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  /xsrc/external/mit/mesa-demos/dist/src/trivial/
vp-tri-cb.c 18 "PARAM Diffuse = state.material.diffuse; \n"
19 "MOV result.color, Diffuse;\n"
23 const float Diffuse[4] = { 0.0, 1.0, 0.0, 1.0 };
24 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
vp-tri-cb-pos.c 24 "PARAM Diffuse = state.material.diffuse; \n"
27 "DP4 result.position.y, Diffuse, vertex.position;\n"
34 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 };
38 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
vp-tri-cb-tex.c 24 "PARAM Diffuse = state.material.diffuse; \n"
27 "DP4 result.position.y, Diffuse, vertex.position;\n"
34 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 };
38 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
  /xsrc/external/mit/mesa-demos/dist/src/demos/
fplight.c 17 static GLfloat Diffuse[4] = { 0.5, 0.5, 1.0, 1.0 };
172 "DECLARE Diffuse; \n"
189 "MUL R3, Diffuse, R2; # diffuse attenuation\n"
195 "ADD o[COLR], R3, R5; # add diffuse and specular colors\n"
238 NAMED_PARAMETER4FV(FragProg, "Diffuse", Diffuse);
260 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
arbfplight.c 18 static GLfloat Diffuse[4] = { 0.5, 0.5, 1.0, 1.0 };
209 "PARAM Diffuse = state.material.diffuse; \n"
224 "MUL diffuseColor.xyz, Diffuse, dotProd.x; # diffuse attenuation\n"
230 "MOV result.color.w, Diffuse; \n"
336 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
gloss.c 55 static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */
98 /* First pass: diffuse lighting with base texture */
99 glMaterialfv(GL_FRONT, GL_DIFFUSE, Diffuse);
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
light.c 117 if (TEST_EQ_4V(lu->Diffuse, params))
120 COPY_4V( lu->Diffuse, params );
397 COPY_4V( params, ctx->Light.LightSource[l].Diffuse );
449 params[0] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[0]);
450 params[1] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[1]);
451 params[2] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[2]);
452 params[3] = FLOAT_TO_INT(ctx->Light.LightSource[l].Diffuse[3]);
722 /* update material diffuse values */
729 SCALE_3V( light->_MatDiffuse[0], lu->Diffuse,
740 SCALE_3V( light->_MatDiffuse[1], lu->Diffuse,
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
light.c 116 if (TEST_EQ_4V(light->Diffuse, params))
119 COPY_4V( light->Diffuse, params );
336 COPY_4V( params, ctx->Light.Light[l].Diffuse );
388 params[0] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[0]);
389 params[1] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[1]);
390 params[2] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[2]);
391 params[3] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[3]);
656 /* update material diffuse values */
662 SCALE_3V( light->_MatDiffuse[0], light->Diffuse,
672 SCALE_3V( light->_MatDiffuse[1], light->Diffuse,
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/
nine_dump.c 244 case D3DTA_DIFFUSE: return "DIFFUSE";
291 "Diffuse: (%f %f %f %f)\n"
302 lit->Diffuse.r,lit->Diffuse.r,lit->Diffuse.g,lit->Diffuse.a,
316 "Diffuse: (%f %f %f %f)\n"
321 mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse.a
    [all...]
nine_ff.c 210 * CONST[20] MATERIAL.Diffuse
232 * CONST[33] LIGHT[0].Diffuse
774 * diffuse += light.diffuse * atten * nDotHit;
909 ureg_MAD(ureg, rD, cLColD, _X(tmp), ureg_src(rD)); /* accumulate diffuse */
928 * material.diffuse * diffuse +
1088 struct ureg_src vC[2]; /* DIFFUSE, SPECULAR */
1806 * that is, current is equal to diffuse (which is the case anyway,
1809 * because then if the resultarg is TEMP, then diffuse alpha is writte
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/
nine_dump.c 244 case D3DTA_DIFFUSE: return "DIFFUSE";
291 "Diffuse: (%f %f %f %f)\n"
302 lit->Diffuse.r,lit->Diffuse.r,lit->Diffuse.g,lit->Diffuse.a,
316 "Diffuse: (%f %f %f %f)\n"
321 mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse.a
    [all...]
nine_ff.c 210 * CONST[20] MATERIAL.Diffuse
232 * CONST[33] LIGHT[0].Diffuse
772 * diffuse += light.diffuse * atten * nDotHit;
907 ureg_MAD(ureg, rD, cLColD, _X(tmp), ureg_src(rD)); /* accumulate diffuse */
926 * material.diffuse * diffuse +
1086 struct ureg_src vC[2]; /* DIFFUSE, SPECULAR */
1804 * that is, current is equal to diffuse (which is the case anyway,
1807 * because then if the resultarg is TEMP, then diffuse alpha is writte
    [all...]
  /xsrc/external/mit/mesa-demos/dist/src/fp/
fp-tri.c 181 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 };
185 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
  /xsrc/external/mit/mesa-demos/dist/src/vp/
vp-tris.c 148 const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 };
152 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse);
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/x86/
gen_matypes.c 209 OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c 379 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ?
380 lu->Diffuse :
nv20_state_tnl.c 297 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ?
298 lu->Diffuse :
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c 376 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ?
377 l->Diffuse :
nv20_state_tnl.c 294 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ?
295 l->Diffuse :
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/program/
prog_statevars.c 109 COPY_4V(value, ctx->Light.Light[ln].Diffuse);
192 value[i] = ctx->Light.Light[ln].Diffuse[i] *
808 append(dst, ".diffuse");
  /xsrc/external/mit/MesaLib/dist/include/D3D9/
d3d9types.h 1620 D3DCOLORVALUE Diffuse;
1646 D3DCOLORVALUE Diffuse;
  /xsrc/external/mit/MesaLib.old/dist/include/D3D9/
d3d9types.h 1620 D3DCOLORVALUE Diffuse;
1646 D3DCOLORVALUE Diffuse;
  /xsrc/external/mit/MesaLib/dist/src/mesa/program/
prog_statevars.c 175 /* We want attr to access out of bounds into the following Diffuse
181 offsetof(struct gl_light_uniforms, Diffuse));
182 STATIC_ASSERT(offsetof(struct gl_light_uniforms, Diffuse) + 16 ==
202 * Diffuse and Specular fields. This is guaranteed to work
228 * Diffuse and Specular fields. This is guaranteed to work
254 * Diffuse and Specular fields. This is guaranteed to work
1061 append(dst, "diffuse");
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/radeon/
radeon_state_init.c 833 * it after that. Errors if DIFFUSE is missing.
880 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, lu->Diffuse );
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/radeon/
radeon_state_init.c 833 * it after that. Errors if DIFFUSE is missing.
880 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );

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