Searched refs:Diffuse (Results 1 - 25 of 37) sorted by relevance

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/xsrc/external/mit/mesa-demos/dist/src/trivial/
H A Dvp-tri-cb.c18 "PARAM Diffuse = state.material.diffuse; \n"
19 "MOV result.color, Diffuse;\n"
23 const float Diffuse[4] = { 0.0, 1.0, 0.0, 1.0 }; local in function:Init
24 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
H A Dvp-tri-cb-pos.c24 "PARAM Diffuse = state.material.diffuse; \n"
27 "DP4 result.position.y, Diffuse, vertex.position;\n"
34 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; local in function:Init
38 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
H A Dvp-tri-cb-tex.c24 "PARAM Diffuse = state.material.diffuse; \n"
27 "DP4 result.position.y, Diffuse, vertex.position;\n"
34 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; local in function:Init
38 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dfplight.c17 static GLfloat Diffuse[4] = { 0.5, 0.5, 1.0, 1.0 }; variable in typeref:typename:GLfloat[4]
172 "DECLARE Diffuse; \n"
189 "MUL R3, Diffuse, R2; # diffuse attenuation\n"
238 NAMED_PARAMETER4FV(FragProg, "Diffuse", Diffuse);
260 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
H A Darbfplight.c18 static GLfloat Diffuse[4] = { 0.5, 0.5, 1.0, 1.0 }; variable in typeref:typename:GLfloat[4]
209 "PARAM Diffuse = state.material.diffuse; \n"
224 "MUL diffuseColor.xyz, Diffuse, dotProd.x; # diffuse attenuation\n"
230 "MOV result.color.w, Diffuse; \n"
336 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
H A Dgloss.c55 static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */ variable in typeref:typename:GLfloat[4]
99 glMaterialfv(GL_FRONT, GL_DIFFUSE, Diffuse);
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dlight.c116 if (TEST_EQ_4V(light->Diffuse, params))
119 COPY_4V( light->Diffuse, params );
336 COPY_4V( params, ctx->Light.Light[l].Diffuse );
388 params[0] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[0]);
389 params[1] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[1]);
390 params[2] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[2]);
391 params[3] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[3]);
662 SCALE_3V( light->_MatDiffuse[0], light->Diffuse,
672 SCALE_3V( light->_MatDiffuse[1], light->Diffuse,
1128 ASSIGN_4V( l->Diffuse, 1.
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dlight.c117 if (TEST_EQ_4V(lu->Diffuse, params))
120 COPY_4V( lu->Diffuse, params );
397 COPY_4V( params, ctx->Light.LightSource[l].Diffuse );
449 params[0] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[0]);
450 params[1] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[1]);
451 params[2] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[2]);
452 params[3] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[3]);
729 SCALE_3V( light->_MatDiffuse[0], lu->Diffuse,
740 SCALE_3V( light->_MatDiffuse[1], lu->Diffuse,
1214 ASSIGN_4V( lu->Diffuse, 1.
[all...]
/xsrc/external/mit/mesa-demos/dist/src/fp/
H A Dfp-tri.c181 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; local in function:Init
185 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
/xsrc/external/mit/mesa-demos/dist/src/vp/
H A Dvp-tris.c148 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; local in function:Init
152 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/
H A Dnine_dump.c291 "Diffuse: (%f %f %f %f)\n"
302 lit->Diffuse.r,lit->Diffuse.r,lit->Diffuse.g,lit->Diffuse.a,
316 "Diffuse: (%f %f %f %f)\n"
321 mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse
[all...]
H A Dnine_ff.c210 * CONST[20] MATERIAL.Diffuse
232 * CONST[33] LIGHT[0].Diffuse
1911 memcpy(&dst[20], &mtl->Diffuse, 4 * sizeof(float));
1932 memcpy(&dst[33 + l * 8].x, &light->Diffuse, sizeof(light->Diffuse));
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/
H A Dnine_dump.c291 "Diffuse: (%f %f %f %f)\n"
302 lit->Diffuse.r,lit->Diffuse.r,lit->Diffuse.g,lit->Diffuse.a,
316 "Diffuse: (%f %f %f %f)\n"
321 mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse
[all...]
H A Dnine_ff.c210 * CONST[20] MATERIAL.Diffuse
232 * CONST[33] LIGHT[0].Diffuse
1911 memcpy(&dst[20], &mtl->Diffuse, 4 * sizeof(float));
1932 memcpy(&dst[33 + l * 8].x, &light->Diffuse, sizeof(light->Diffuse));
/xsrc/external/mit/MesaLib.old/dist/src/mesa/x86/
H A Dgen_matypes.c209 OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/
H A Dnv20_state_tnl.c295 l->Diffuse :
H A Dnv10_state_tnl.c377 l->Diffuse :
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_tnl.c380 lu->Diffuse :
H A Dnv20_state_tnl.c298 lu->Diffuse :
/xsrc/external/mit/MesaLib.old/dist/src/mesa/program/
H A Dprog_statevars.c109 COPY_4V(value, ctx->Light.Light[ln].Diffuse);
192 value[i] = ctx->Light.Light[ln].Diffuse[i] *
/xsrc/external/mit/MesaLib.old/dist/include/D3D9/
H A Dd3d9types.h1620 D3DCOLORVALUE Diffuse; member in struct:_D3DLIGHT9
1646 D3DCOLORVALUE Diffuse; member in struct:_D3DMATERIAL9
/xsrc/external/mit/MesaLib/dist/include/D3D9/
H A Dd3d9types.h1620 D3DCOLORVALUE Diffuse; member in struct:_D3DLIGHT9
1646 D3DCOLORVALUE Diffuse; member in struct:_D3DMATERIAL9
/xsrc/external/mit/MesaLib/dist/src/mesa/program/
H A Dprog_statevars.c175 /* We want attr to access out of bounds into the following Diffuse
181 offsetof(struct gl_light_uniforms, Diffuse));
182 STATIC_ASSERT(offsetof(struct gl_light_uniforms, Diffuse) + 16 ==
202 * Diffuse and Specular fields. This is guaranteed to work
228 * Diffuse and Specular fields. This is guaranteed to work
254 * Diffuse and Specular fields. This is guaranteed to work
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/radeon/
H A Dradeon_state_init.c880 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/radeon/
H A Dradeon_state_init.c880 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, lu->Diffuse );

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