Searched refs:nir_var_shader_in (Results 1 - 25 of 177) sorted by relevance

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/xsrc/external/mit/MesaLib/dist/src/compiler/nir/
H A Dnir_lower_sysvals_to_varyings.c45 var->data.mode = nir_var_shader_in; \
H A Dnir_lower_fragcoord_wtrans.c49 if (var->data.mode != nir_var_shader_in)
H A Dnir_lower_texcoord_replace.c78 nir_var_shader_in,
81 pntc = nir_variable_create(b.shader, nir_var_shader_in,
113 if (var->data.mode != nir_var_shader_in ||
H A Dnir_lower_bitmap.c59 nir_find_variable_with_location(shader, nir_var_shader_in,
64 nir_var_shader_in,
H A Dnir_lower_input_attachments.c34 nir_find_variable_with_location(b->shader, nir_var_shader_in,
37 pos = nir_variable_create(b->shader, nir_var_shader_in,
66 nir_find_variable_with_location(b->shader, nir_var_shader_in, slot);
69 layer_id = nir_variable_create(b->shader, nir_var_shader_in,
H A Dnir_lower_two_sided_color.c54 nir_variable *var = nir_variable_create(shader, nir_var_shader_in,
70 nir_find_variable_with_location(shader, nir_var_shader_in,
74 var = nir_variable_create(shader, nir_var_shader_in,
156 if (var->data.mode != nir_var_shader_in)
H A Dnir_lower_io_to_vector.c129 a->data.mode == nir_var_shader_in &&
190 var->data.mode == nir_var_shader_in;
380 new_var->data.mode == nir_var_shader_in;
406 assert(!(modes & ~(nir_var_shader_in | nir_var_shader_out)));
419 if (modes & nir_var_shader_in) {
426 if (!create_new_io_vars(shader, nir_var_shader_in,
428 modes &= ~nir_var_shader_in;
475 nir_variable *new_var = old_var->data.mode == nir_var_shader_in ?
478 bool flat = old_var->data.mode == nir_var_shader_in ?
H A Dnir_lower_clip_cull_distance_arrays.c131 progress |= combine_clip_cull(nir, nir_var_shader_in,
/xsrc/external/mit/MesaLib/dist/src/amd/common/
H A Dac_nir.c51 indirect_mask |= nir_var_shader_in;
/xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/
H A Dnir_lower_passthrough_edgeflags.c38 in = nir_variable_create(shader, nir_var_shader_in,
H A Dnir_strip.c37 if (var->data.mode != nir_var_shader_in &&
H A Dnir_lower_io_to_vector.c96 a->data.mode == nir_var_shader_in &&
192 assert(!(modes & ~(nir_var_shader_in | nir_var_shader_out)));
205 if (modes & nir_var_shader_in) {
214 modes &= ~nir_var_shader_in;
267 nir_variable *new_var = old_deref->mode == nir_var_shader_in ?
/xsrc/external/mit/MesaLib/dist/src/panfrost/bifrost/
H A Dbifrost_compile.h96 .force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | nir_var_function_temp),
H A Dcmdline.c154 nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs,
161 sort_varyings(nir[i], nir_var_shader_in);
162 nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs,
164 fixup_varying_slots(nir[i], nir_var_shader_in);
/xsrc/external/mit/MesaLib/dist/src/panfrost/midgard/
H A Dmidgard_compile.h100 .force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | nir_var_function_temp),
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/
H A Dpan_blend_shaders.c108 nir_variable *c_src = nir_variable_create(shader, nir_var_shader_in, glsl_vector_type(GLSL_TYPE_FLOAT, 4), "gl_Color");
109 nir_variable *c_dst = nir_variable_create(shader, nir_var_shader_in, glsl_vector_type(GLSL_TYPE_FLOAT, 4), "gl_SecondaryColor");
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/lavapipe/
H A Dlvp_lower_input_attachments.c32 nir_find_variable_with_location(b->shader, nir_var_shader_in,
35 pos = nir_variable_create(b->shader, nir_var_shader_in,
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/ir3/
H A Dir3_cmdline.c151 nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs,
163 sort_varyings(nir, nir_var_shader_in);
164 nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs,
166 fixup_varying_slots(nir, nir_var_shader_in);
185 nir_var_shader_in | nir_var_shader_out | nir_var_uniform,
401 NIR_PASS_V(nir, nir_lower_io, nir_var_shader_in | nir_var_shader_out,
/xsrc/external/mit/MesaLib/dist/src/intel/compiler/
H A Dbrw_shader.h142 indirect_mask |= nir_var_shader_in;
147 indirect_mask |= nir_var_shader_in;
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_nir_builtins.c50 (stage > MESA_SHADER_VERTEX ? nir_var_shader_in : 0) |
116 in = nir_variable_create(b.shader, nir_var_shader_in, vec4, var_name);
/xsrc/external/mit/MesaLib/dist/src/asahi/compiler/
H A Dcmdline.c113 nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs,
120 sort_varyings(nir[i], nir_var_shader_in);
121 nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs,
123 fixup_varying_slots(nir[i], nir_var_shader_in);
H A Dagx_compile.h216 .force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | nir_var_function_temp),
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/lima/standalone/
H A Dlima_compiler_cmdline.c143 nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs,
155 sort_varyings(nir, nir_var_shader_in);
156 nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs,
158 fixup_varying_slots(nir, nir_var_shader_in);
/xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/
H A Dbrw_nir.c70 if ((mode == nir_var_shader_in && is_input(intrin)) ||
224 nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0);
229 add_const_offset_to_base(nir, nir_var_shader_in);
347 nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0);
352 add_const_offset_to_base(nir, nir_var_shader_in);
398 nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0);
403 add_const_offset_to_base(nir, nir_var_shader_in);
453 nir_lower_io(nir, nir_var_shader_in, type_size_vec4, lower_io_options);
458 add_const_offset_to_base(nir, nir_var_shader_in);
524 indirect_mask |= nir_var_shader_in;
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
H A Dst_nir_builtins.c52 (nir->info.stage > MESA_SHADER_VERTEX ? nir_var_shader_in : 0) |
128 in = nir_variable_create(b.shader, nir_var_shader_in, vec4, var_name);

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