Searched refs:ambient (Results 1 - 25 of 29) sorted by relevance

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/xsrc/external/mit/mesa-demos/dist/src/redbook/
H A Dbezmesh.c74 GLfloat ambient[] = local in function:initlights
88 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Dteapots.c55 GLfloat ambient[] = local in function:myinit
67 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Ddof.c128 GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 }; local in function:myinit
138 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Dmaterial.c54 GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 }; local in function:myinit
63 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
76 * The spheres in the first row have materials with no ambient reflection.
77 * The second row has materials with significant ambient reflection.
78 * The third row has materials with colored ambient reflection.
105 * diffuse reflection only; no ambient or specular
118 * diffuse and specular reflection; low shininess; no ambient
131 * diffuse and specular reflection; high shininess; no ambient
144 * diffuse reflection; emission; no ambient or specular reflection
157 * ambient an
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/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dbackspecular.c11 static const float ambient[4] = { 0.2, 0.2, 0.2, 1 }; variable in typeref:typename:const float[4]
80 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient);
H A Dvpeval.c101 GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0};
110 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Darbvparray.c121 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:InitMaterials
136 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
141 glLightfv(GL_LIGHT1, GL_AMBIENT, ambient);
H A Ddrawbuffers2.c319 static const GLfloat ambient[4] = { 0.0, 0.0, 0.0, 0.0 }; local in function:SetupLighting
322 glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
323 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient);
H A Dvparray.c121 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:InitMaterials
136 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
141 glLightfv(GL_LIGHT1, GL_AMBIENT, ambient);
/xsrc/external/mit/mesa-demos/dist/src/samples/
H A Dfog.c128 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:Init
144 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Deval.c135 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:Init
160 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Dquad.c103 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:Init
126 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Dsphere.c682 float ambient[] = {0.0, 0.0, 0.0, 1.0}; local in function:Init
718 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
H A Dwave.c358 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:InitMaterials
373 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
/xsrc/external/mit/mesa-demos/dist/src/objviewer/
H A Dglm.h38 float ambient[4]; /* ambient component */ member in struct:_GLMmaterial
H A Dglmdraw.c91 model->materials[group->material].ambient);
391 "uniform vec4 ambient, diffuse, specular; \n"
415 " gl_FragColor = ambient * ambientLight + diffTerm + specTerm; \n"
446 mat->uAmbient = glGetUniformLocation(mat->prog, "ambient");
457 glUniform4fv(mat->uAmbient, 1, mat->ambient);
H A Dglm.c347 model->materials[i].ambient[0] = 0.2;
348 model->materials[i].ambient[1] = 0.2;
349 model->materials[i].ambient[2] = 0.2;
350 model->materials[i].ambient[3] = 0.0;
398 &model->materials[nummaterials].ambient[0],
399 &model->materials[nummaterials].ambient[1],
400 &model->materials[nummaterials].ambient[2]);
471 material->ambient[0], material->ambient[1], material->ambient[
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dffvertex_prog.c1169 struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); local in function:build_lighting
1200 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0);
1205 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1210 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1216 release_temp(p, ambient);
1224 struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); local in function:build_lighting
1261 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0);
1265 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/
1269 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
1279 release_temp(p, ambient);
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/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dffvertex_prog.c1232 struct ureg ambient = lightprod_front[i][0]; local in function:build_lighting
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0);
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
1279 release_temp(p, ambient);
1299 struct ureg ambient = lightprod_back[i][0]; local in function:build_lighting
1336 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0);
1340 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/
1344 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
1354 release_temp(p, ambient);
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/xsrc/external/mit/xf86-video-vmware/dist/vmwgfx/
H A Dsvga3d_reg.h1221 float ambient[4]; member in struct:__anon70b0d8604408
1530 float ambient[4]; member in struct:__anon70b0d8605b08
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h427 float ambient[4]; member in struct:__anonc6e2a0b50a08
935 float ambient[4]; member in struct:__anonc6e2a0b52708
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c470 _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]);
471 _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]);
472 _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]);
473 _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]);
522 _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c470 _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]);
471 _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]);
472 _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]);
473 _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]);
522 _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h461 float ambient[4]; member in struct:__anon2dcb6c680a08
969 float ambient[4]; member in struct:__anon2dcb6c682708
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Disosurf.c598 static float ambient[] = {0.1, 0.1, 0.1, 1.0}; local in function:InitMaterials
613 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
618 glLightfv(GL_LIGHT1, GL_AMBIENT, ambient);

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