| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | es1_conversion.h | 53 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar); 69 GLfloat zNear, GLfloat zFar); 73 GLfixed zNear, GLfixed zFar); 134 GLfloat zNear, GLfloat zFar); 138 GLfixed zNear, GLfixed zFar);
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| H A D | es1_conversion.c | 98 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar) argument 101 (GLclampf) (zFar / 65536.0f)); 181 GLfloat zNear, GLfloat zFar) 188 (GLdouble) (zFar)); 193 GLfixed zNear, GLfixed zFar) 200 (GLdouble) (zFar / 65536.0)); 665 GLfloat zNear, GLfloat zFar) 672 (GLdouble) (zFar)); 677 GLfixed zNear, GLfixed zFar) 684 (GLdouble) (zFar / 65536. 180 _mesa_Frustumf(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument 192 _mesa_Frustumx(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument 664 _mesa_Orthof(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument 676 _mesa_Orthox(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mapi/glapi/ |
| H A D | glapi_dispatch.c | 109 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 111 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 118 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); 121 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 139 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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| /xsrc/external/mit/MesaLib/dist/src/mapi/glapi/ |
| H A D | glapi_dispatch.c | 105 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 107 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 114 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); 117 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 135 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | es1_conversion.h | 53 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar); 69 GLfloat zNear, GLfloat zFar); 73 GLfixed zNear, GLfixed zFar); 134 GLfloat zNear, GLfloat zFar); 138 GLfixed zNear, GLfixed zFar);
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| H A D | es1_conversion.c | 97 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar) argument 100 (GLclampf) (zFar / 65536.0f)); 180 GLfloat zNear, GLfloat zFar) 187 (GLdouble) (zFar)); 192 GLfixed zNear, GLfixed zFar) 199 (GLdouble) (zFar / 65536.0)); 664 GLfloat zNear, GLfloat zFar) 671 (GLdouble) (zFar)); 676 GLfixed zNear, GLfixed zFar) 683 (GLdouble) (zFar / 65536. 179 _mesa_Frustumf(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument 191 _mesa_Frustumx(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument 663 _mesa_Orthof(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument 675 _mesa_Orthox(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/tests/graw/ |
| H A D | shader-leak.c | 53 float zNear, float zFar) 55 float z = zFar; 58 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 51 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | tri-gs.c | 54 float zNear, float zFar) 56 float z = zFar; 59 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 52 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | tri-instanced.c | 83 float zNear, float zFar) 85 float z = zFar; 88 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 81 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | quad-sample.c | 63 float zNear, float zFar) 65 float z = zFar; 68 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 61 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | fs-test.c | 135 float zNear, float zFar) 137 float z = zFar; 140 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 133 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | gs-test.c | 193 float zNear, float zFar) 195 float z = zFar; 198 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 191 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | vs-test.c | 115 float zNear, float zFar) 117 float z = zFar; 120 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 113 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | graw_util.h | 188 float zNear, float zFar) 193 float half_depth = (zFar - zNear) / 2.0f; 185 graw_util_viewport(struct graw_info * info,float x,float y,float width,float height,float zNear,float zFar) argument
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| /xsrc/external/mit/MesaLib/dist/src/gallium/tests/graw/ |
| H A D | shader-leak.c | 53 float zNear, float zFar) 55 float z = zFar; 58 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 51 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | tri-gs.c | 54 float zNear, float zFar) 56 float z = zFar; 59 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 52 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | quad-sample.c | 63 float zNear, float zFar) 65 float z = zFar; 68 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 61 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | tri-instanced.c | 83 float zNear, float zFar) 85 float z = zFar; 88 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 81 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | fs-test.c | 135 float zNear, float zFar) 137 float z = zFar; 140 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 133 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | gs-test.c | 193 float zNear, float zFar) 195 float z = zFar; 198 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 191 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | vs-test.c | 115 float zNear, float zFar) 117 float z = zFar; 120 float half_depth = ((float)zFar - (float)zNear) / 2.0f; 113 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
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| H A D | graw_util.h | 188 float zNear, float zFar) 193 float half_depth = (zFar - zNear) / 2.0f; 185 graw_util_viewport(struct graw_info * info,float x,float y,float width,float height,float zNear,float zFar) argument
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| /xsrc/external/mit/glu/dist/src/libutil/ |
| H A D | project.c | 65 gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) argument 71 deltaZ = zFar - zNear; 81 m[2][2] = -(zFar + zNear) / deltaZ; 83 m[3][2] = -2 * zNear * zFar / deltaZ;
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| /xsrc/external/mit/mesa-demos/dist/src/egl/opengles2/ |
| H A D | es2gears.c | 417 * @param zFar the far clipping plane 419 void perspective(GLfloat *m, GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar) argument 427 deltaZ = zFar - zNear; 437 tmp[10] = -(zFar + zNear) / deltaZ; 439 tmp[14] = -2 * zNear * zFar / deltaZ;
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| /xsrc/external/mit/MesaLib/src/mapi/glapi/gen/ |
| H A D | marshal_generated7.c | 5780 GLclampx zFar; member in struct:marshal_cmd_DepthRangex 5786 GLclampx zFar = cmd->zFar; local in function:_mesa_unmarshal_DepthRangex 5787 CALL_DepthRangex(ctx->CurrentServerDispatch, (zNear, zFar)); 5793 _mesa_marshal_DepthRangex(GLclampx zNear, GLclampx zFar) argument 5800 cmd->zFar = zFar; 5878 GLfixed zFar; member in struct:marshal_cmd_Frustumx 5888 GLfixed zFar = cmd->zFar; local in function:_mesa_unmarshal_Frustumx 5895 _mesa_marshal_Frustumx(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument 6274 GLfixed zFar; member in struct:marshal_cmd_Orthox 6284 GLfixed zFar = cmd->zFar; local in function:_mesa_unmarshal_Orthox 6291 _mesa_marshal_Orthox(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument 6914 GLfloat zFar; member in struct:marshal_cmd_Frustumf 6924 GLfloat zFar = cmd->zFar; local in function:_mesa_unmarshal_Frustumf 6931 _mesa_marshal_Frustumf(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument 6955 GLfloat zFar; member in struct:marshal_cmd_Orthof 6965 GLfloat zFar = cmd->zFar; local in function:_mesa_unmarshal_Orthof 6972 _mesa_marshal_Orthof(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument [all...] |