| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| st_nir_builtins.c | 37 bool is_scalar = local 50 if (is_scalar) { 58 st_nir_opts(nir, is_scalar);
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| st_glsl_to_nir.cpp | 356 bool is_scalar = screen->get_shader_param(screen, type, PIPE_SHADER_CAP_SCALAR_ISA); local 409 if (is_scalar) { 415 st_nir_opts(nir, is_scalar); 442 st_nir_opts(nir, is_scalar); 747 bool is_scalar[MESA_SHADER_STAGES]; local 757 is_scalar[i] = screen->get_shader_param(screen, type, 763 if (is_scalar[i]) { 781 is_scalar[i]);
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| st_program.c | 432 const bool is_scalar = local 449 st_nir_opts(nir, is_scalar);
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/ |
| brw_compiler.c | 165 bool is_scalar = compiler->scalar_stage[i]; local 167 compiler->glsl_compiler_options[i].EmitNoIndirectOutput = is_scalar; 168 compiler->glsl_compiler_options[i].EmitNoIndirectTemp = is_scalar; 169 compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar; 173 if (is_scalar) {
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| brw_vec4_tcs.cpp | 387 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_CTRL]; local 400 nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar); 407 nir = brw_postprocess_nir(nir, compiler, is_scalar); 409 if (is_scalar) 461 if (is_scalar) {
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| brw_shader.cpp | 1238 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_EVAL]; local 1244 nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar); 1247 nir = brw_postprocess_nir(nir, compiler, is_scalar); 1321 if (is_scalar) {
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| brw_vec4_gs_visitor.cpp | 627 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_GEOMETRY]; local 642 shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, is_scalar); 645 shader = brw_postprocess_nir(shader, compiler, is_scalar); 851 if (is_scalar) {
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| brw_nir.c | 535 bool is_scalar, bool allow_copies) 558 if (is_scalar) { 564 if (is_scalar) { 590 const bool is_vec4_tessellation = !is_scalar && 666 * it is not at all generator-specific except for the is_scalar flag. Even 667 * there, it is safe to call with is_scalar = false for a shader that is 669 * is_scalar = true to scalarize everything prior to code gen. 678 const bool is_scalar = compiler->scalar_stage[nir->info.stage]; local 680 if (is_scalar) { 712 nir = brw_nir_optimize(nir, compiler, is_scalar, true) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/intel/compiler/ |
| brw_compiler.c | 169 bool is_scalar = compiler->scalar_stage[i]; local 170 compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar; 174 if (is_scalar) {
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| brw_shader.h | 136 const bool is_scalar = compiler->scalar_stage[stage]; local 146 if (!is_scalar) 155 if (is_scalar && stage != MESA_SHADER_TESS_CTRL) 168 if (is_scalar && devinfo->verx10 <= 70)
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| brw_vec4_gs_visitor.cpp | 599 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_GEOMETRY]; local 617 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); 620 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, 822 if (is_scalar) {
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| brw_vec4_tcs.cpp | 370 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_CTRL]; local 386 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); 393 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, 414 unsigned verts_per_thread = is_scalar ? 8 : 2; 460 if (is_scalar) {
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| brw_shader.cpp | 1342 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_EVAL]; local 1351 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); 1354 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, 1423 if (is_scalar) {
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| brw_nir.c | 525 bool is_scalar, bool allow_copies) 550 if (is_scalar) { 558 if (is_scalar) { 584 const bool is_vec4_tessellation = !is_scalar && 753 * it is not at all generator-specific except for the is_scalar flag. Even 754 * there, it is safe to call with is_scalar = false for a shader that is 756 * is_scalar = true to scalarize everything prior to code gen. 765 const bool is_scalar = compiler->scalar_stage[nir->info.stage]; local 769 if (is_scalar) { 805 brw_nir_optimize(nir, compiler, is_scalar, true) [all...] |
| brw_vec4_nir.cpp | 1004 bool is_scalar = true; local 1013 is_scalar = false; 1018 if (is_scalar) {
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| brw_vec4.cpp | 55 if (type && (type->is_scalar() || type->is_vector() || type->is_matrix())) 2900 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_VERTEX]; local 2901 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); 2910 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, 2959 if (is_scalar) 2986 if (is_scalar) {
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| glsl_types.h | 717 bool is_scalar() const function in struct:glsl_type
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| glsl_types.h | 547 bool is_scalar() const function in struct:glsl_type
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