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1510 _mesa_UniformMatrix4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1519 _mesa_UniformMatrix2x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1528 _mesa_UniformMatrix3x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1537 _mesa_UniformMatrix2x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1546 _mesa_UniformMatrix4x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1555 _mesa_UniformMatrix3x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1564 _mesa_UniformMatrix4x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1668 _mesa_ProgramUniformMatrix2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1680 _mesa_ProgramUniformMatrix3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1692 _mesa_ProgramUniformMatrix4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1704 _mesa_ProgramUniformMatrix2x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1716 _mesa_ProgramUniformMatrix3x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1728 _mesa_ProgramUniformMatrix2x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1740 _mesa_ProgramUniformMatrix4x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1752 _mesa_ProgramUniformMatrix3x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1764 _mesa_ProgramUniformMatrix4x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument [all...] |
| H A D | uniforms.h | 97 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 100 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 103 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 106 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 109 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 112 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 192 GLboolean transpose, const GLfloat *value); 195 GLboolean transpose, const GLfloat *value); 198 GLboolean transpose, const GLfloat *value); 201 GLboolean transpose, cons [all...] |
| H A D | uniform_query.cpp | 664 bool transpose, 675 "transpose = %s) to: ", 677 transpose ? "true" : "false"); 1249 const unsigned vectors, bool transpose, 1255 if (!transpose) { 1259 /* Copy and transpose the matrix. 1299 GLboolean transpose, const void *values, 1332 /* GL_INVALID_VALUE is generated if `transpose' is not GL_FALSE. 1335 if (transpose) { 1338 "glUniformMatrix(matrix transpose i 662 log_uniform(const void * values,enum glsl_base_type basicType,unsigned rows,unsigned cols,unsigned count,bool transpose,const struct gl_shader_program * shProg,GLint location,const struct gl_uniform_storage * uni) argument 1245 copy_uniform_matrix_to_storage(gl_constant_value * storage,GLsizei count,const void * values,const unsigned size_mul,const unsigned offset,const unsigned components,const unsigned vectors,bool transpose,unsigned cols,unsigned rows,enum glsl_base_type basicType) argument 1298 _mesa_uniform_matrix(GLint location,GLsizei count,GLboolean transpose,const void * values,struct gl_context * ctx,struct gl_shader_program * shProg,GLuint cols,GLuint rows,enum glsl_base_type basicType) argument [all...] |
| H A D | dlist.c | 7387 save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, argument 7397 n[3].b = transpose; 7401 CALL_UniformMatrix2fv(ctx->Exec, (location, count, transpose, m)); 7406 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, argument 7416 n[3].b = transpose; 7420 CALL_UniformMatrix3fv(ctx->Exec, (location, count, transpose, m)); 7425 save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, argument 7435 n[3].b = transpose; 7439 CALL_UniformMatrix4fv(ctx->Exec, (location, count, transpose, m)); 7445 save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, argument 7464 save_UniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7484 save_UniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7503 save_UniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7523 save_UniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7542 save_UniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7562 save_UniformMatrix2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7581 save_UniformMatrix3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7600 save_UniformMatrix4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7620 save_UniformMatrix2x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7640 save_UniformMatrix3x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7660 save_UniformMatrix2x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7679 save_UniformMatrix4x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7699 save_UniformMatrix3x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7719 save_UniformMatrix4x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 8364 save_ProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8386 save_ProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8408 save_ProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8430 save_ProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8452 save_ProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8474 save_ProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8496 save_ProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8518 save_ProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8540 save_ProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8562 save_ProgramUniformMatrix2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8584 save_ProgramUniformMatrix2x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8606 save_ProgramUniformMatrix2x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8628 save_ProgramUniformMatrix3x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8650 save_ProgramUniformMatrix3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8672 save_ProgramUniformMatrix3x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8694 save_ProgramUniformMatrix4x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8716 save_ProgramUniformMatrix4x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8738 save_ProgramUniformMatrix4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | uniforms.c | 622 _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, argument 626 _mesa_uniform_matrix(location, count, transpose, value, 631 _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, argument 635 _mesa_uniform_matrix(location, count, transpose, value, 640 _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, argument 644 _mesa_uniform_matrix(location, count, transpose, value, 751 GLboolean transpose, const GLfloat * value) 757 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 2, GLSL_TYPE_FLOAT); 762 GLboolean transpose, const GLfloat * value) 768 _mesa_uniform_matrix(location, count, transpose, valu 750 _mesa_ProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 761 _mesa_ProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 772 _mesa_ProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 787 _mesa_UniformMatrix2x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 796 _mesa_UniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 805 _mesa_UniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 814 _mesa_UniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 823 _mesa_UniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 832 _mesa_UniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 843 _mesa_ProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 854 _mesa_ProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 865 _mesa_ProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 876 _mesa_ProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 887 _mesa_ProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 898 _mesa_ProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1498 _mesa_UniformMatrix2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1507 _mesa_UniformMatrix3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1516 _mesa_UniformMatrix4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1525 _mesa_UniformMatrix2x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1534 _mesa_UniformMatrix3x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1543 _mesa_UniformMatrix2x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1552 _mesa_UniformMatrix4x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1561 _mesa_UniformMatrix3x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1570 _mesa_UniformMatrix4x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1674 _mesa_ProgramUniformMatrix2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1686 _mesa_ProgramUniformMatrix3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1698 _mesa_ProgramUniformMatrix4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1710 _mesa_ProgramUniformMatrix2x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1722 _mesa_ProgramUniformMatrix3x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1734 _mesa_ProgramUniformMatrix2x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1746 _mesa_ProgramUniformMatrix4x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1758 _mesa_ProgramUniformMatrix3x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 1770 _mesa_ProgramUniformMatrix4x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument [all...] |
| H A D | uniforms.h | 97 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 100 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 103 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 106 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 109 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 112 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 192 GLboolean transpose, const GLfloat *value); 195 GLboolean transpose, const GLfloat *value); 198 GLboolean transpose, const GLfloat *value); 201 GLboolean transpose, cons [all...] |
| H A D | dlist.c | 6951 save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, argument 6961 n[3].b = transpose; 6965 CALL_UniformMatrix2fv(ctx->Exec, (location, count, transpose, m)); 6970 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, argument 6980 n[3].b = transpose; 6984 CALL_UniformMatrix3fv(ctx->Exec, (location, count, transpose, m)); 6989 save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, argument 6999 n[3].b = transpose; 7003 CALL_UniformMatrix4fv(ctx->Exec, (location, count, transpose, m)); 7009 save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, argument 7028 save_UniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7048 save_UniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7067 save_UniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7087 save_UniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7106 save_UniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * m) argument 7126 save_UniformMatrix2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7145 save_UniformMatrix3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7164 save_UniformMatrix4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7184 save_UniformMatrix2x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7204 save_UniformMatrix3x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7224 save_UniformMatrix2x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7243 save_UniformMatrix4x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7263 save_UniformMatrix3x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 7283 save_UniformMatrix4x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * m) argument 8514 save_ProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8536 save_ProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8558 save_ProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8580 save_ProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8602 save_ProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8624 save_ProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8646 save_ProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8668 save_ProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8690 save_ProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * v) argument 8712 save_ProgramUniformMatrix2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8734 save_ProgramUniformMatrix2x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8756 save_ProgramUniformMatrix2x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8778 save_ProgramUniformMatrix3x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8800 save_ProgramUniformMatrix3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8822 save_ProgramUniformMatrix3x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8844 save_ProgramUniformMatrix4x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8866 save_ProgramUniformMatrix4x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument 8888 save_ProgramUniformMatrix4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * v) argument [all...] |
| H A D | uniform_query.cpp | 732 bool transpose, 743 "transpose = %s) to: ", 745 transpose ? "true" : "false"); 1456 const unsigned vectors, bool transpose, 1468 if (!transpose) { 1562 } else if (!transpose) { 1669 GLboolean transpose, const void *values, 1680 /* GL_INVALID_VALUE is generated if `transpose' is not GL_FALSE. 1683 if (transpose) { 1686 "glUniformMatrix(matrix transpose i 730 log_uniform(const void * values,enum glsl_base_type basicType,unsigned rows,unsigned cols,unsigned count,bool transpose,const struct gl_shader_program * shProg,GLint location,const struct gl_uniform_storage * uni) argument 1450 copy_uniform_matrix_to_storage(struct gl_context * ctx,gl_constant_value * storage,struct gl_uniform_storage * const uni,unsigned count,const void * values,const unsigned size_mul,const unsigned offset,const unsigned components,const unsigned vectors,bool transpose,unsigned cols,unsigned rows,enum glsl_base_type basicType,bool flush) argument 1668 _mesa_uniform_matrix(GLint location,GLsizei count,GLboolean transpose,const void * values,struct gl_context * ctx,struct gl_shader_program * shProg,GLuint cols,GLuint rows,enum glsl_base_type basicType) argument [all...] |
| /xsrc/external/mit/MesaLib/src/mapi/glapi/gen/ |
| H A D | marshal_generated3.c | 1139 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix2x3fv 1149 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix2x3fv 1153 CALL_UniformMatrix2x3fv(ctx->CurrentServerDispatch, (location, count, transpose, value)); 1157 _mesa_marshal_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument 1165 CALL_UniformMatrix2x3fv(ctx->CurrentServerDispatch, (location, count, transpose, value)); 1171 cmd->transpose = transpose; 1181 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix3x2fv 1191 GLboolean transpose local in function:_mesa_unmarshal_UniformMatrix3x2fv 1199 _mesa_marshal_UniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1223 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix2x4fv 1233 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix2x4fv 1241 _mesa_marshal_UniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1265 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix4x2fv 1275 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix4x2fv 1283 _mesa_marshal_UniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1307 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix3x4fv 1317 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix3x4fv 1325 _mesa_marshal_UniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1349 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix4x3fv 1359 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix4x3fv 1367 _mesa_marshal_UniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 5701 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix2dv 5711 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix2dv 5719 _mesa_marshal_UniformMatrix2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5743 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix3dv 5753 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix3dv 5761 _mesa_marshal_UniformMatrix3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5785 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix4dv 5795 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix4dv 5803 _mesa_marshal_UniformMatrix4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5827 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix2x3dv 5837 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix2x3dv 5845 _mesa_marshal_UniformMatrix2x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5869 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix2x4dv 5879 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix2x4dv 5887 _mesa_marshal_UniformMatrix2x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5911 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix3x2dv 5921 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix3x2dv 5929 _mesa_marshal_UniformMatrix3x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5953 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix3x4dv 5963 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix3x4dv 5971 _mesa_marshal_UniformMatrix3x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 5995 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix4x2dv 6005 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix4x2dv 6013 _mesa_marshal_UniformMatrix4x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6037 GLboolean transpose; member in struct:marshal_cmd_UniformMatrix4x3dv 6047 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_UniformMatrix4x3dv 6055 _mesa_marshal_UniformMatrix4x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6403 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix2dv 6415 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix2dv 6423 _mesa_marshal_ProgramUniformMatrix2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6448 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix3dv 6460 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix3dv 6468 _mesa_marshal_ProgramUniformMatrix3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6493 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix4dv 6505 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix4dv 6513 _mesa_marshal_ProgramUniformMatrix4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6538 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix2x3dv 6550 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix2x3dv 6558 _mesa_marshal_ProgramUniformMatrix2x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6583 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix2x4dv 6595 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix2x4dv 6603 _mesa_marshal_ProgramUniformMatrix2x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6628 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix3x2dv 6640 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix3x2dv 6648 _mesa_marshal_ProgramUniformMatrix3x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6673 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix3x4dv 6685 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix3x4dv 6693 _mesa_marshal_ProgramUniformMatrix3x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6718 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix4x2dv 6730 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix4x2dv 6738 _mesa_marshal_ProgramUniformMatrix4x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6763 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix4x3dv 6775 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix4x3dv 6783 _mesa_marshal_ProgramUniformMatrix4x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument [all...] |
| H A D | marshal_generated4.c | 923 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix2fv 935 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix2fv 939 CALL_ProgramUniformMatrix2fv(ctx->CurrentServerDispatch, (program, location, count, transpose, value)); 943 _mesa_marshal_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument 951 CALL_ProgramUniformMatrix2fv(ctx->CurrentServerDispatch, (program, location, count, transpose, value)); 958 cmd->transpose = transpose; 968 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix3fv 980 GLboolean transpose local in function:_mesa_unmarshal_ProgramUniformMatrix3fv 988 _mesa_marshal_ProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1013 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix4fv 1025 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix4fv 1033 _mesa_marshal_ProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1058 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix2x3fv 1070 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix2x3fv 1078 _mesa_marshal_ProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1103 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix3x2fv 1115 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix3x2fv 1123 _mesa_marshal_ProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1148 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix2x4fv 1160 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix2x4fv 1168 _mesa_marshal_ProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1193 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix4x2fv 1205 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix4x2fv 1213 _mesa_marshal_ProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1238 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix3x4fv 1250 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix3x4fv 1258 _mesa_marshal_ProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 1283 GLboolean transpose; member in struct:marshal_cmd_ProgramUniformMatrix4x3fv 1295 GLboolean transpose = cmd->transpose; local in function:_mesa_unmarshal_ProgramUniformMatrix4x3fv 1303 _mesa_marshal_ProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument [all...] |
| /xsrc/external/mit/MesaLib/src/mapi/es2api/ |
| H A D | glapi_mapi_tmp.h | 260 GLAPI void APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 261 GLAPI void APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 262 GLAPI void APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 263 GLAPI void APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 264 GLAPI void APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 265 GLAPI void APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 266 GLAPI void APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 267 GLAPI void APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 268 GLAPI void APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 336 GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, cons 2104 glProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2111 glProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2118 glProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2125 glProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2132 glProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2139 glProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2146 glProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2153 glProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2160 glProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2636 glUniformMatrix2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2643 glUniformMatrix2x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2650 glUniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2657 glUniformMatrix3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2664 glUniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2671 glUniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2678 glUniformMatrix4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2685 glUniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 2692 glUniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument [all...] |
| /xsrc/external/mit/MesaLib.old/dist/include/GLES3/ |
| H A D | gl31.h | 512 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 513 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 514 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 655 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 656 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 657 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1014 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1016 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1017 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, cons [all...] |
| H A D | gl32.h | 512 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 513 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 514 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 655 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 656 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 657 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1014 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1016 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1017 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, cons [all...] |
| /xsrc/external/mit/MesaLib/dist/include/GLES3/ |
| H A D | gl31.h | 510 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 511 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 512 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 653 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 654 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 655 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1012 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1013 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1014 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, cons [all...] |
| H A D | gl32.h | 510 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 511 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 512 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 653 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 654 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 655 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1012 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1013 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1014 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, cons [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 10.3.5.rst | 47 - mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose
|
| H A D | 6.4.rst | 56 - GLX encoding for transpose matrix functions was broken
|
| /xsrc/external/mit/MesaLib.old/dist/include/GL/ |
| H A D | glcorearb.h | 827 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 828 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 829 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 921 GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 922 GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 923 GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 983 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 984 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 985 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 986 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, cons [all...] |
| /xsrc/external/mit/MesaLib/dist/include/GL/ |
| H A D | glcorearb.h | 827 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 828 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 829 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 921 GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 922 GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 923 GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 983 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 984 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 985 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 986 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, cons [all...] |
| /xsrc/external/mit/MesaLib.old/src/mapi/ |
| H A D | shared-glapi_glapi_mapi_tmp.h | 543 void APIENTRY shared_dispatch_stub_530(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 544 void APIENTRY shared_dispatch_stub_531(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 545 void APIENTRY shared_dispatch_stub_532(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 577 void APIENTRY shared_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 578 void APIENTRY shared_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 579 void APIENTRY shared_dispatch_stub_566(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 580 void APIENTRY shared_dispatch_stub_567(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 581 void APIENTRY shared_dispatch_stub_568(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 582 void APIENTRY shared_dispatch_stub_569(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 796 void APIENTRY shared_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, cons 4631 noopUniformMatrix2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4637 noopUniformMatrix3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4643 noopUniformMatrix4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4835 noopUniformMatrix2x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4841 noopUniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4847 noopUniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4853 noopUniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4859 noopUniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 4865 noopUniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 6164 noopUniformMatrix2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6170 noopUniformMatrix2x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6176 noopUniformMatrix2x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6182 noopUniformMatrix3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6188 noopUniformMatrix3x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6194 noopUniformMatrix3x4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6200 noopUniformMatrix4dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6206 noopUniformMatrix4x2dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 6212 noopUniformMatrix4x3dv(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8314 noopProgramUniformMatrix2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8320 noopProgramUniformMatrix2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8326 noopProgramUniformMatrix2x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8332 noopProgramUniformMatrix2x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8338 noopProgramUniformMatrix2x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8344 noopProgramUniformMatrix2x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8350 noopProgramUniformMatrix3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8356 noopProgramUniformMatrix3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8362 noopProgramUniformMatrix3x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8368 noopProgramUniformMatrix3x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8374 noopProgramUniformMatrix3x4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8380 noopProgramUniformMatrix3x4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8386 noopProgramUniformMatrix4dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8392 noopProgramUniformMatrix4fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8398 noopProgramUniformMatrix4x2dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8404 noopProgramUniformMatrix4x2fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 8410 noopProgramUniformMatrix4x3dv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 8416 noopProgramUniformMatrix4x3fv(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21258 shared_dispatch_stub_530(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21265 shared_dispatch_stub_531(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21272 shared_dispatch_stub_532(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21496 shared_dispatch_stub_564(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21503 shared_dispatch_stub_565(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21510 shared_dispatch_stub_566(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21517 shared_dispatch_stub_567(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21524 shared_dispatch_stub_568(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 21531 shared_dispatch_stub_569(GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 23029 shared_dispatch_stub_783(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23036 shared_dispatch_stub_784(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23043 shared_dispatch_stub_785(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23050 shared_dispatch_stub_786(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23057 shared_dispatch_stub_787(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23064 shared_dispatch_stub_788(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23071 shared_dispatch_stub_789(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23078 shared_dispatch_stub_790(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 23085 shared_dispatch_stub_791(GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25521 shared_dispatch_stub_1139(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25528 shared_dispatch_stub_1140(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25535 shared_dispatch_stub_1141(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25542 shared_dispatch_stub_1142(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25549 shared_dispatch_stub_1143(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25556 shared_dispatch_stub_1144(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25563 shared_dispatch_stub_1145(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25570 shared_dispatch_stub_1146(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25577 shared_dispatch_stub_1147(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25584 shared_dispatch_stub_1148(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25591 shared_dispatch_stub_1149(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25598 shared_dispatch_stub_1150(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25605 shared_dispatch_stub_1151(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25612 shared_dispatch_stub_1152(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25619 shared_dispatch_stub_1153(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25626 shared_dispatch_stub_1154(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument 25633 shared_dispatch_stub_1155(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLdouble * value) argument 25640 shared_dispatch_stub_1156(GLuint program,GLint location,GLsizei count,GLboolean transpose,const GLfloat * value) argument [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/egl/opengles2/ |
| H A D | es2gears.c | 369 * @param m the matrix to transpose 372 transpose(GLfloat *m) function in typeref:typename:void 402 // equal to its transpose. 404 transpose(m); 476 * Create and set the NormalMatrix. It's the inverse transpose of the 481 transpose(normal_matrix);
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