Searched refs:PIPE_SHADER_VERTEX (Results 1 - 25 of 360) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/tgsi/
H A Dtgsi_from_mesa.h55 return PIPE_SHADER_VERTEX;
76 case PIPE_SHADER_VERTEX: return MESA_SHADER_VERTEX;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/iris/
H A Diris_pipe.h33 [PIPE_SHADER_VERTEX] = MESA_SHADER_VERTEX,
47 [MESA_SHADER_VERTEX] = PIPE_SHADER_VERTEX,
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/crocus/
H A Dcrocus_pipe.h33 [PIPE_SHADER_VERTEX] = MESA_SHADER_VERTEX,
47 [MESA_SHADER_VERTEX] = PIPE_SHADER_VERTEX,
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/
H A Diris_pipe.h33 [PIPE_SHADER_VERTEX] = MESA_SHADER_VERTEX,
47 [MESA_SHADER_VERTEX] = PIPE_SHADER_VERTEX,
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/tgsi/
H A Dtgsi_from_mesa.h66 return PIPE_SHADER_VERTEX;
88 case PIPE_SHADER_VERTEX: return MESA_SHADER_VERTEX;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/
H A Dlp_draw_arrays.c110 lp->num_sampler_views[PIPE_SHADER_VERTEX],
111 lp->sampler_views[PIPE_SHADER_VERTEX]);
123 lp->num_images[PIPE_SHADER_VERTEX],
124 lp->images[PIPE_SHADER_VERTEX]);
170 llvmpipe_cleanup_stage_sampling(lp, PIPE_SHADER_VERTEX);
175 llvmpipe_cleanup_stage_images(lp, PIPE_SHADER_VERTEX);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/
H A Dsvga_swtnl_draw.c99 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) {
100 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer == NULL) {
105 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer,
110 draw, PIPE_SHADER_VERTEX, i,
112 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer->width0);
137 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) {
138 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer) {
H A Dsvga_pipe_constants.c82 else if (shader == PIPE_SHADER_VERTEX)
H A Dsvga_state_vs.c56 ureg = ureg_create(PIPE_SHADER_VERTEX);
80 PIPE_SHADER_VERTEX);
84 PIPE_SHADER_VERTEX);
167 const enum pipe_shader_type shader = PIPE_SHADER_VERTEX;
276 ureg = ureg_create(PIPE_SHADER_VERTEX);
H A Dsvga_state_constants.c224 PIPE_SHADER_VERTEX, dest);
283 assert(shader == PIPE_SHADER_VERTEX ||
321 shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG",
340 shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG",
449 case PIPE_SHADER_VERTEX:
494 case PIPE_SHADER_VERTEX:
757 ret = emit_consts_vgpu10(svga, PIPE_SHADER_VERTEX);
760 ret = emit_consts_vgpu9(svga, PIPE_SHADER_VERTEX);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
H A Dsvga_swtnl_draw.c101 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) {
102 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer == NULL) {
107 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer,
113 draw, PIPE_SHADER_VERTEX, i,
115 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer->width0);
141 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) {
142 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer) {
H A Dsvga_pipe_constants.c89 else if (shader == PIPE_SHADER_VERTEX)
100 else if (shader == PIPE_SHADER_VERTEX)
H A Dsvga_state_vs.c56 ureg = ureg_create(PIPE_SHADER_VERTEX);
80 PIPE_SHADER_VERTEX);
84 PIPE_SHADER_VERTEX);
207 svga_init_shader_key_common(svga, PIPE_SHADER_VERTEX, &vs->base, key);
287 ureg = ureg_create(PIPE_SHADER_VERTEX);
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_draw_feedback.c240 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
270 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 1 + i, ptr,
300 draw_set_mapped_shader_buffer(draw, PIPE_SHADER_VERTEX,
309 draw_set_samplers(draw, PIPE_SHADER_VERTEX, samplers,
315 st_get_sampler_views(st, PIPE_SHADER_VERTEX, prog, views);
317 draw_set_sampler_views(draw, PIPE_SHADER_VERTEX, views, num_views);
387 draw_set_mapped_texture(draw, PIPE_SHADER_VERTEX, i, width0,
435 draw_set_mapped_image(draw, PIPE_SHADER_VERTEX, i, width, height,
438 draw_set_images(draw, PIPE_SHADER_VERTEX, images, prog->info.num_images);
468 draw_set_mapped_image(draw, PIPE_SHADER_VERTEX,
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/i915/
H A Di915_context.c98 if (i915->constants[PIPE_SHADER_VERTEX])
99 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
100 i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data,
101 (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
104 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/i915/
H A Di915_context.c103 if (i915->constants[PIPE_SHADER_VERTEX])
105 draw, PIPE_SHADER_VERTEX, 0,
106 i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data,
107 (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 4 *
110 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/softpipe/
H A Dsp_context.c290 PIPE_SHADER_VERTEX,
292 softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
300 PIPE_SHADER_VERTEX,
302 softpipe->tgsi.image[PIPE_SHADER_VERTEX]);
310 PIPE_SHADER_VERTEX,
312 softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]);
H A Dsp_draw_arrays.c126 sp->num_sampler_views[PIPE_SHADER_VERTEX],
127 sp->sampler_views[PIPE_SHADER_VERTEX]);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/softpipe/
H A Dsp_context.c299 PIPE_SHADER_VERTEX,
301 softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
309 PIPE_SHADER_VERTEX,
311 softpipe->tgsi.image[PIPE_SHADER_VERTEX]);
319 PIPE_SHADER_VERTEX,
321 softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]);
H A Dsp_draw_arrays.c126 sp->num_sampler_views[PIPE_SHADER_VERTEX],
127 sp->sampler_views[PIPE_SHADER_VERTEX]);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/
H A Dlp_draw_arrays.c113 lp->num_sampler_views[PIPE_SHADER_VERTEX],
114 lp->sampler_views[PIPE_SHADER_VERTEX]);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/panfrost/
H A Dpan_blit.c43 util_blitter_save_vertex_shader(blitter, ctx->shader[PIPE_SHADER_VERTEX]);
H A Dpan_helpers.c108 panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/
H A Dfreedreno_draw.c214 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_CONST) {
215 foreach_bit(i, ctx->constbuf[PIPE_SHADER_VERTEX].enabled_mask)
216 resource_read(batch, ctx->constbuf[PIPE_SHADER_VERTEX].cb[i].buffer);
240 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) {
241 foreach_bit(i, ctx->tex[PIPE_SHADER_VERTEX].valid_textures)
242 resource_read(batch, ctx->tex[PIPE_SHADER_VERTEX].textures[i]->texture);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_texture.h120 return ctx->tex[PIPE_SHADER_VERTEX].num_samplers;

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