Searched refs:GL_FLOAT_VEC2 (Results 1 - 20 of 20) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/glsl/
H A Dbrick.c31 { "BrickSize", 1, GL_FLOAT_VEC2, { 1.0, 0.3, 0, 0 }, -1 },
32 { "BrickPct", 1, GL_FLOAT_VEC2, { 0.9, 0.8, 0, 0 }, -1 },
H A Dshtest.c454 { "GL_FLOAT_VEC2", GL_FLOAT_VEC2 },
/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dshader_api.c140 test_uniform_size_type1("vec2", GL_FLOAT_VEC2, "[0]");
197 test_attrib_size_type1("vec2", GL_FLOAT_VEC2, "[0]");
/xsrc/external/mit/mesa-demos/dist/src/util/
H A Dshaderutil.c330 case GL_FLOAT_VEC2:
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dopt_dead_builtin_varyings.cpp113 var->type->gl_type != GL_FLOAT_VEC2 &&
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dopt_dead_builtin_varyings.cpp113 var->type->gl_type != GL_FLOAT_VEC2 &&
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dshader_query.cpp71 return GL_FLOAT_VEC2;
/xsrc/external/mit/MesaLib.old/dist/include/GLES2/
H A Dgl2.h314 #define GL_FLOAT_VEC2 0x8B50 macro
/xsrc/external/mit/MesaLib/dist/include/GLES2/
H A Dgl2.h314 #define GL_FLOAT_VEC2 0x8B50 macro
/xsrc/external/mit/MesaLib.old/dist/include/GLES3/
H A Dgl3.h314 #define GL_FLOAT_VEC2 0x8B50 macro
H A Dgl31.h316 #define GL_FLOAT_VEC2 0x8B50 macro
H A Dgl32.h316 #define GL_FLOAT_VEC2 0x8B50 macro
/xsrc/external/mit/MesaLib/dist/include/GLES3/
H A Dgl3.h314 #define GL_FLOAT_VEC2 0x8B50 macro
H A Dgl31.h314 #define GL_FLOAT_VEC2 0x8B50 macro
H A Dgl32.h314 #define GL_FLOAT_VEC2 0x8B50 macro
/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dglcorearb.h736 #define GL_FLOAT_VEC2 0x8B50 macro
H A Dglext.h606 #define GL_FLOAT_VEC2 0x8B50 macro
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h736 #define GL_FLOAT_VEC2 0x8B50 macro
H A Dglext.h607 #define GL_FLOAT_VEC2 0x8B50 macro
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h4600 #define GL_FLOAT_VEC2 0x8B50 macro
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