| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_emit.c | 29 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_emit_state [all...] |
| H A D | vc4_context.c | 43 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_flush 55 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_pipe_flush 91 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_debug_callback 102 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_invalidate_resource 120 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_context_destroy 161 struct vc4_context *vc4; local in function:vc4_context_create [all...] |
| H A D | vc4_fence.c | 109 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_fence_create_fd 121 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_fence_server_sync 137 vc4_fence_context_init(struct vc4_context *vc4) argument [all...] |
| H A D | vc4_job.c | 35 vc4_job_free(struct vc4_context *vc4, struct vc4_job *job) argument 75 vc4_job_create(struct vc4_context *vc4) argument 99 vc4_flush_jobs_writing_resource(struct vc4_context * vc4,struct pipe_resource * prsc) argument 111 vc4_flush_jobs_reading_resource(struct vc4_context * vc4,struct pipe_resource * prsc) argument 167 vc4_get_job(struct vc4_context * vc4,struct pipe_surface * cbuf,struct pipe_surface * zsbuf) argument 226 vc4_get_job_for_fbo(struct vc4_context * vc4) argument 370 vc4_job_submit(struct vc4_context * vc4,struct vc4_job * job) argument 539 vc4_job_init(struct vc4_context * vc4) argument [all...] |
| H A D | vc4_qpu_emit.c | 589 vc4_generate_code(struct vc4_context *vc4, struct vc4_compile *c) argument
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| H A D | vc4_register_allocate.c | 109 vc4_alloc_reg_set(struct vc4_context *vc4) argument 254 vc4_register_allocate(struct vc4_context * vc4,struct vc4_compile * c) argument [all...] |
| H A D | vc4_uniforms.c | 191 vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader, argument [all...] |
| H A D | vc4_blit.c | 54 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_tile_blit 166 vc4_blitter_save(struct vc4_context *vc4) argument 189 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_get_yuv_vs 226 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_get_yuv_fs 319 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_yuv_blit 415 struct vc4_context *vc4 = vc4_context(ctx); local in function:vc4_render_blit [all...] |
| H A D | vc4_draw.c | 75 vc4_start_draw(struct vc4_context *vc4) argument 116 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_predraw_check_textures 132 vc4_emit_gl_shader_state(struct vc4_context *vc4, argument 277 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_hw_2116_workaround 290 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_draw_vbo 553 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_clear [all...] |
| H A D | vc4_state.c | 54 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_blend_color 65 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_stencil_ref 74 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_clip_state 82 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_sample_mask 285 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_polygon_stipple 296 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_scissor_states 308 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_viewport_states 318 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_vertex_buffers 331 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_blend_state_bind 339 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_rasterizer_state_bind 354 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_zsa_state_bind 377 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_vertex_state_bind 387 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_constant_buffer 416 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_framebuffer_state 447 vc4_get_stage_tex(struct vc4_context * vc4,enum pipe_shader_type shader) argument 529 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_sampler_states_bind 654 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_sampler_views [all...] |
| H A D | vc4_resource.c | 77 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_resource_transfer_unmap 106 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_resource_transfer_map 1004 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_update_shadow_baselevel_texture 1075 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_get_shadow_index_buffer [all...] |
| H A D | vc4_program.c | 2204 vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage, argument 2411 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_shader_state_create 2486 vc4_setup_compiled_fs_inputs(struct vc4_context * vc4,struct vc4_compile * c,struct vc4_compiled_shader * shader) argument 2551 vc4_get_compiled_shader(struct vc4_context * vc4,enum qstage stage,struct vc4_key * key) argument 2633 vc4_setup_shared_key(struct vc4_context * vc4,struct vc4_key * key,struct vc4_texture_stateobj * texstate) argument 2668 vc4_update_compiled_fs(struct vc4_context * vc4,uint8_t prim_mode) argument 2746 vc4_update_compiled_vs(struct vc4_context * vc4,uint8_t prim_mode) argument 2792 vc4_update_compiled_shaders(struct vc4_context * vc4,uint8_t prim_mode) argument 2872 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_shader_state_delete 2891 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_fp_state_bind 2899 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_vp_state_bind 2907 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_program_init 2929 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_program_fini [all...] |
| H A D | vc4_qir.h | 390 struct vc4_context *vc4; member in struct:vc4_compile
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_emit.c | 29 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_emit_state [all...] |
| H A D | vc4_context.c | 42 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_flush 54 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_pipe_flush 90 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_debug_callback 101 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_invalidate_resource 119 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_context_destroy 157 struct vc4_context *vc4; local in function:vc4_context_create [all...] |
| H A D | vc4_fence.c | 110 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_fence_create_fd 122 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_fence_server_sync 138 vc4_fence_context_init(struct vc4_context *vc4) argument [all...] |
| H A D | vc4_job.c | 35 vc4_job_free(struct vc4_context *vc4, struct vc4_job *job) argument 75 vc4_job_create(struct vc4_context *vc4) argument 99 vc4_flush_jobs_writing_resource(struct vc4_context * vc4,struct pipe_resource * prsc) argument 111 vc4_flush_jobs_reading_resource(struct vc4_context * vc4,struct pipe_resource * prsc) argument 167 vc4_get_job(struct vc4_context * vc4,struct pipe_surface * cbuf,struct pipe_surface * zsbuf) argument 226 vc4_get_job_for_fbo(struct vc4_context * vc4) argument 370 vc4_job_submit(struct vc4_context * vc4,struct vc4_job * job) argument 539 vc4_job_init(struct vc4_context * vc4) argument [all...] |
| H A D | vc4_qpu_emit.c | 589 vc4_generate_code(struct vc4_context *vc4, struct vc4_compile *c) argument
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| H A D | vc4_register_allocate.c | 109 vc4_alloc_reg_set(struct vc4_context *vc4) argument 250 vc4_register_allocate(struct vc4_context * vc4,struct vc4_compile * c) argument [all...] |
| H A D | vc4_uniforms.c | 191 vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader, argument [all...] |
| H A D | vc4_blit.c | 54 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_tile_blit 166 vc4_blitter_save(struct vc4_context *vc4) argument 191 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_get_yuv_vs 227 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_get_yuv_fs 318 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_yuv_blit 414 struct vc4_context *vc4 = vc4_context(ctx); local in function:vc4_render_blit [all...] |
| H A D | vc4_draw.c | 76 vc4_start_draw(struct vc4_context *vc4) argument 117 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_predraw_check_textures 133 vc4_emit_gl_shader_state(struct vc4_context *vc4, argument 280 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_hw_2116_workaround 305 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_draw_vbo 522 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_clear [all...] |
| H A D | vc4_state.c | 54 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_blend_color 65 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_stencil_ref 74 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_clip_state 82 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_sample_mask 285 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_polygon_stipple 296 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_scissor_states 308 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_viewport_states 320 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_vertex_buffers 335 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_blend_state_bind 343 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_rasterizer_state_bind 358 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_zsa_state_bind 381 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_vertex_state_bind 392 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_constant_buffer 418 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_framebuffer_state 449 vc4_get_stage_tex(struct vc4_context * vc4,enum pipe_shader_type shader) argument 531 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_sampler_states_bind 658 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_set_sampler_views [all...] |
| H A D | vc4_resource.c | 76 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_resource_transfer_unmap 105 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_resource_transfer_map 1029 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_update_shadow_baselevel_texture 1100 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_get_shadow_index_buffer [all...] |
| H A D | vc4_program.c | 2222 vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage, argument 2432 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_shader_state_create 2511 vc4_setup_compiled_fs_inputs(struct vc4_context * vc4,struct vc4_compile * c,struct vc4_compiled_shader * shader) argument 2576 vc4_get_compiled_shader(struct vc4_context * vc4,enum qstage stage,struct vc4_key * key) argument 2658 vc4_setup_shared_key(struct vc4_context * vc4,struct vc4_key * key,struct vc4_texture_stateobj * texstate) argument 2693 vc4_update_compiled_fs(struct vc4_context * vc4,uint8_t prim_mode) argument 2766 vc4_update_compiled_vs(struct vc4_context * vc4,uint8_t prim_mode) argument 2811 vc4_update_compiled_shaders(struct vc4_context * vc4,uint8_t prim_mode) argument 2891 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_shader_state_delete 2910 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_fp_state_bind 2918 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_vp_state_bind 2926 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_program_init 2948 struct vc4_context *vc4 = vc4_context(pctx); local in function:vc4_program_fini [all...] |