Searched refs:vc4_screen (Results 1 - 25 of 25) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/
H A Dvc4_screen.h58 struct vc4_screen { struct
106 static inline struct vc4_screen *
107 vc4_screen(struct pipe_screen *screen) function in typeref:struct:vc4_screen *
109 return (struct vc4_screen *)screen;
122 vc4_fence_screen_init(struct vc4_screen *screen);
125 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd);
H A Dvc4_bufmgr.h36 struct vc4_screen *screen;
63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
65 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data,
69 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name);
70 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd);
87 struct vc4_screen *screen;
140 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
144 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...);
H A Dvc4_screen.c42 #include "vc4_screen.h"
82 struct vc4_screen *screen = vc4_screen(pscreen);
103 struct vc4_screen *screen = vc4_screen(pscreen);
121 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
137 struct vc4_screen *screen = vc4_screen(pscreen);
250 return vc4_screen(pscreen)->has_control_flow;
317 struct vc4_screen *scree
[all...]
H A Dvc4_fence.c42 #include "vc4_screen.h"
81 struct vc4_screen *screen = vc4_screen(pscreen);
91 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd)
155 vc4_fence_screen_init(struct vc4_screen *screen)
H A DMakefile.sources53 vc4_screen.c \
54 vc4_screen.h \
H A Dvc4_bufmgr.c37 #include "vc4_screen.h"
60 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...)
86 vc4_bo_dump_stats(struct vc4_screen *screen)
154 struct vc4_screen *screen = bo->screen;
188 vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name)
229 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
292 struct vc4_screen *screen = bo->screen;
302 free_stale_bos(struct vc4_screen *screen, time_t time)
345 struct vc4_screen *screen = bo->screen;
388 vc4_bo_open_handle(struct vc4_screen *scree
[all...]
H A Dvc4_query.c77 struct vc4_screen *screen = vc4_screen(pscreen);
97 struct vc4_screen *screen = vc4_screen(pscreen);
H A Dvc4_simulator_validate.h81 struct vc4_screen *screen;
H A Dvc4_resource.c37 #include "vc4_screen.h"
59 bo = vc4_bo_alloc(vc4_screen(pscreen),
277 struct vc4_screen *screen = vc4_screen(pscreen);
294 struct vc4_screen *screen = vc4_screen(pscreen);
488 struct vc4_screen *screen = vc4_screen(pscreen);
605 struct vc4_screen *screen = vc4_screen(pscree
[all...]
H A Dvc4_context.h308 struct vc4_screen *screen;
468 void vc4_simulator_init(struct vc4_screen *screen);
469 void vc4_simulator_destroy(struct vc4_screen *screen);
H A Dvc4_context.c36 #include "vc4_screen.h"
160 struct vc4_screen *screen = vc4_screen(pscreen);
H A Dvc4_simulator.c57 #include "vc4_screen.h"
232 struct vc4_screen *screen = dev->screen;
669 vc4_simulator_init(struct vc4_screen *screen)
689 vc4_simulator_destroy(struct vc4_screen *screen)
H A Dvc4_state.c599 vc4_bo_label(vc4_screen(pctx->screen), rsc->bo,
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/
H A Dvc4_screen.h58 struct vc4_screen { struct
107 static inline struct vc4_screen *
108 vc4_screen(struct pipe_screen *screen) function in typeref:struct:vc4_screen *
110 return (struct vc4_screen *)screen;
123 vc4_fence_screen_init(struct vc4_screen *screen);
126 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd);
H A Dvc4_bufmgr.h36 struct vc4_screen *screen;
63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
65 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data,
69 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name);
70 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd);
87 struct vc4_screen *screen;
140 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
144 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...);
H A Dvc4_screen.c42 #include "vc4_screen.h"
82 struct vc4_screen *screen = vc4_screen(pscreen);
103 struct vc4_screen *screen = vc4_screen(pscreen);
122 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
138 struct vc4_screen *screen = vc4_screen(pscreen);
261 return vc4_screen(pscreen)->has_control_flow;
330 struct vc4_screen *scree
[all...]
H A Dvc4_fence.c43 #include "vc4_screen.h"
82 struct vc4_screen *screen = vc4_screen(pscreen);
92 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd)
156 vc4_fence_screen_init(struct vc4_screen *screen)
H A Dvc4_bufmgr.c37 #include "vc4_screen.h"
52 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...)
78 vc4_bo_dump_stats(struct vc4_screen *screen)
146 struct vc4_screen *screen = bo->screen;
180 vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name)
221 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
284 struct vc4_screen *screen = bo->screen;
294 free_stale_bos(struct vc4_screen *screen, time_t time)
337 struct vc4_screen *screen = bo->screen;
380 vc4_bo_open_handle(struct vc4_screen *scree
[all...]
H A Dvc4_query.c77 struct vc4_screen *screen = vc4_screen(pscreen);
97 struct vc4_screen *screen = vc4_screen(pscreen);
H A Dvc4_context.c35 #include "vc4_screen.h"
156 struct vc4_screen *screen = vc4_screen(pscreen);
H A Dvc4_simulator_validate.h81 struct vc4_screen *screen;
H A Dvc4_resource.c36 #include "vc4_screen.h"
58 bo = vc4_bo_alloc(vc4_screen(pscreen),
276 struct vc4_screen *screen = vc4_screen(pscreen);
302 struct vc4_screen *screen = vc4_screen(pscreen);
515 struct vc4_screen *screen = vc4_screen(pscreen);
632 struct vc4_screen *screen = vc4_screen(pscree
[all...]
H A Dvc4_context.h308 struct vc4_screen *screen;
466 void vc4_simulator_init(struct vc4_screen *screen);
467 void vc4_simulator_destroy(struct vc4_screen *screen);
H A Dvc4_simulator.c57 #include "vc4_screen.h"
232 struct vc4_screen *screen = dev->screen;
669 vc4_simulator_init(struct vc4_screen *screen)
689 vc4_simulator_destroy(struct vc4_screen *screen)
H A Dvc4_state.c601 vc4_bo_label(vc4_screen(pctx->screen), rsc->bo,

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