| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | glthread.c | 71 struct glthread_state *glthread = calloc(1, sizeof(*glthread)); local in function:_mesa_glthread_init 110 struct glthread_state *glthread = ctx->GLThread; local in function:_mesa_glthread_destroy 148 struct glthread_state *glthread = ctx->GLThread; local in function:_mesa_glthread_flush_batch 184 struct glthread_state *glthread = ctx->GLThread; local in function:_mesa_glthread_finish [all...] |
| H A D | marshal.h | 55 struct glthread_state *glthread = ctx->GLThread; local in function:_mesa_glthread_allocate_command 80 struct glthread_state *glthread = ctx->GLThread; local in function:_mesa_glthread_is_non_vbo_vertex_attrib_pointer 92 struct glthread_state *glthread = ctx->GLThread; local in function:_mesa_glthread_is_non_vbo_draw_elements [all...] |
| H A D | marshal.c | 233 struct glthread_state *glthread = ctx->GLThread; local in function:track_vbo_binding
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | glthread.c | 94 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_init 162 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_destroy 209 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_flush_batch 269 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_finish 322 _mesa_error_glthread_safe(struct gl_context * ctx,GLenum error,bool glthread,const char * format,...) argument [all...] |
| H A D | glthread_shaderobj.c | 123 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_ProgramChanged
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| H A D | shaderobj.c | 460 _mesa_lookup_shader_program_err_glthread(struct gl_context * ctx,GLuint name,bool glthread,const char * caller) argument
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| H A D | glthread_bufferobj.c | 70 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_upload 176 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_BindBuffer 205 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DeleteBuffers [all...] |
| H A D | glthread_marshal.h | 59 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_allocate_command 93 const struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_has_non_vbo_vertices_or_indices 104 const struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_has_non_vbo_vertices 114 const struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_has_non_vbo_vertices_or_indirect 125 const struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect [all...] |
| H A D | glthread_varray.c | 74 struct glthread_state *glthread = &ctx->GLThread; local in function:lookup_vao 96 struct glthread_state *glthread local in function:_mesa_glthread_BindVertexArray 112 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DeleteVertexArrays 146 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_GenVertexArrays 179 struct glthread_state *glthread = &ctx->GLThread; local in function:update_primitive_restart 299 set_attrib_binding(struct glthread_state * glthread,struct glthread_vao * vao,gl_vert_attrib attrib,unsigned new_binding_index) argument 345 attrib_pointer(struct glthread_state * glthread,struct glthread_vao * vao,GLuint buffer,gl_vert_attrib attrib,GLint size,GLenum type,GLsizei stride,const void * pointer) argument 373 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_AttribPointer 386 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DSAAttribPointer 398 attrib_format(struct glthread_state * glthread,struct glthread_vao * vao,GLuint attribindex,GLint size,GLenum type,GLuint relativeoffset) argument 416 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_AttribFormat 427 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DSAAttribFormat 435 bind_vertex_buffer(struct glthread_state * glthread,struct glthread_vao * vao,GLuint bindingindex,GLuint buffer,GLintptr offset,GLsizei stride) argument 456 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_VertexBuffer 467 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DSAVertexBuffer 481 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DSAVertexBuffers 495 binding_divisor(struct glthread_state * glthread,struct glthread_vao * vao,GLuint bindingindex,GLuint divisor) argument 514 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_BindingDivisor 523 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DSABindingDivisor 534 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_AttribBinding 549 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_DSAAttribBinding 577 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_PushClientAttrib 606 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_PopClientAttrib 645 struct glthread_state *glthread = &ctx->GLThread; local in function:_mesa_glthread_ClientAttribDefault [all...] |
| H A D | uniform_query.cpp | 53 _mesa_GetActiveUniform_impl(GLuint program,GLuint index,GLsizei maxLength,GLsizei * length,GLint * size,GLenum * type,GLcharARB * nameOut,bool glthread) argument
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| H A D | shader_query.cpp | 984 _mesa_get_program_resource_name(struct gl_shader_program * shProg,GLenum programInterface,GLuint index,GLsizei bufSize,GLsizei * length,GLchar * name,bool glthread,const char * caller) argument 1209 get_buffer_property(struct gl_shader_program * shProg,struct gl_program_resource * res,const GLenum prop,GLint * val,bool glthread,const char * caller) argument 1367 _mesa_program_resource_prop(struct gl_shader_program * shProg,struct gl_program_resource * res,GLuint index,const GLenum prop,GLint * val,bool glthread,const char * caller) argument
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| H A D | uniforms.c | 1000 _mesa_GetUniformLocation_impl(GLuint programObj,const GLcharARB * name,bool glthread) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| H A D | st_manager.c | 828 struct glthread_state *glthread = st->ctx->GLThread; local in function:st_start_thread
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