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    Searched defs:is_scalar (Results 1 - 18 of 18) sorted by relevancy

  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_nir_builtins.c 37 bool is_scalar = local
50 if (is_scalar) {
58 st_nir_opts(nir, is_scalar);
st_glsl_to_nir.cpp 356 bool is_scalar = screen->get_shader_param(screen, type, PIPE_SHADER_CAP_SCALAR_ISA); local
409 if (is_scalar) {
415 st_nir_opts(nir, is_scalar);
442 st_nir_opts(nir, is_scalar);
747 bool is_scalar[MESA_SHADER_STAGES]; local
757 is_scalar[i] = screen->get_shader_param(screen, type,
763 if (is_scalar[i]) {
781 is_scalar[i]);
st_program.c 432 const bool is_scalar = local
449 st_nir_opts(nir, is_scalar);
  /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/
brw_compiler.c 165 bool is_scalar = compiler->scalar_stage[i]; local
167 compiler->glsl_compiler_options[i].EmitNoIndirectOutput = is_scalar;
168 compiler->glsl_compiler_options[i].EmitNoIndirectTemp = is_scalar;
169 compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar;
173 if (is_scalar) {
brw_vec4_tcs.cpp 387 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_CTRL]; local
400 nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar);
407 nir = brw_postprocess_nir(nir, compiler, is_scalar);
409 if (is_scalar)
461 if (is_scalar) {
brw_shader.cpp 1238 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_EVAL]; local
1244 nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar);
1247 nir = brw_postprocess_nir(nir, compiler, is_scalar);
1321 if (is_scalar) {
brw_vec4_gs_visitor.cpp 627 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_GEOMETRY]; local
642 shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, is_scalar);
645 shader = brw_postprocess_nir(shader, compiler, is_scalar);
851 if (is_scalar) {
brw_nir.c 535 bool is_scalar, bool allow_copies)
558 if (is_scalar) {
564 if (is_scalar) {
590 const bool is_vec4_tessellation = !is_scalar &&
666 * it is not at all generator-specific except for the is_scalar flag. Even
667 * there, it is safe to call with is_scalar = false for a shader that is
669 * is_scalar = true to scalarize everything prior to code gen.
678 const bool is_scalar = compiler->scalar_stage[nir->info.stage]; local
680 if (is_scalar) {
712 nir = brw_nir_optimize(nir, compiler, is_scalar, true)
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/intel/compiler/
brw_compiler.c 169 bool is_scalar = compiler->scalar_stage[i]; local
170 compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar;
174 if (is_scalar) {
brw_shader.h 136 const bool is_scalar = compiler->scalar_stage[stage]; local
146 if (!is_scalar)
155 if (is_scalar && stage != MESA_SHADER_TESS_CTRL)
168 if (is_scalar && devinfo->verx10 <= 70)
brw_vec4_gs_visitor.cpp 599 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_GEOMETRY]; local
617 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar);
620 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled,
822 if (is_scalar) {
brw_vec4_tcs.cpp 370 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_CTRL]; local
386 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar);
393 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled,
414 unsigned verts_per_thread = is_scalar ? 8 : 2;
460 if (is_scalar) {
brw_shader.cpp 1342 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_TESS_EVAL]; local
1351 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar);
1354 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled,
1423 if (is_scalar) {
brw_nir.c 525 bool is_scalar, bool allow_copies)
550 if (is_scalar) {
558 if (is_scalar) {
584 const bool is_vec4_tessellation = !is_scalar &&
753 * it is not at all generator-specific except for the is_scalar flag. Even
754 * there, it is safe to call with is_scalar = false for a shader that is
756 * is_scalar = true to scalarize everything prior to code gen.
765 const bool is_scalar = compiler->scalar_stage[nir->info.stage]; local
769 if (is_scalar) {
805 brw_nir_optimize(nir, compiler, is_scalar, true)
    [all...]
brw_vec4_nir.cpp 1004 bool is_scalar = true; local
1013 is_scalar = false;
1018 if (is_scalar) {
brw_vec4.cpp 55 if (type && (type->is_scalar() || type->is_vector() || type->is_matrix()))
2900 const bool is_scalar = compiler->scalar_stage[MESA_SHADER_VERTEX]; local
2901 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar);
2910 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled,
2959 if (is_scalar)
2986 if (is_scalar) {
  /xsrc/external/mit/MesaLib/dist/src/compiler/
glsl_types.h 717 bool is_scalar() const function in struct:glsl_type
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
glsl_types.h 547 bool is_scalar() const function in struct:glsl_type

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