Searched defs:GL_SHADER_BINARY_FORMATS (Results 1 - 13 of 13) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/include/GLES2/
H A Dgl2.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/xsrc/external/mit/MesaLib/dist/include/GLES2/
H A Dgl2.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/xsrc/external/mit/MesaLib.old/dist/include/GLES3/
H A Dgl3.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dgl31.h344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dgl32.h344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/xsrc/external/mit/MesaLib/dist/include/GLES3/
H A Dgl3.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dgl31.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dgl32.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dglcorearb.h1909 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dglext.h1856 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h1872 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dglext.h1820 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h5361 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
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