Searched refs:depth_irb (Results 1 - 12 of 12) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
H A Dbrw_clear.c105 struct intel_renderbuffer *depth_irb = local in function:brw_fast_clear_depth
107 struct intel_mipmap_tree *mt = depth_irb->mt;
114 if (!intel_renderbuffer_has_hiz(depth_irb))
154 depth_irb->mt_level - mt->first_level) % 16) != 0)
172 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1;
185 if (level == depth_irb->mt_level &&
186 layer >= depth_irb->mt_layer &&
187 layer < depth_irb->mt_layer + num_layers) {
220 intel_miptree_get_aux_state(mt, depth_irb->mt_level,
221 depth_irb
[all...]
H A Dgen8_depth_state.c51 struct intel_renderbuffer *depth_irb = local in function:pma_fix_enable
64 const bool hiz_enabled = depth_irb && intel_renderbuffer_has_hiz(depth_irb);
85 const bool depth_test_enabled = depth_irb && ctx->Depth.Test;
H A Dbrw_misc_state.c204 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_workaround_depthstencil_alignment
210 if (depth_irb)
211 depth_mt = depth_irb->mt;
228 if (depth_irb && invalidate_depth &&
232 if (depth_irb) {
233 if (rebase_depth_stencil(brw, depth_irb, invalidate_depth)) {
238 stencil_irb != depth_irb &&
240 intel_miptree_reference(&stencil_irb->mt, depth_irb->mt);
246 assert(stencil_irb->mt == depth_irb->mt);
247 assert(stencil_irb->mt_level == depth_irb
258 brw_emit_depth_stencil_hiz(struct brw_context * brw,struct intel_renderbuffer * depth_irb,struct intel_mipmap_tree * depth_mt,struct intel_renderbuffer * stencil_irb,struct intel_mipmap_tree * stencil_mt) argument
328 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_emit_depthbuffer
[all...]
H A Dbrw_draw.c600 struct intel_renderbuffer *depth_irb; local in function:brw_predraw_resolve_framebuffer
603 depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
604 if (depth_irb && depth_irb->mt) {
605 intel_miptree_prepare_depth(brw, depth_irb->mt,
606 depth_irb->mt_level,
607 depth_irb->mt_layer,
608 depth_irb->layer_count);
688 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_postdraw_set_buffers_need_resolve
699 if (depth_irb) {
775 struct intel_renderbuffer *depth_irb = local in function:brw_postdraw_reconcile_align_wa_slices
[all...]
H A Dbrw_wm.c369 struct intel_renderbuffer *depth_irb = local in function:brw_wm_populate_key
382 if (depth_irb && ctx->Depth.Test) {
H A DgenX_state_upload.c1189 struct intel_renderbuffer *depth_irb =
1199 if (depth->Test && depth_irb) {
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
H A Dbrw_clear.c104 struct brw_renderbuffer *depth_irb = local in function:brw_fast_clear_depth
106 struct brw_mipmap_tree *mt = depth_irb->mt;
116 if (!brw_renderbuffer_has_hiz(depth_irb))
156 depth_irb->mt_level - mt->first_level) % 16) != 0)
174 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1;
187 if (level == depth_irb->mt_level &&
188 layer >= depth_irb->mt_layer &&
189 layer < depth_irb->mt_layer + num_layers) {
221 brw_miptree_get_aux_state(mt, depth_irb->mt_level,
222 depth_irb
[all...]
H A Dgfx8_depth_state.c51 struct brw_renderbuffer *depth_irb = local in function:pma_fix_enable
64 const bool hiz_enabled = depth_irb && brw_renderbuffer_has_hiz(depth_irb);
85 const bool depth_test_enabled = depth_irb && ctx->Depth.Test;
H A Dbrw_misc_state.c204 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_workaround_depthstencil_alignment
210 if (depth_irb)
211 depth_mt = depth_irb->mt;
228 if (depth_irb && invalidate_depth &&
232 if (depth_irb) {
233 if (rebase_depth_stencil(brw, depth_irb, invalidate_depth)) {
238 stencil_irb != depth_irb &&
240 brw_miptree_reference(&stencil_irb->mt, depth_irb->mt);
246 assert(stencil_irb->mt == depth_irb->mt);
247 assert(stencil_irb->mt_level == depth_irb
258 brw_emit_depth_stencil_hiz(struct brw_context * brw,struct brw_renderbuffer * depth_irb,struct brw_mipmap_tree * depth_mt,struct brw_renderbuffer * stencil_irb,struct brw_mipmap_tree * stencil_mt) argument
328 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_emit_depthbuffer
[all...]
H A Dbrw_draw.c629 struct brw_renderbuffer *depth_irb; local in function:brw_predraw_resolve_framebuffer
632 depth_irb = brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
633 if (depth_irb && depth_irb->mt) {
634 brw_miptree_prepare_depth(brw, depth_irb->mt,
635 depth_irb->mt_level,
636 depth_irb->mt_layer,
637 depth_irb->layer_count);
717 struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH); local in function:brw_postdraw_set_buffers_need_resolve
728 if (depth_irb) {
804 struct brw_renderbuffer *depth_irb = local in function:brw_postdraw_reconcile_align_wa_slices
[all...]
H A Dbrw_wm.c411 struct brw_renderbuffer *depth_irb = local in function:brw_wm_populate_key
424 if (depth_irb && ctx->Depth.Test) {
H A DgenX_state_upload.c1179 struct brw_renderbuffer *depth_irb =
1189 if (depth->Test && depth_irb) {

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