Searched refs:precompile (Results 1 - 24 of 24) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/iris/
H A Diris_screen.h61 bool precompile; member in struct:iris_screen
H A Diris_program.c1514 if (screen->precompile) {
1535 if (screen->precompile) {
1565 if (screen->precompile) {
1590 if (screen->precompile) {
1620 if (screen->precompile) {
1657 if (screen->precompile) {
H A Diris_screen.c595 screen->precompile = env_var_as_boolean("shader_precompile", true);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/crocus/
H A Dcrocus_screen.h194 bool precompile; member in struct:crocus_screen
H A Dcrocus_screen.c793 screen->precompile = env_var_as_boolean("shader_precompile", true);
H A Dcrocus_program.c2745 if (screen->precompile) {
2765 if (screen->precompile) {
2800 if (screen->precompile) {
2828 if (screen->precompile) {
2859 if (screen->precompile) {
2904 if (screen->precompile) {
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/
H A Diris_screen.h173 bool precompile; member in struct:iris_screen
H A Diris_screen.c823 screen->precompile = env_var_as_boolean("shader_precompile", true);
H A Diris_program.c1210 if (screen->precompile) {
1212 * variant in the list (most likely the precompile variant), and
2509 if (screen->precompile) {
2679 if (screen->precompile) {
2933 /* Threaded compilation is only used for the precompile. If precompile is
2936 if (!screen->precompile)
2941 /* When precompile is enabled, the first entry is the precompile variant.
2942 * Check the ready fence of the precompile varian
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
H A Dbrw_link.cpp374 if (brw->precompile && !brw_shader_precompile(ctx, shProg))
H A Dbrw_context.h801 bool precompile; member in struct:brw_context
H A Dbrw_context.c880 brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile");
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
H A Dbrw_link.cpp381 if (brw->precompile && !brw_shader_precompile(ctx, shProg))
H A Dbrw_context.h806 bool precompile; member in struct:brw_context
H A Dbrw_context.c914 brw->precompile = driQueryOptionb(&brw->screen->optionCache, "shader_precompile");
/xsrc/external/mit/MesaLib/dist/docs/drivers/
H A Dlima.rst83 ``precompile``
84 precompile shaders for shader-db
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D11.0.3.rst114 - radeonsi: handle shader precompile failures
H A D21.1.0.rst1789 - mesa/st: Always precompile the first shader variant.
1860 - mesa/st: Fix precompile misses on compat GL VSes writing to color outputs.
3075 - iris: Use different shader uploaders for precompile vs. draw time
5466 - lima: add precompile debug flag
H A D20.0.0.rst358 - panfrost: Add PAN_MESA_DEBUG=precompile for shader-db
359 - panfrost: Let precompile imply shaderdb
H A D19.0.0.rst790 - v3d: Add a "precompile" debug flag for shader-db.
H A D19.1.0.rst1367 - v3d: Fix precompile of FRAG_RESULT_DATA1 and higher outputs.
H A D20.1.0.rst3725 - freedreno/ir3: also precompile compute shaders for shaderdb
/xsrc/external/mit/MesaLib/dist/docs/
H A Denvvars.rst930 ``precompile``
/xsrc/external/mit/MesaLib/dist/
H A D.pick_status.json[all...]

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