Searched refs:glEnable (Results 1 - 25 of 460) sorted by relevance

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/xsrc/external/mit/mesa-demos/dist/src/redbook/
H A Dbezmesh.c85 glEnable(GL_LIGHTING);
86 glEnable(GL_LIGHT0);
111 glEnable(GL_DEPTH_TEST);
114 glEnable(GL_MAP2_VERTEX_3);
115 glEnable(GL_AUTO_NORMAL);
116 glEnable(GL_NORMALIZE);
H A Dmovelight.c65 glEnable(GL_LIGHTING);
66 glEnable(GL_LIGHT0);
67 glEnable(GL_DEPTH_TEST);
91 glEnable (GL_LIGHTING);
H A Dteaambient.c73 glEnable(GL_LIGHTING);
74 glEnable(GL_LIGHT0);
75 glEnable(GL_AUTO_NORMAL);
76 glEnable(GL_NORMALIZE);
78 glEnable(GL_DEPTH_TEST);
H A Dfog.c84 glEnable(GL_DEPTH_TEST);
91 glEnable(GL_LIGHTING);
92 glEnable(GL_LIGHT0);
93 glEnable(GL_AUTO_NORMAL);
94 glEnable(GL_NORMALIZE);
95 glEnable(GL_FOG);
H A Dsurface.c85 glEnable(GL_LIGHTING);
86 glEnable(GL_LIGHT0);
88 glEnable(GL_DEPTH_TEST);
89 glEnable(GL_AUTO_NORMAL);
90 glEnable(GL_NORMALIZE);
136 glEnable(GL_LIGHTING);
H A Dclip.c64 glEnable (GL_CLIP_PLANE0);
67 glEnable (GL_CLIP_PLANE1);
H A Ddepthcue.c55 glEnable(GL_FOG);
64 glEnable(GL_DEPTH_TEST);
H A Dtexgen.c85 glEnable(GL_DEPTH_TEST);
113 glEnable(GL_TEXTURE_GEN_S);
114 glEnable(GL_TEXTURE_1D);
115 glEnable(GL_CULL_FACE);
116 glEnable(GL_LIGHTING);
117 glEnable(GL_LIGHT0);
118 glEnable(GL_AUTO_NORMAL);
119 glEnable(GL_NORMALIZE);
H A Daapoly.c54 glEnable (GL_CULL_FACE);
107 glEnable (GL_BLEND);
108 glEnable (GL_POLYGON_SMOOTH);
115 glEnable (GL_DEPTH_TEST);
H A Dcolormat.c59 glEnable(GL_DEPTH_TEST);
64 glEnable(GL_LIGHTING);
65 glEnable(GL_LIGHT0);
68 glEnable(GL_COLOR_MATERIAL);
H A Dstencil.c91 glEnable(GL_LIGHT0);
92 glEnable(GL_LIGHTING);
94 glEnable(GL_DEPTH_TEST);
97 glEnable(GL_STENCIL_TEST);
H A Danti.c62 glEnable (GL_LINE_SMOOTH);
63 glEnable (GL_BLEND);
71 glEnable(GL_DEPTH_TEST);
H A Dlight.c63 glEnable(GL_LIGHTING);
64 glEnable(GL_LIGHT0);
65 glEnable(GL_DEPTH_TEST);
H A Dsccolorlight.c65 glEnable(GL_LIGHTING);
66 glEnable(GL_LIGHT0);
68 glEnable(GL_DEPTH_TEST);
H A Dscene.c64 glEnable (GL_LIGHTING);
65 glEnable (GL_LIGHT0);
67 glEnable(GL_DEPTH_TEST);
H A Dscenebamb.c63 glEnable(GL_LIGHTING);
64 glEnable(GL_LIGHT0);
66 glEnable(GL_DEPTH_TEST);
H A Dsceneflat.c62 glEnable(GL_LIGHTING);
63 glEnable(GL_LIGHT0);
65 glEnable(GL_DEPTH_TEST);
/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dvpeval.c107 glEnable(GL_LIGHTING);
108 glEnable(GL_LIGHT0);
137 glEnable(GL_DEPTH_TEST);
160 glEnable(GL_MAP2_VERTEX_4);
161 glEnable(GL_MAP2_COLOR_4);
163 glEnable(GL_AUTO_NORMAL);
164 glEnable(GL_NORMALIZE);
174 glEnable(GL_MAP2_VERTEX_ATTRIB0_4_NV);
175 glEnable(GL_MAP2_VERTEX_ATTRIB3_4_NV);
178 glEnable(GL_AUTO_NORMA
[all...]
H A Dfront-back-modes.c10 * glEnable(GL_CULL_FACE);
14 * glEnable(GL_CULL_FACE);
56 glEnable(GL_BLEND);
80 glEnable(GL_CULL_FACE);
86 glEnable(GL_CULL_FACE);
166 glEnable(GL_DEPTH_TEST);
167 glEnable(GL_LIGHTING);
168 glEnable(GL_LIGHT0);
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Drenormal.c61 glEnable(GL_LIGHTING);
62 glEnable(GL_LIGHT0);
66 glEnable(GL_CULL_FACE);
86 glEnable(GL_NORMALIZE);
91 glEnable(GL_RESCALE_NORMAL_EXT);
/xsrc/external/mit/mesa-demos/dist/src/trivial/
H A Dlong-fixed-func.c80 glEnable(GL_FOG);
87 glEnable(GL_LIGHT0 + i);
100 glEnable(GL_TEXTURE_GEN_S);
101 glEnable(GL_TEXTURE_GEN_T);
102 glEnable(GL_TEXTURE_GEN_R);
103 glEnable(GL_TEXTURE_GEN_Q);
104 glEnable(GL_TEXTURE_2D);
118 glEnable(GL_LIGHTING);
H A Dquad-offset-factor.c77 glEnable(GL_DEPTH_TEST);
80 glEnable(GL_POLYGON_OFFSET_FILL);
91 glEnable(GL_POLYGON_OFFSET_FILL);
97 glEnable(GL_POLYGON_OFFSET_FILL);
/xsrc/external/mit/libepoxy/dist/test/
H A Dglx_static.c61 glEnable(GL_LIGHTING);
/xsrc/external/mit/MesaGLUT/dist/src/glut/beos/
H A Dglut_teapot.c145 glEnable(GL_AUTO_NORMAL);
146 glEnable(GL_NORMALIZE);
147 glEnable(GL_MAP2_VERTEX_3);
148 glEnable(GL_MAP2_TEXTURE_COORD_2);
/xsrc/external/mit/MesaGLUT/dist/src/glut/glx/
H A Dglut_teapot.c145 glEnable(GL_AUTO_NORMAL);
146 glEnable(GL_NORMALIZE);
147 glEnable(GL_MAP2_VERTEX_3);
148 glEnable(GL_MAP2_TEXTURE_COORD_2);

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