| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_context.c | 36 #include "vc4_context.h" 42 struct vc4_context *vc4 = vc4_context(pctx); 54 struct vc4_context *vc4 = vc4_context(pctx); 90 struct vc4_context *vc4 = vc4_context(pctx); 101 struct vc4_context *vc4 = vc4_context(pctx); 119 struct vc4_context *vc [all...] |
| H A D | vc4_context.h | 304 struct vc4_context { struct 435 static inline struct vc4_context * 436 vc4_context(struct pipe_context *pcontext) function in typeref:struct:vc4_context * 438 return (struct vc4_context *)pcontext; 481 void vc4_write_uniforms(struct vc4_context *vc4, 487 int vc4_job_init(struct vc4_context *vc4); 488 int vc4_fence_context_init(struct vc4_context *vc4); 489 struct vc4_job *vc4_get_job(struct vc4_context *vc4, 492 struct vc4_job *vc4_get_job_for_fbo(struct vc4_context *vc4); 494 void vc4_job_submit(struct vc4_context *vc [all...] |
| H A D | vc4_state.c | 32 #include "vc4_context.h" 54 struct vc4_context *vc4 = vc4_context(pctx); 65 struct vc4_context *vc4 = vc4_context(pctx); 74 struct vc4_context *vc4 = vc4_context(pctx); 82 struct vc4_context *vc4 = vc4_context(pctx); 285 struct vc4_context *vc [all...] |
| H A D | vc4_fence.c | 44 #include "vc4_context.h" 110 struct vc4_context *vc4 = vc4_context(pctx); 122 struct vc4_context *vc4 = vc4_context(pctx); 138 vc4_fence_context_init(struct vc4_context *vc4)
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| H A D | vc4_query.c | 32 #include "vc4_context.h" 169 struct vc4_context *ctx = vc4_context(pctx); 191 struct vc4_context *ctx = vc4_context(pctx); 233 struct vc4_context *ctx = vc4_context(pctx); 253 struct vc4_context *ctx = vc4_context(pctx);
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| H A D | vc4_blit.c | 28 #include "vc4_context.h" 54 struct vc4_context *vc4 = vc4_context(pctx); 166 vc4_blitter_save(struct vc4_context *vc4) 191 struct vc4_context *vc4 = vc4_context(pctx); 227 struct vc4_context *vc4 = vc4_context(pctx); 318 struct vc4_context *vc4 = vc4_context(pct [all...] |
| H A D | vc4_draw.c | 33 #include "vc4_context.h" 53 /* Nothing for rcl -- that's covered by vc4_context.c */ 76 vc4_start_draw(struct vc4_context *vc4) 117 struct vc4_context *vc4 = vc4_context(pctx); 133 vc4_emit_gl_shader_state(struct vc4_context *vc4, 280 struct vc4_context *vc4 = vc4_context(pctx); 305 struct vc4_context *vc4 = vc4_context(pct [all...] |
| H A D | vc4_emit.c | 24 #include "vc4_context.h" 29 struct vc4_context *vc4 = vc4_context(pctx);
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| H A D | vc4_job.c | 31 #include "vc4_context.h" 35 vc4_job_free(struct vc4_context *vc4, struct vc4_job *job) 75 vc4_job_create(struct vc4_context *vc4) 99 vc4_flush_jobs_writing_resource(struct vc4_context *vc4, 111 vc4_flush_jobs_reading_resource(struct vc4_context *vc4, 167 vc4_get_job(struct vc4_context *vc4, 226 vc4_get_job_for_fbo(struct vc4_context *vc4) 370 vc4_job_submit(struct vc4_context *vc4, struct vc4_job *job) 539 vc4_job_init(struct vc4_context *vc4)
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| H A D | vc4_bufmgr.h | 32 struct vc4_context;
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| H A D | vc4_resource.c | 37 #include "vc4_context.h" 76 struct vc4_context *vc4 = vc4_context(pctx); 105 struct vc4_context *vc4 = vc4_context(pctx); 1029 struct vc4_context *vc4 = vc4_context(pctx); 1100 struct vc4_context *vc4 = vc4_context(pctx);
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| H A D | vc4_program.c | 39 #include "vc4_context.h" 2222 vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage, 2432 struct vc4_context *vc4 = vc4_context(pctx); 2511 vc4_setup_compiled_fs_inputs(struct vc4_context *vc4, struct vc4_compile *c, 2576 vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage, 2658 vc4_setup_shared_key(struct vc4_context *vc4, struct vc4_key *key, 2693 vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode) 2766 vc4_update_compiled_vs(struct vc4_context *vc4, uint8_t prim_mode) 2811 vc4_update_compiled_shaders(struct vc4_context *vc [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_context.h | 304 struct vc4_context { struct 437 static inline struct vc4_context * 438 vc4_context(struct pipe_context *pcontext) function in typeref:struct:vc4_context * 440 return (struct vc4_context *)pcontext; 483 void vc4_write_uniforms(struct vc4_context *vc4, 489 int vc4_job_init(struct vc4_context *vc4); 490 int vc4_fence_context_init(struct vc4_context *vc4); 491 struct vc4_job *vc4_get_job(struct vc4_context *vc4, 494 struct vc4_job *vc4_get_job_for_fbo(struct vc4_context *vc4); 496 void vc4_job_submit(struct vc4_context *vc [all...] |
| H A D | vc4_state.c | 32 #include "vc4_context.h" 54 struct vc4_context *vc4 = vc4_context(pctx); 65 struct vc4_context *vc4 = vc4_context(pctx); 74 struct vc4_context *vc4 = vc4_context(pctx); 82 struct vc4_context *vc4 = vc4_context(pctx); 285 struct vc4_context *vc [all...] |
| H A D | vc4_context.c | 37 #include "vc4_context.h" 43 struct vc4_context *vc4 = vc4_context(pctx); 55 struct vc4_context *vc4 = vc4_context(pctx); 91 struct vc4_context *vc4 = vc4_context(pctx); 102 struct vc4_context *vc4 = vc4_context(pctx); 120 struct vc4_context *vc [all...] |
| H A D | vc4_fence.c | 43 #include "vc4_context.h" 109 struct vc4_context *vc4 = vc4_context(pctx); 121 struct vc4_context *vc4 = vc4_context(pctx); 137 vc4_fence_context_init(struct vc4_context *vc4)
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| H A D | vc4_query.c | 32 #include "vc4_context.h" 169 struct vc4_context *ctx = vc4_context(pctx); 191 struct vc4_context *ctx = vc4_context(pctx); 233 struct vc4_context *ctx = vc4_context(pctx); 253 struct vc4_context *ctx = vc4_context(pctx);
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| H A D | Makefile.sources | 15 vc4_context.c \ 16 vc4_context.h \
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| H A D | vc4_blit.c | 28 #include "vc4_context.h" 54 struct vc4_context *vc4 = vc4_context(pctx); 166 vc4_blitter_save(struct vc4_context *vc4) 189 struct vc4_context *vc4 = vc4_context(pctx); 226 struct vc4_context *vc4 = vc4_context(pctx); 319 struct vc4_context *vc4 = vc4_context(pct [all...] |
| H A D | vc4_draw.c | 32 #include "vc4_context.h" 52 /* Nothing for rcl -- that's covered by vc4_context.c */ 75 vc4_start_draw(struct vc4_context *vc4) 116 struct vc4_context *vc4 = vc4_context(pctx); 132 vc4_emit_gl_shader_state(struct vc4_context *vc4, 277 struct vc4_context *vc4 = vc4_context(pctx); 290 struct vc4_context *vc4 = vc4_context(pct [all...] |
| H A D | vc4_emit.c | 24 #include "vc4_context.h" 29 struct vc4_context *vc4 = vc4_context(pctx);
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| H A D | vc4_job.c | 31 #include "vc4_context.h" 35 vc4_job_free(struct vc4_context *vc4, struct vc4_job *job) 75 vc4_job_create(struct vc4_context *vc4) 99 vc4_flush_jobs_writing_resource(struct vc4_context *vc4, 111 vc4_flush_jobs_reading_resource(struct vc4_context *vc4, 167 vc4_get_job(struct vc4_context *vc4, 226 vc4_get_job_for_fbo(struct vc4_context *vc4) 370 vc4_job_submit(struct vc4_context *vc4, struct vc4_job *job) 539 vc4_job_init(struct vc4_context *vc4)
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| H A D | vc4_bufmgr.h | 32 struct vc4_context;
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| H A D | vc4_resource.c | 38 #include "vc4_context.h" 77 struct vc4_context *vc4 = vc4_context(pctx); 106 struct vc4_context *vc4 = vc4_context(pctx); 1004 struct vc4_context *vc4 = vc4_context(pctx); 1075 struct vc4_context *vc4 = vc4_context(pctx);
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| H A D | vc4_program.c | 38 #include "vc4_context.h" 2204 vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage, 2411 struct vc4_context *vc4 = vc4_context(pctx); 2486 vc4_setup_compiled_fs_inputs(struct vc4_context *vc4, struct vc4_compile *c, 2551 vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage, 2633 vc4_setup_shared_key(struct vc4_context *vc4, struct vc4_key *key, 2668 vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode) 2746 vc4_update_compiled_vs(struct vc4_context *vc4, uint8_t prim_mode) 2792 vc4_update_compiled_shaders(struct vc4_context *vc [all...] |