Searched refs:zNear (Results 1 - 25 of 49) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Des1_conversion.h53 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar);
69 GLfloat zNear, GLfloat zFar);
73 GLfixed zNear, GLfixed zFar);
134 GLfloat zNear, GLfloat zFar);
138 GLfixed zNear, GLfixed zFar);
H A Des1_conversion.c98 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar) argument
100 _mesa_DepthRangef((GLclampf) (zNear / 65536.0f),
181 GLfloat zNear, GLfloat zFar)
187 (GLdouble) (zNear),
193 GLfixed zNear, GLfixed zFar)
199 (GLdouble) (zNear / 65536.0),
665 GLfloat zNear, GLfloat zFar)
671 (GLdouble) (zNear),
677 GLfixed zNear, GLfixed zFar)
683 (GLdouble) (zNear / 65536.
180 _mesa_Frustumf(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument
192 _mesa_Frustumx(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument
664 _mesa_Orthof(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument
676 _mesa_Orthox(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument
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/xsrc/external/mit/MesaLib.old/dist/src/mapi/glapi/
H A Dglapi_dispatch.c109 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
111 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
118 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
121 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
139 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
/xsrc/external/mit/MesaLib/dist/src/mapi/glapi/
H A Dglapi_dispatch.c105 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
107 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
114 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
117 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
135 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Des1_conversion.h53 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar);
69 GLfloat zNear, GLfloat zFar);
73 GLfixed zNear, GLfixed zFar);
134 GLfloat zNear, GLfloat zFar);
138 GLfixed zNear, GLfixed zFar);
H A Des1_conversion.c97 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar) argument
99 _mesa_DepthRangef((GLclampf) (zNear / 65536.0f),
180 GLfloat zNear, GLfloat zFar)
186 (GLdouble) (zNear),
192 GLfixed zNear, GLfixed zFar)
198 (GLdouble) (zNear / 65536.0),
664 GLfloat zNear, GLfloat zFar)
670 (GLdouble) (zNear),
676 GLfixed zNear, GLfixed zFar)
682 (GLdouble) (zNear / 65536.
179 _mesa_Frustumf(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument
191 _mesa_Frustumx(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument
663 _mesa_Orthof(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument
675 _mesa_Orthox(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/tests/graw/
H A Dgraw_util.h188 float zNear, float zFar)
190 float z = zNear;
193 float half_depth = (zFar - zNear) / 2.0f;
185 graw_util_viewport(struct graw_info * info,float x,float y,float width,float height,float zNear,float zFar) argument
H A Dshader-leak.c53 float zNear, float zFar)
58 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
51 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dtri-gs.c54 float zNear, float zFar)
59 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
52 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dtri-instanced.c83 float zNear, float zFar)
88 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
81 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dquad-sample.c63 float zNear, float zFar)
68 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
61 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dfs-test.c135 float zNear, float zFar)
140 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
133 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dgs-test.c193 float zNear, float zFar)
198 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
191 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dvs-test.c115 float zNear, float zFar)
120 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
113 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/tests/graw/
H A Dgraw_util.h188 float zNear, float zFar)
190 float z = zNear;
193 float half_depth = (zFar - zNear) / 2.0f;
185 graw_util_viewport(struct graw_info * info,float x,float y,float width,float height,float zNear,float zFar) argument
H A Dshader-leak.c53 float zNear, float zFar)
58 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
51 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dtri-gs.c54 float zNear, float zFar)
59 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
52 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dquad-sample.c63 float zNear, float zFar)
68 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
61 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dtri-instanced.c83 float zNear, float zFar)
88 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
81 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dfs-test.c135 float zNear, float zFar)
140 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
133 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dgs-test.c193 float zNear, float zFar)
198 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
191 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
H A Dvs-test.c115 float zNear, float zFar)
120 float half_depth = ((float)zFar - (float)zNear) / 2.0f;
113 set_viewport(float x,float y,float width,float height,float zNear,float zFar) argument
/xsrc/external/mit/glu/dist/src/libutil/
H A Dproject.c65 gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) argument
71 deltaZ = zFar - zNear;
81 m[2][2] = -(zFar + zNear) / deltaZ;
83 m[3][2] = -2 * zNear * zFar / deltaZ;
/xsrc/external/mit/mesa-demos/dist/src/egl/opengles2/
H A Des2gears.c416 * @param zNear the near clipping plane
419 void perspective(GLfloat *m, GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar) argument
427 deltaZ = zFar - zNear;
437 tmp[10] = -(zFar + zNear) / deltaZ;
439 tmp[14] = -2 * zNear * zFar / deltaZ;
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dmarshal_generated7.c5779 GLclampx zNear; member in struct:marshal_cmd_DepthRangex
5785 GLclampx zNear = cmd->zNear; local in function:_mesa_unmarshal_DepthRangex
5787 CALL_DepthRangex(ctx->CurrentServerDispatch, (zNear, zFar));
5793 _mesa_marshal_DepthRangex(GLclampx zNear, GLclampx zFar) argument
5799 cmd->zNear = zNear;
5877 GLfixed zNear; member in struct:marshal_cmd_Frustumx
5887 GLfixed zNear = cmd->zNear; local in function:_mesa_unmarshal_Frustumx
5895 _mesa_marshal_Frustumx(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument
6273 GLfixed zNear; member in struct:marshal_cmd_Orthox
6283 GLfixed zNear = cmd->zNear; local in function:_mesa_unmarshal_Orthox
6291 _mesa_marshal_Orthox(GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar) argument
6913 GLfloat zNear; member in struct:marshal_cmd_Frustumf
6923 GLfloat zNear = cmd->zNear; local in function:_mesa_unmarshal_Frustumf
6931 _mesa_marshal_Frustumf(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument
6954 GLfloat zNear; member in struct:marshal_cmd_Orthof
6964 GLfloat zNear = cmd->zNear; local in function:_mesa_unmarshal_Orthof
6972 _mesa_marshal_Orthof(GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar) argument
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