Searched refs:GL_SAMPLER_2D_SHADOW (Results 1 - 14 of 14) sorted by relevance
| /xsrc/external/mit/mesa-demos/dist/src/util/ |
| H A D | shaderutil.c | 318 case GL_SAMPLER_2D_SHADOW:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| H A D | builtin_type_macros.h | 127 DECL_TYPE(sampler2DShadow, GL_SAMPLER_2D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT)
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| H A D | builtin_type_macros.h | 126 DECL_TYPE(sampler2DShadow, GL_SAMPLER_2D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT)
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| /xsrc/external/mit/MesaLib.old/dist/include/GLES3/ |
| H A D | gl3.h | 738 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| H A D | gl31.h | 740 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| H A D | gl32.h | 740 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| /xsrc/external/mit/MesaLib/dist/include/GLES3/ |
| H A D | gl3.h | 738 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| H A D | gl31.h | 738 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| H A D | gl32.h | 738 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| /xsrc/external/mit/MesaLib.old/dist/include/GL/ |
| H A D | glcorearb.h | 754 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| H A D | glext.h | 624 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| /xsrc/external/mit/MesaLib/dist/include/GL/ |
| H A D | glcorearb.h | 754 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| H A D | glext.h | 625 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro
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| /xsrc/external/mit/libepoxy/src/ |
| H A D | gl_generated.h | 4637 #define GL_SAMPLER_2D_SHADOW 0x8B62 macro [all...] |
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