Searched refs:ustride (Results 1 - 25 of 42) sorted by relevance

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/xsrc/external/mit/glu/dist/src/libnurbs/interface/
H A DbezierEval.h41 void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]);
43 void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]);
45 void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]);
H A Dincurveeval.cc94 int ustride,
124 temp_em->ustride = ustride;
131 ctlpoints += ustride;
90 inMap1f(int which,int k,REAL ulower,REAL uupper,int ustride,int uorder,REAL * ctlpoints) argument
H A DbezierEval.cc173 * sum[i:0,uorder-1][j:0,vorder-1] { ctlpoints[i*ustride+j*vstride] * B(i)*B(j)
176 void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) argument
183 bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]);
192 void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) argument
194 bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret);
202 void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]) argument
207 bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU);
208 bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV);
222 bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val);
H A DbezierPatchMesh.h74 bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array);
79 void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints);
H A DbezierPatchMesh.cc100 bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array) argument
128 ret->bpatch->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k];
183 void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints) argument
187 bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
190 bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4,ustride, vstride, ctlpoints );
193 bpm->bpatch_normal = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
196 bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints);
199 bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints);
202 bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints);
205 bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 2, ustride, vstrid
490 int ustride = dimension * vorder; local in function:bezierPatchMeshEval
[all...]
H A Dglcurveval.h60 int ustride; member in struct:curveEvalMachine
119 int ustride,
H A DbezierPatch.h73 bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints);
H A Dinsurfeval.cc252 int ustride = bpm->bpatch->dimension * bpm->bpatch->vorder; local in function:OpenGLSurfaceEvaluator::inBPMEval
258 ustride,
447 int ustride,
470 global_ev_ustride = ustride;
486 ctlPoints += ustride - vstride * vorder;
1543 int ustride,
1580 temp_em->ustride = ustride;
1596 ctlPoints += ustride - vstride * vorder;
1831 int ustride; local in function:OpenGLSurfaceEvaluator::inBPMEvalEM
444 inMap2f(int k,REAL ulower,REAL uupper,int ustride,int uorder,REAL vlower,REAL vupper,int vstride,int vorder,REAL * ctlPoints) argument
1540 inMap2fEM(int which,int k,REAL ulower,REAL uupper,int ustride,int uorder,REAL vlower,REAL vupper,int vstride,int vorder,REAL * ctlPoints) argument
[all...]
H A DbezierPatch.cc71 bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension, int ustride, int vstride, float* ctlpoints) argument
91 ret->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k];
H A Dglsurfeval.h69 int ustride; member in struct:surfEvalMachine
288 int ustride,
366 int ustride,
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Deval.h48 GLint ustride, GLint uorder,
52 GLint ustride, GLint uorder,
56 GLint ustride, GLint uorder,
61 GLint ustride, GLint uorder,
80 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
85 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
H A Deval.c156 GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, argument
168 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
180 GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, argument
192 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
212 GLint ustride, GLint uorder,
238 uinc = ustride - vorder*vstride;
255 GLint ustride, GLint uorder,
281 uinc = ustride - vorder*vstride;
304 map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, argument
333 if (ustride <
211 _mesa_copy_map_points2f(GLenum target,GLint ustride,GLint uorder,GLint vstride,GLint vorder,const GLfloat * points) argument
254 _mesa_copy_map_points2d(GLenum target,GLint ustride,GLint uorder,GLint vstride,GLint vorder,const GLdouble * points) argument
385 map2(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLvoid * points,GLenum type) argument
467 _mesa_Map2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat * points) argument
478 _mesa_Map2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble * points) argument
[all...]
H A Ddlist.c3223 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
3232 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
3240 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
3248 u1, u2, ustride, uorder,
3256 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
3265 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
3273 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
3280 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
9575 GLint ustride = _mesa_evaluator_components(target); local in function:execute_list
9579 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorde
3222 save_Map2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble * points) argument
3255 save_Map2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat * points) argument
9590 GLint ustride = n[6].i; local in function:execute_list
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Deval.h48 GLint ustride, GLint uorder,
52 GLint ustride, GLint uorder,
56 GLint ustride, GLint uorder,
61 GLint ustride, GLint uorder,
80 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
85 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
H A Deval.c155 GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, argument
167 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
179 GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, argument
191 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
211 GLint ustride, GLint uorder,
237 uinc = ustride - vorder*vstride;
254 GLint ustride, GLint uorder,
280 uinc = ustride - vorder*vstride;
303 map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, argument
332 if (ustride <
210 _mesa_copy_map_points2f(GLenum target,GLint ustride,GLint uorder,GLint vstride,GLint vorder,const GLfloat * points) argument
253 _mesa_copy_map_points2d(GLenum target,GLint ustride,GLint uorder,GLint vstride,GLint vorder,const GLdouble * points) argument
385 map2(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLvoid * points,GLenum type) argument
468 _mesa_Map2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat * points) argument
479 _mesa_Map2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble * points) argument
[all...]
/xsrc/external/mit/xorg-server.old/dist/glx/
H A Drender2.c63 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDisp_Map2f
77 ustride = vorder * k;
80 CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) );
128 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDisp_Map2d
153 ustride = vorder * k;
170 CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) );
H A Drender2swap.c79 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDispSwap_Map2f
104 ustride = vorder * k;
115 CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) );
165 GLint uorder, vorder, ustride, vstride, k, compsize; local in function:__glXDispSwap_Map2d
194 ustride = vorder * k;
211 CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) );
/xsrc/external/mit/xorg-server/dist/glx/
H A Drender2.c60 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDisp_Map2f
74 ustride = vorder * k;
77 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
130 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDisp_Map2d
157 ustride = vorder * k;
175 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
H A Drender2swap.c78 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDispSwap_Map2f
104 ustride = vorder * k;
116 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
171 GLint uorder, vorder, ustride, vstride, k, compsize; local in function:__glXDispSwap_Map2d
202 ustride = vorder * k;
220 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
/xsrc/external/mit/glu/dist/src/libnurbs/internals/
H A Dmapdesc.cc356 REAL *pts, int uorder, int ustride, int vorder, int vstride )
365 for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) {
393 Mapdesc::cullCheck( REAL *pts, int uorder, int ustride, int vorder, int vstride ) argument
399 for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) {
485 int uorder, int ustride,
489 xformMat( cmat, pts, uorder, ustride, vorder, vstride, cp, outustride, outvstride );
500 int uorder, int ustride,
504 xformMat( smat, pts, uorder, ustride, vorde
355 xformAndCullCheck(REAL * pts,int uorder,int ustride,int vorder,int vstride) argument
484 xformCulling(REAL * pts,int uorder,int ustride,int vorder,int vstride,REAL * cp,int outustride,int outvstride) argument
499 xformSampling(REAL * pts,int uorder,int ustride,int vorder,int vstride,REAL * sp,int outustride,int outvstride) argument
508 xformBounding(REAL * pts,int uorder,int ustride,int vorder,int vstride,REAL * sp,int outustride,int outvstride) argument
541 xformMat(Maxmatrix mat,REAL * pts,int uorder,int ustride,int vorder,int vstride,REAL * cp,int outustride,int outvstride) argument
[all...]
H A Dbackend.cc108 long ustride, /* distance to next point in u direction */
117 surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts );
105 surfpts(long type,REAL * pts,long ustride,long vstride,int uorder,int vorder,REAL ulo,REAL uhi,REAL vlo,REAL vhi) argument
/xsrc/external/mit/xorg-server.old/dist/hw/dmx/glxProxy/
H A Drender2swap.c98 GLint uorder, vorder, ustride, vstride, k; local in function:__glXDispSwap_Map2f
123 ustride = vorder * k;
182 GLint uorder, vorder, ustride, vstride, k, compsize; local in function:__glXDispSwap_Map2d
211 ustride = vorder * k;
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/wgl/
H A Dgldrv.h256 void (APIENTRY *glMap2d )( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
257 void (APIENTRY *glMap2f )( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
/xsrc/external/mit/MesaLib.old/src/mapi/glapi/
H A Dindirect.h290 extern _X_HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
291 extern _X_HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dindirect.h290 extern _X_HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
291 extern _X_HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

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