Searched refs:precisiontype (Results 1 - 25 of 26) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dshaderapi.h237 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
H A Dshaderapi.c2134 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, argument
2154 switch (precisiontype) {
2175 "glGetShaderPrecisionFormat(precisiontype)");
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dshaderapi.h238 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
H A Dshaderapi.c2310 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, argument
2330 switch (precisiontype) {
2351 "glGetShaderPrecisionFormat(precisiontype)");
/xsrc/external/mit/MesaLib.old/dist/include/GLES2/
H A Dgl2.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/dist/include/GLES2/
H A Dgl2.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/src/mapi/es2api/
H A Dglapi_mapi_tmp.h176 GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1516 GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) argument
1520 ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
/xsrc/external/mit/MesaLib.old/dist/include/GLES3/
H A Dgl3.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl31.h454 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl32.h454 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/dist/include/GLES3/
H A Dgl3.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl31.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl32.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dmarshal_generated4.c1706 _mesa_marshal_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) argument
1710 CALL_GetShaderPrecisionFormat(ctx->CurrentServerDispatch, (shadertype, precisiontype, range, precision));
H A Dglapi_mapi_tmp.h1065 GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
8641 GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
8645 ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
/xsrc/external/mit/MesaLib.old/src/mapi/
H A Dshared-glapi_glapi_mapi_tmp.h828 void APIENTRY shared_dispatch_stub_815(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
6357 static void APIENTRY noopGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) argument
6359 (void) shadertype; (void) precisiontype; (void) range; (void) precision;
23253 void APIENTRY shared_dispatch_stub_815(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) argument
23257 ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
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/xsrc/external/mit/MesaLib.old/src/mapi/glapi/
H A Dglapi_mapi_tmp.h1066 GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
8642 GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
8646 ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
H A Dmarshal_generated.c25047 _mesa_marshal_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) argument
25052 CALL_GetShaderPrecisionFormat(ctx->CurrentServerDispatch, (shadertype, precisiontype, range, precision));
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/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dglcorearb.h1936 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
2025 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dglext.h1883 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1972 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h1899 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1988 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dglext.h1847 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1936 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/xsrc/external/mit/MesaLib/src/mapi/shared-glapi/
H A Dglapi_mapi_tmp.h832 void APIENTRY shared_dispatch_stub_815(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
6596 static void APIENTRY noopGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) argument
6598 (void) shadertype; (void) precisiontype; (void) range; (void) precision;
25906 void APIENTRY shared_dispatch_stub_815(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) argument
25910 ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
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/xsrc/external/mit/MesaLib/src/mesa/main/
H A Dmarshal_generated.h3543 void GLAPIENTRY _mesa_marshal_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h8019 typedef void (GLAPIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
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