| /xsrc/external/mit/mesa-demos/dist/src/glsl/ |
| H A D | toyball.c | 27 { "LightDir", 1, GL_FLOAT_VEC4, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, 28 { "HVector", 1, GL_FLOAT_VEC4, { 0.32506, 0.32506, 0.88808, 0.0 }, -1 }, 29 { "BallCenter", 1, GL_FLOAT_VEC4, { 0.0, 0.0, 0.0, 1.0 }, -1 }, 30 { "SpecularColor", 1, GL_FLOAT_VEC4, { 0.4, 0.4, 0.4, 60.0 }, -1 }, 31 { "Red", 1, GL_FLOAT_VEC4, { 0.6, 0.0, 0.0, 1.0 }, -1 }, 32 { "Blue", 1, GL_FLOAT_VEC4, { 0.0, 0.3, 0.6, 1.0 }, -1 }, 33 { "Yellow", 1, GL_FLOAT_VEC4, { 0.6, 0.5, 0.0, 1.0 }, -1 }, 34 { "HalfSpace0", 1, GL_FLOAT_VEC4, { 1.0, 0.0, 0.0, 0.2 }, -1 }, 35 { "HalfSpace1", 1, GL_FLOAT_VEC4, { 0.309016994, 0.951056516, 0.0, 0.2 }, -1 }, 36 { "HalfSpace2", 1, GL_FLOAT_VEC4, { [all...] |
| H A D | noise.c | 38 { "Scale", 1, GL_FLOAT_VEC4, { 0.5, 0.4, 0.0, 0}, -1 }, 39 { "Bias", 1, GL_FLOAT_VEC4, { 0.5, 0.3, 0.0, 0}, -1 },
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| H A D | simplex-noise.c | 36 { "pParam", 1, GL_FLOAT_VEC4, { 17*17, 3, 2, 3 }, -1 },
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| H A D | shtest.c | 23 * uniform GL_FLOAT_VEC4 v1 1.0 0.5 0.2 0.3 456 { "GL_FLOAT_VEC4", GL_FLOAT_VEC4 },
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| /xsrc/external/mit/mesa-demos/dist/src/perf/ |
| H A D | glslstateschange.c | 43 { "UniV1", 1, GL_FLOAT_VEC4, { 0.8, 0.2, 0.2, 0 }, -1 }, 44 { "UniV2", 1, GL_FLOAT_VEC4, { 0.6, 0.6, 0.6, 0 }, -1 }, 50 { "UniV1", 1, GL_FLOAT_VEC4, { 0.8, 0.2, 0.2, 0 }, -1 }, 51 { "UniV2", 1, GL_FLOAT_VEC4, { 0.6, 0.6, 0.6, 0 }, -1 },
|
| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | shader_api.c | 142 test_uniform_size_type1("vec4", GL_FLOAT_VEC4, "[0]"); 199 test_attrib_size_type1("vec4", GL_FLOAT_VEC4, "[0]");
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| /xsrc/external/mit/mesa-demos/dist/src/util/ |
| H A D | shaderutil.c | 336 case GL_FLOAT_VEC4:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | opt_dead_builtin_varyings.cpp | 115 var->type->gl_type != GL_FLOAT_VEC4)
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | opt_dead_builtin_varyings.cpp | 115 var->type->gl_type != GL_FLOAT_VEC4)
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | shader_query.cpp | 75 return GL_FLOAT_VEC4;
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| /xsrc/external/mit/MesaLib.old/dist/include/GLES2/ |
| H A D | gl2.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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| /xsrc/external/mit/MesaLib/dist/include/GLES2/ |
| H A D | gl2.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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| /xsrc/external/mit/MesaLib.old/dist/include/GLES3/ |
| H A D | gl3.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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| H A D | gl31.h | 318 #define GL_FLOAT_VEC4 0x8B52 macro
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| H A D | gl32.h | 318 #define GL_FLOAT_VEC4 0x8B52 macro
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| /xsrc/external/mit/MesaLib/dist/include/GLES3/ |
| H A D | gl3.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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| H A D | gl31.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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| H A D | gl32.h | 316 #define GL_FLOAT_VEC4 0x8B52 macro
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| /xsrc/external/mit/MesaLib.old/dist/include/GL/ |
| H A D | glcorearb.h | 738 #define GL_FLOAT_VEC4 0x8B52 macro
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| H A D | glext.h | 608 #define GL_FLOAT_VEC4 0x8B52 macro
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| /xsrc/external/mit/MesaLib/dist/include/GL/ |
| H A D | glcorearb.h | 738 #define GL_FLOAT_VEC4 0x8B52 macro
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| H A D | glext.h | 609 #define GL_FLOAT_VEC4 0x8B52 macro
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| /xsrc/external/mit/libepoxy/src/ |
| H A D | gl_generated.h | 4604 #define GL_FLOAT_VEC4 0x8B52 macro [all...] |