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    Searched refs:FRAG_RESULT_DEPTH (Results 1 - 25 of 95) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/compiler/nir/
nir_opt_fragdepth.c 74 if (var->data.location != FRAG_RESULT_DEPTH)
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/tgsi/
tgsi_from_mesa.c 187 case FRAG_RESULT_DEPTH:
  /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
s_fragprog.c 237 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
238 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
279 if (program->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
s_fragprog.c 237 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
238 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
279 if (program->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
  /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/tgsi/
tgsi_from_mesa.c 197 case FRAG_RESULT_DEPTH:
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
brw_wm.c 419 if (prog->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
585 if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
599 ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) |
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
brw_wm.c 377 if (prog->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
539 if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
555 ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) |
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
sfn_shader_fragment.cpp 461 if (semantic.location == FRAG_RESULT_DEPTH ||
534 location == FRAG_RESULT_DEPTH ||
917 case FRAG_RESULT_DEPTH:
968 } else if (semantics.location == FRAG_RESULT_DEPTH ||
985 case FRAG_RESULT_DEPTH:
1036 } else if (out_var->data.location == FRAG_RESULT_DEPTH ||
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/etnaviv/
etnaviv_compiler_nir_ra.c 198 deref->var->data.location == FRAG_RESULT_DEPTH) {
  /xsrc/external/mit/MesaLib/dist/src/panfrost/util/
pan_lower_writeout.c 45 if (var->data.location == FRAG_RESULT_DEPTH)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
shader_enums.c 276 ENUM(FRAG_RESULT_DEPTH),
shader_enums.h 670 FRAG_RESULT_DEPTH = 0,
  /xsrc/external/mit/MesaLib/dist/src/compiler/
shader_enums.c 360 ENUM(FRAG_RESULT_DEPTH),
shader_enums.h 834 FRAG_RESULT_DEPTH = 0,
  /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/
pan_shader.c 229 if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a3xx/
fd3_program.c 159 posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_program.c 1221 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
1224 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
1226 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
1253 case FRAG_RESULT_DEPTH:
  /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/
ir3_shader.c 439 dump_output(out, so, FRAG_RESULT_DEPTH, "posz");
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a3xx/
fd3_program.c 199 posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_program.c 964 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
967 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
969 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
996 case FRAG_RESULT_DEPTH:
  /xsrc/external/mit/MesaLib/dist/src/mesa/program/
prog_to_nir.c 840 var->data.location == FRAG_RESULT_DEPTH) {
934 if ((c->prog->Target == GL_FRAGMENT_PROGRAM_ARB && i == FRAG_RESULT_DEPTH) ||
  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_signature.c 227 case FRAG_RESULT_DEPTH:
  /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/
radv_shader_info.c 454 case FRAG_RESULT_DEPTH:
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a4xx/
fd4_program.c 228 posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH);
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
builtin_variables.cpp 1382 add_output(FRAG_RESULT_DEPTH, float_t, GLSL_PRECISION_HIGH,
1387 add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepthEXT");

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