| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_formats.c | 173 uint32_t internal_bpp; local in function:v3d_format_supports_tlb_msaa_resolve 183 &internal_bpp);
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| H A D | v3d_resource.h | 70 uint8_t internal_bpp; member in struct:v3d_surface
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| H A D | v3dx_rcl.c | 326 * internal_type/internal_bpp, rather than the format from GL's 493 *rt_bpp = surf->internal_bpp; 496 *rt_bpp = MAX2(*rt_bpp, bsurf->internal_bpp); 737 config.maximum_bpp_of_all_render_targets = job->internal_bpp; 772 rt.internal_bpp = surf->internal_bpp; 788 if (surf->internal_bpp >= V3D_INTERNAL_BPP_64) { 801 if (surf->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) {
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| H A D | v3d_context.c | 271 *max_bpp = MAX2(*max_bpp, surf->internal_bpp); 278 *max_bpp = MAX2(*max_bpp, bsurf->internal_bpp);
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| H A D | v3d_resource.c | 730 uint32_t internal_bpp; local in function:v3d_resource_setup 734 &internal_bpp); 735 switch (internal_bpp) { 1101 surface->internal_bpp = bpp;
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| H A D | v3d_context.h | 410 /** maximum internal_bpp of all color render targets. */ 411 uint32_t internal_bpp; member in struct:v3d_job
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| H A D | v3dx_draw.c | 105 config.maximum_bpp_of_all_render_targets = job->internal_bpp; 131 config.maximum_bpp_of_all_render_targets = job->internal_bpp; 1554 uint32_t internal_size = 4 << surf->internal_bpp;
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| H A D | v3d_job.c | 385 &job->internal_bpp);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_resource.h | 105 uint8_t internal_bpp; member in struct:v3d_surface
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| H A D | v3dx_rcl.c | 304 * internal_type/internal_bpp, rather than the format from GL's 460 *rt_bpp = surf->internal_bpp; 555 config.maximum_bpp_of_all_render_targets = job->internal_bpp; 590 rt.internal_bpp = surf->internal_bpp; 606 if (surf->internal_bpp >= V3D_INTERNAL_BPP_64) { 619 if (surf->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) {
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| H A D | v3d_job.c | 205 max_bpp = MAX2(max_bpp, surf->internal_bpp); 208 job->internal_bpp = max_bpp;
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| H A D | v3d_resource.c | 670 uint32_t internal_bpp; local in function:v3d_resource_setup 674 &internal_bpp); 675 switch (internal_bpp) { 1024 surface->internal_bpp = bpp;
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| H A D | v3dx_draw.c | 96 config.maximum_bpp_of_all_render_targets = job->internal_bpp; 122 config.maximum_bpp_of_all_render_targets = job->internal_bpp; 837 uint32_t internal_size = 4 << surf->internal_bpp;
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| H A D | v3d_context.h | 331 /** maximum internal_bpp of all color render targets. */ 332 uint32_t internal_bpp; member in struct:v3d_job
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dvx_formats.c | 427 uint32_t *internal_bpp) 441 *internal_bpp = V3D_INTERNAL_BPP_64; 445 *internal_bpp = V3D_INTERNAL_BPP_128; 454 *internal_bpp = V3D_INTERNAL_BPP_32; 463 internal_type, internal_bpp);
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| H A D | v3dv_pass.c | 308 uint32_t internal_type, internal_bpp; local in function:subpass_get_granularity 310 (format->rt_type, &internal_type, &internal_bpp); 312 max_internal_bpp = MAX2(max_internal_bpp, internal_bpp);
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| H A D | v3dvx_device.c | 259 *max_bpp = MAX2(*max_bpp, att->internal_bpp); 283 *max_bpp = MAX2(*max_bpp, att->internal_bpp);
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| H A D | v3dvx_meta_common.c | 60 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; 91 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_64) { 101 if (tiling->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { 111 rt.render_target_0_internal_bpp = tiling->internal_bpp; 1220 const uint32_t internal_bpp = V3D_INTERNAL_BPP_32; local in function:v3dX 1267 v3dv_job_start_frame(job, width, height, 1, true, 1, internal_bpp, false); 1300 const uint32_t internal_bpp = V3D_INTERNAL_BPP_32; local in function:v3dX 1313 v3dv_job_start_frame(job, width, height, 1, true, 1, internal_bpp, false);
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| H A D | v3dv_meta_clear.c | 37 uint32_t internal_bpp, 40 const uint32_t internal_size = 4 << internal_bpp; 74 uint32_t internal_type, internal_bpp; local in function:clear_image_tlb 77 &internal_type, &internal_bpp); 82 image->vk.format, internal_type, internal_bpp, 124 1, internal_bpp, 32 get_hw_clear_color(struct v3dv_device * device,const VkClearColorValue * color,VkFormat fb_format,VkFormat image_format,uint32_t internal_type,uint32_t internal_bpp,uint32_t * hw_color) argument
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| H A D | v3dvx_private.h | 268 uint32_t *internal_bpp);
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| H A D | v3dv_image.c | 537 (iview->format->rt_type, &iview->internal_type, &iview->internal_bpp); 600 (view->format->rt_type, &view->internal_type, &view->internal_bpp);
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| H A D | v3dv_meta_copy.c | 388 uint32_t internal_type, internal_bpp; local in function:copy_image_to_buffer_tlb 391 &internal_type, &internal_bpp); 412 1, internal_bpp, false); 886 uint32_t internal_type, internal_bpp; local in function:copy_image_tlb 889 &internal_type, &internal_bpp); 919 v3dv_job_start_frame(job, width, height, num_layers, false, 1, internal_bpp, 1400 uint32_t internal_type, internal_bpp; local in function:copy_buffer_to_image_tlb 1403 &internal_type, &internal_bpp); 1424 1, internal_bpp, false); 4250 uint32_t internal_type, internal_bpp; local in function:resolve_image_tlb [all...] |
| H A D | v3dv_private.h | 560 uint32_t internal_bpp; member in struct:v3dv_image_view 603 uint32_t internal_bpp; member in struct:v3dv_buffer_view 704 uint32_t internal_bpp; member in struct:v3dv_frame_tiling
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| H A D | v3dv_cmd_buffer.c | 496 tiling->internal_bpp = max_internal_bpp; 497 tile_size_index += tiling->internal_bpp; 1214 uint32_t internal_type, internal_bpp; local in function:cmd_buffer_state_set_attachment_clear_color 1219 (format->rt_type, &internal_type, &internal_bpp); 1221 uint32_t internal_size = 4 << internal_bpp; 1516 uint8_t internal_bpp; local in function:cmd_buffer_subpass_create_job 1519 (framebuffer, subpass, &internal_bpp, &msaa); 1543 internal_bpp, 2473 old_job->frame_tiling.internal_bpp,
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| H A D | v3dvx_cmd_buffer.c | 63 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; 770 config.maximum_bpp_of_all_render_targets = tiling->internal_bpp; 875 if (iview->internal_bpp >= V3D_INTERNAL_BPP_64) { 885 if (iview->internal_bpp >= V3D_INTERNAL_BPP_128 || clear_pad) { 2273 *rt_bpp = iview->internal_bpp;
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