| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/ |
| H A D | brw_clear.c | 105 struct intel_renderbuffer *depth_irb = local in function:brw_fast_clear_depth 107 struct intel_mipmap_tree *mt = depth_irb->mt; 114 if (!intel_renderbuffer_has_hiz(depth_irb)) 154 depth_irb->mt_level - mt->first_level) % 16) != 0) 172 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1; 185 if (level == depth_irb->mt_level && 186 layer >= depth_irb->mt_layer && 187 layer < depth_irb->mt_layer + num_layers) { 220 intel_miptree_get_aux_state(mt, depth_irb->mt_level, 221 depth_irb [all...] |
| H A D | gen8_depth_state.c | 51 struct intel_renderbuffer *depth_irb = local in function:pma_fix_enable 64 const bool hiz_enabled = depth_irb && intel_renderbuffer_has_hiz(depth_irb); 85 const bool depth_test_enabled = depth_irb && ctx->Depth.Test;
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| H A D | brw_misc_state.c | 204 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_workaround_depthstencil_alignment 210 if (depth_irb) 211 depth_mt = depth_irb->mt; 228 if (depth_irb && invalidate_depth && 232 if (depth_irb) { 233 if (rebase_depth_stencil(brw, depth_irb, invalidate_depth)) { 238 stencil_irb != depth_irb && 240 intel_miptree_reference(&stencil_irb->mt, depth_irb->mt); 246 assert(stencil_irb->mt == depth_irb->mt); 247 assert(stencil_irb->mt_level == depth_irb 258 brw_emit_depth_stencil_hiz(struct brw_context * brw,struct intel_renderbuffer * depth_irb,struct intel_mipmap_tree * depth_mt,struct intel_renderbuffer * stencil_irb,struct intel_mipmap_tree * stencil_mt) argument 328 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_emit_depthbuffer [all...] |
| H A D | brw_draw.c | 600 struct intel_renderbuffer *depth_irb; local in function:brw_predraw_resolve_framebuffer 603 depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); 604 if (depth_irb && depth_irb->mt) { 605 intel_miptree_prepare_depth(brw, depth_irb->mt, 606 depth_irb->mt_level, 607 depth_irb->mt_layer, 608 depth_irb->layer_count); 688 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_postdraw_set_buffers_need_resolve 699 if (depth_irb) { 775 struct intel_renderbuffer *depth_irb = local in function:brw_postdraw_reconcile_align_wa_slices [all...] |
| H A D | brw_wm.c | 369 struct intel_renderbuffer *depth_irb = local in function:brw_wm_populate_key 382 if (depth_irb && ctx->Depth.Test) {
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| H A D | genX_state_upload.c | 1189 struct intel_renderbuffer *depth_irb = 1199 if (depth->Test && depth_irb) {
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/ |
| H A D | brw_clear.c | 104 struct brw_renderbuffer *depth_irb = local in function:brw_fast_clear_depth 106 struct brw_mipmap_tree *mt = depth_irb->mt; 116 if (!brw_renderbuffer_has_hiz(depth_irb)) 156 depth_irb->mt_level - mt->first_level) % 16) != 0) 174 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1; 187 if (level == depth_irb->mt_level && 188 layer >= depth_irb->mt_layer && 189 layer < depth_irb->mt_layer + num_layers) { 221 brw_miptree_get_aux_state(mt, depth_irb->mt_level, 222 depth_irb [all...] |
| H A D | gfx8_depth_state.c | 51 struct brw_renderbuffer *depth_irb = local in function:pma_fix_enable 64 const bool hiz_enabled = depth_irb && brw_renderbuffer_has_hiz(depth_irb); 85 const bool depth_test_enabled = depth_irb && ctx->Depth.Test;
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| H A D | brw_misc_state.c | 204 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_workaround_depthstencil_alignment 210 if (depth_irb) 211 depth_mt = depth_irb->mt; 228 if (depth_irb && invalidate_depth && 232 if (depth_irb) { 233 if (rebase_depth_stencil(brw, depth_irb, invalidate_depth)) { 238 stencil_irb != depth_irb && 240 brw_miptree_reference(&stencil_irb->mt, depth_irb->mt); 246 assert(stencil_irb->mt == depth_irb->mt); 247 assert(stencil_irb->mt_level == depth_irb 258 brw_emit_depth_stencil_hiz(struct brw_context * brw,struct brw_renderbuffer * depth_irb,struct brw_mipmap_tree * depth_mt,struct brw_renderbuffer * stencil_irb,struct brw_mipmap_tree * stencil_mt) argument 328 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_emit_depthbuffer [all...] |
| H A D | brw_draw.c | 629 struct brw_renderbuffer *depth_irb; local in function:brw_predraw_resolve_framebuffer 632 depth_irb = brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); 633 if (depth_irb && depth_irb->mt) { 634 brw_miptree_prepare_depth(brw, depth_irb->mt, 635 depth_irb->mt_level, 636 depth_irb->mt_layer, 637 depth_irb->layer_count); 717 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_postdraw_set_buffers_need_resolve 728 if (depth_irb) { 804 struct brw_renderbuffer *depth_irb = local in function:brw_postdraw_reconcile_align_wa_slices [all...] |
| H A D | brw_wm.c | 411 struct brw_renderbuffer *depth_irb = local in function:brw_wm_populate_key 424 if (depth_irb && ctx->Depth.Test) {
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| H A D | genX_state_upload.c | 1179 struct brw_renderbuffer *depth_irb = 1189 if (depth->Test && depth_irb) {
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